From 26e38842372e934937be36a21d8a99742cd485fe Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Sat, 17 Apr 2010 00:00:45 +0100
Subject: refactor: move DeatchObject() into the AttachmentsModule
---
OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | 10 ++++++++++
1 file changed, 10 insertions(+)
(limited to 'OpenSim/Region/Framework/Interfaces')
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
index d43ce1f..f8af367 100644
--- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs
@@ -94,6 +94,16 @@ namespace OpenSim.Region.Framework.Interfaces
RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects);
///
+ /// Detach an object from the avatar.
+ ///
+ ///
+ /// This method is called in response to a client's detach request, so we only update the information in
+ /// inventory
+ ///
+ ///
+ void DetachObject(uint objectLocalID, IClientAPI remoteClient);
+
+ ///
/// Detach the given item to the ground.
///
///
--
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