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author | Melanie | 2012-03-23 02:44:22 +0000 |
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committer | Melanie | 2012-03-23 02:44:22 +0000 |
commit | 2190a62366a633e93e2d4b0284962127f1a5cbf9 (patch) | |
tree | 326b866b027bd57c8edf158a5514b13c4ad20768 /OpenSim/Region/Framework/Scenes/Animation | |
parent | Merge branch 'master' into careminster (diff) | |
parent | Remove unnecessary shutting down check in Scene.Heartbeat(). Add some method... (diff) | |
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Merge branch 'master' into careminster
Conflicts:
OpenSim/Region/Application/OpenSimBase.cs
OpenSim/Region/Framework/Scenes/Scene.cs
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Animation')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs index cded9be..f5623bd 100644 --- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs +++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs | |||
@@ -125,7 +125,7 @@ namespace OpenSim.Region.Framework.Scenes.Animation | |||
125 | 125 | ||
126 | // XXX: For some reason, we store all animations and use them with upper case names, but in LSL animations | 126 | // XXX: For some reason, we store all animations and use them with upper case names, but in LSL animations |
127 | // are referenced with lower case names! | 127 | // are referenced with lower case names! |
128 | UUID animID = DefaultAvatarAnimations.GetDefaultAnimation(name); | 128 | UUID animID = DefaultAvatarAnimations.GetDefaultAnimation(name.ToUpper()); |
129 | if (animID == UUID.Zero) | 129 | if (animID == UUID.Zero) |
130 | return; | 130 | return; |
131 | 131 | ||