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authorRobert Adams2013-01-11 16:36:34 -0800
committerRobert Adams2013-01-11 16:47:53 -0800
commit459fcd81c9d6e7c92738b40f1b4b4fe746699379 (patch)
tree6555a0076aa18c3634ad89ef8c3d097d67edb08b /OpenSim/Region/Framework/Scenes/EntityManager.cs
parentBulletSim: add osGetPhysicsEngineType() LSL function and update (diff)
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BulletSim: move center of gravity of linkset to its geometric center.
Necessitated allowing simulator and physical position of a body to get out of sync since Bullet assumes that <0,0,0> is the center of mass. Update DLLs and SOs for the UpdateChildTransform so positions of individual prim in a linkset can be implemented.
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