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authorteravus2012-11-15 10:05:16 -0500
committerteravus2012-11-15 10:05:16 -0500
commite9153e1d1aae50024d8cd05fe14a9bce34343a0e (patch)
treebc111d34f95a26b99c7e34d9e495dc14d1802cc3 /OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
parentMerge master into teravuswork (diff)
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Revert "Merge master into teravuswork", it should have been avination, not master.
This reverts commit dfac269032300872c4d0dc507f4f9062d102b0f4, reversing changes made to 619c39e5144f15aca129d6d999bcc5c34133ee64.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IEntityInventory.cs27
1 files changed, 3 insertions, 24 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
index 8028d87..4274cbe 100644
--- a/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
+++ b/OpenSim/Region/Framework/Interfaces/IEntityInventory.cs
@@ -152,19 +152,6 @@ namespace OpenSim.Region.Framework.Interfaces
152 void StopScriptInstance(UUID itemId); 152 void StopScriptInstance(UUID itemId);
153 153
154 /// <summary> 154 /// <summary>
155 /// Try to get the script running status.
156 /// </summary>
157 /// <returns>
158 /// Returns true if a script for the item was found in one of the simulator's script engines. In this case,
159 /// the running parameter will reflect the running status.
160 /// Returns false if the item could not be found, if the item is not a script or if a script instance for the
161 /// item was not found in any of the script engines. In this case, running status is irrelevant.
162 /// </returns>
163 /// <param name='itemId'></param>
164 /// <param name='running'></param>
165 bool TryGetScriptInstanceRunning(UUID itemId, out bool running);
166
167 /// <summary>
168 /// Add an item to this entity's inventory. If an item with the same name already exists, then an alternative 155 /// Add an item to this entity's inventory. If an item with the same name already exists, then an alternative
169 /// name is chosen. 156 /// name is chosen.
170 /// </summary> 157 /// </summary>
@@ -283,25 +270,17 @@ namespace OpenSim.Region.Framework.Interfaces
283 void ApplyGodPermissions(uint perms); 270 void ApplyGodPermissions(uint perms);
284 271
285 /// <summary> 272 /// <summary>
286 /// Number of items in this inventory.
287 /// </summary>
288 int Count { get; }
289
290 /// <summary>
291 /// Returns true if this inventory contains any scripts 273 /// Returns true if this inventory contains any scripts
292 /// </summary></returns> 274 /// </summary></returns>
293 bool ContainsScripts(); 275 bool ContainsScripts();
294 276
295 /// <summary> 277 /// <summary>
296 /// Number of scripts in this inventory. 278 /// Returns the count of scripts contained
297 /// </summary> 279 /// </summary></returns>
298 /// <remarks>
299 /// Includes both running and non running scripts.
300 /// </remarks>
301 int ScriptCount(); 280 int ScriptCount();
302 281
303 /// <summary> 282 /// <summary>
304 /// Number of running scripts in this inventory. 283 /// Returns the count of running scripts contained
305 /// </summary></returns> 284 /// </summary></returns>
306 int RunningScriptCount(); 285 int RunningScriptCount();
307 286