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author | Tom Grimshaw | 2010-06-26 18:43:01 -0700 |
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committer | Tom Grimshaw | 2010-06-26 18:43:01 -0700 |
commit | c97e9f86219cd79e6fee7266174e78825c405476 (patch) | |
tree | f542aa79abec38d79f89cc561b7b2cd650b756af /OpenSim/Region/Framework/Interfaces | |
parent | add HasChanged to ITerrainModule (diff) | |
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Reverting the ITerrainModule changes. Turns out this was useless.
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/ITerrainModule.cs | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs index 98996e2..5947afb 100644 --- a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs | |||
@@ -42,8 +42,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
42 | /// Use this if you change terrain data outside of the terrain module (e.g. in osTerrainSetHeight) | 42 | /// Use this if you change terrain data outside of the terrain module (e.g. in osTerrainSetHeight) |
43 | /// </summary> | 43 | /// </summary> |
44 | void TaintTerrain(); | 44 | void TaintTerrain(); |
45 | 45 | ||
46 | bool HasChanged(); | ||
47 | /// <summary> | 46 | /// <summary> |
48 | /// Load a terrain from a stream. | 47 | /// Load a terrain from a stream. |
49 | /// </summary> | 48 | /// </summary> |