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author | UbitUmarov | 2014-09-09 13:54:00 +0100 |
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committer | UbitUmarov | 2014-09-09 13:54:00 +0100 |
commit | 46abe0c86d97363378dc86305818b59c262c39e1 (patch) | |
tree | e85b4211f7fc1e39df2a83c24039680b19337feb /OpenSim/Region/Framework/Scenes/Animation | |
parent | only cancel attchment needed update type on sending sheduled updates. (diff) | |
parent | Add perms check (diff) | |
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Merge branch 'master' into ubitworkmaster
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Animation')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Animation/MovementAnimationOverrides.cs | 81 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs | 10 |
2 files changed, 90 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Animation/MovementAnimationOverrides.cs b/OpenSim/Region/Framework/Scenes/Animation/MovementAnimationOverrides.cs new file mode 100644 index 0000000..f77d29a --- /dev/null +++ b/OpenSim/Region/Framework/Scenes/Animation/MovementAnimationOverrides.cs | |||
@@ -0,0 +1,81 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Xml; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Reflection; | ||
32 | using System.Threading; | ||
33 | using System.Timers; | ||
34 | using Timer = System.Timers.Timer; | ||
35 | using OpenMetaverse; | ||
36 | using log4net; | ||
37 | using Nini.Config; | ||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Framework.Client; | ||
40 | using OpenSim.Region.Framework.Interfaces; | ||
41 | using OpenSim.Region.Framework.Scenes.Animation; | ||
42 | using OpenSim.Region.Framework.Scenes.Types; | ||
43 | using OpenSim.Region.Physics.Manager; | ||
44 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
45 | using OpenSim.Services.Interfaces; | ||
46 | using TeleportFlags = OpenSim.Framework.Constants.TeleportFlags; | ||
47 | |||
48 | namespace OpenSim.Region.Framework.Scenes | ||
49 | { | ||
50 | public class MovementAnimationOverrides | ||
51 | { | ||
52 | private static readonly ILog m_log = | ||
53 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
54 | |||
55 | private Dictionary<string, UUID> m_overrides = new Dictionary<string, UUID>(); | ||
56 | public void SetOverride(string state, UUID animID) | ||
57 | { | ||
58 | if (animID == UUID.Zero) | ||
59 | { | ||
60 | m_overrides.Remove(state); | ||
61 | return; | ||
62 | } | ||
63 | |||
64 | m_log.DebugFormat("Setting override for {0} to {1}", state, animID); | ||
65 | |||
66 | lock (m_overrides) | ||
67 | m_overrides[state] = animID; | ||
68 | } | ||
69 | |||
70 | public UUID GetOverriddenAnimation(string state) | ||
71 | { | ||
72 | lock (m_overrides) | ||
73 | { | ||
74 | if (m_overrides.ContainsKey(state)) | ||
75 | return m_overrides[state]; | ||
76 | } | ||
77 | |||
78 | return UUID.Zero; | ||
79 | } | ||
80 | } | ||
81 | } | ||
diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs index fdadd32..9fd5e64 100644 --- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs +++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs | |||
@@ -196,7 +196,15 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
196 | // "[SCENE PRESENCE ANIMATOR]: Setting movement animation {0} for {1}", | 196 | // "[SCENE PRESENCE ANIMATOR]: Setting movement animation {0} for {1}", |
197 | // anim, m_scenePresence.Name); | 197 | // anim, m_scenePresence.Name); |
198 | 198 | ||
199 | if (m_animations.TrySetDefaultAnimation( | 199 | UUID overridenAnim = m_scenePresence.Overrides.GetOverriddenAnimation(anim); |
200 | if (overridenAnim != UUID.Zero) | ||
201 | { | ||
202 | m_animations.SetDefaultAnimation(overridenAnim, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, m_scenePresence.UUID); | ||
203 | m_scenePresence.SendScriptEventToAttachments("changed", new Object[] { (int)Changed.ANIMATION}); | ||
204 | SendAnimPack(); | ||
205 | ret = true; | ||
206 | } | ||
207 | else if (m_animations.TrySetDefaultAnimation( | ||
200 | anim, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, m_scenePresence.UUID)) | 208 | anim, m_scenePresence.ControllingClient.NextAnimationSequenceNumber, m_scenePresence.UUID)) |
201 | { | 209 | { |
202 | // m_log.DebugFormat( | 210 | // m_log.DebugFormat( |