aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Interfaces
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2012-07-18 23:35:05 +0100
committerJustin Clark-Casey (justincc)2012-07-18 23:35:05 +0100
commit528004d34988d8d2349f18ff7d78c6dd50ab8b2d (patch)
treecc5d484e9a803415441fce5868b2ba965d9ff737 /OpenSim/Region/Framework/Interfaces
parentStop the 15 second initial script compile wait if a script is being rezzed on... (diff)
downloadopensim-SC-528004d34988d8d2349f18ff7d78c6dd50ab8b2d.zip
opensim-SC-528004d34988d8d2349f18ff7d78c6dd50ab8b2d.tar.gz
opensim-SC-528004d34988d8d2349f18ff7d78c6dd50ab8b2d.tar.bz2
opensim-SC-528004d34988d8d2349f18ff7d78c6dd50ab8b2d.tar.xz
Perform other region ready actions even if simulator is configured to leave logins disabled on startup.
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IRegionReadyModule.cs11
1 files changed, 10 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionReadyModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionReadyModule.cs
index aa4a757..136ca92 100644
--- a/OpenSim/Region/Framework/Interfaces/IRegionReadyModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IRegionReadyModule.cs
@@ -25,14 +25,23 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28
29using System; 28using System;
29using OpenSim.Framework;
30 30
31namespace OpenSim.Region.Framework.Interfaces 31namespace OpenSim.Region.Framework.Interfaces
32{ 32{
33 public interface IRegionReadyModule 33 public interface IRegionReadyModule
34 { 34 {
35 void OarLoadingAlert(string msg); 35 void OarLoadingAlert(string msg);
36
37 /// <summary>
38 /// Trigger region ready status manually.
39 /// </summary>
40 /// <remarks>
41 /// This should be called by the scene if the IRegionReadyModule has set Scene.LoginLock == true
42 /// </remarks>
43 /// <param name='scene'></param>
44 void TriggerRegionReady(IScene scene);
36 } 45 }
37} 46}
38 47