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authorMelanie2012-03-23 02:44:22 +0000
committerMelanie2012-03-23 02:44:22 +0000
commit2190a62366a633e93e2d4b0284962127f1a5cbf9 (patch)
tree326b866b027bd57c8edf158a5514b13c4ad20768 /OpenSim/Region/Framework/Scenes/Animation
parentMerge branch 'master' into careminster (diff)
parentRemove unnecessary shutting down check in Scene.Heartbeat(). Add some method... (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Application/OpenSimBase.cs OpenSim/Region/Framework/Scenes/Scene.cs
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Animation')
-rw-r--r--OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
index cded9be..f5623bd 100644
--- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
+++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs
@@ -125,7 +125,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation
125 125
126 // XXX: For some reason, we store all animations and use them with upper case names, but in LSL animations 126 // XXX: For some reason, we store all animations and use them with upper case names, but in LSL animations
127 // are referenced with lower case names! 127 // are referenced with lower case names!
128 UUID animID = DefaultAvatarAnimations.GetDefaultAnimation(name); 128 UUID animID = DefaultAvatarAnimations.GetDefaultAnimation(name.ToUpper());
129 if (animID == UUID.Zero) 129 if (animID == UUID.Zero)
130 return; 130 return;
131 131