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authorJustin Clark-Casey (justincc)2010-04-17 00:00:45 +0100
committerJustin Clark-Casey (justincc)2010-04-17 00:00:45 +0100
commit26e38842372e934937be36a21d8a99742cd485fe (patch)
treeb29eedfcae9ef10194a1c3053b63bbadd3e1e9e7 /OpenSim/Region/Framework/Interfaces
parentrefactor: remove now unused internal method SendAttachEvent() (diff)
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refactor: move DeatchObject() into the AttachmentsModule
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index d43ce1f..f8af367 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -94,6 +94,16 @@ namespace OpenSim.Region.Framework.Interfaces
94 RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects); 94 RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects);
95 95
96 /// <summary> 96 /// <summary>
97 /// Detach an object from the avatar.
98 /// </summary>
99 ///
100 /// This method is called in response to a client's detach request, so we only update the information in
101 /// inventory
102 /// <param name="objectLocalID"></param>
103 /// <param name="remoteClient"></param>
104 void DetachObject(uint objectLocalID, IClientAPI remoteClient);
105
106 /// <summary>
97 /// Detach the given item to the ground. 107 /// Detach the given item to the ground.
98 /// </summary> 108 /// </summary>
99 /// <param name="itemID"></param> 109 /// <param name="itemID"></param>