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authorUbitUmarov2017-07-17 00:58:35 +0100
committerUbitUmarov2017-07-17 00:58:35 +0100
commitf921ad005f85fd05fa0a88df0268336f60e22d8d (patch)
tree15098d4d4b48ea0b6a99076ba9ae076198e553d4 /OpenSim/Region/Framework/Scenes/CollisionSounds.cs
parentfix placement of xml ReadEndElement() (diff)
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KFM: changes on update method implies other changes. Still not that good. Note: objects motion timing can't be done using timers. On windows at least, those can have jitter of tens of ms
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