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author | Justin Clark-Casey (justincc) | 2011-08-31 17:38:32 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-31 17:38:32 +0100 |
commit | 3aa86d22d16cbf82702024bdfc9846a4c3147232 (patch) | |
tree | 6281d3adc1583b05b0a34015f83d31c8410bcbe0 /OpenSim/Region/Framework/Scenes/EntityManager.cs | |
parent | refactor: move multiple class to set avatar height into associated SP.AddToPh... (diff) | |
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If a FireAndForget thread terminates with an exception, then catch and log rather than letting it terminate the simulator.
Exceptions don't appear to do this with the SmartThreadPool but they do with UnsafeQueueUserWorkItem (and maybe others)
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/EntityManager.cs')
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