aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs
diff options
context:
space:
mode:
authorDavid Walter Seikel2016-11-03 21:44:39 +1000
committerDavid Walter Seikel2016-11-03 21:44:39 +1000
commit134f86e8d5c414409631b25b8c6f0ee45fbd8631 (patch)
tree216b89d3fb89acfb81be1e440c25c41ab09fa96d /OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs
parentMore changing to production grid. Double oops. (diff)
downloadopensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.zip
opensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.gz
opensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.bz2
opensim-SC-134f86e8d5c414409631b25b8c6f0ee45fbd8631.tar.xz
Initial update to OpenSim 0.8.2.1 source code.
Diffstat (limited to 'OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs')
-rw-r--r--OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs
index 34aca33..d25c930 100644
--- a/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/IAvatarFactoryModule.cs
@@ -35,8 +35,8 @@ namespace OpenSim.Region.Framework.Interfaces
35 35
36 public interface IAvatarFactoryModule 36 public interface IAvatarFactoryModule
37 { 37 {
38 void SetAppearance(IScenePresence sp, AvatarAppearance appearance); 38 void SetAppearance(IScenePresence sp, AvatarAppearance appearance, WearableCacheItem[] cacheItems);
39 void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams); 39 void SetAppearance(IScenePresence sp, Primitive.TextureEntry textureEntry, byte[] visualParams, WearableCacheItem[] cacheItems);
40 40
41 /// <summary> 41 /// <summary>
42 /// Send the appearance of an avatar to others in the scene. 42 /// Send the appearance of an avatar to others in the scene.
@@ -52,6 +52,8 @@ namespace OpenSim.Region.Framework.Interfaces
52 /// <returns>An empty list if this agent has no baked textures (e.g. because it's a child agent)</returns> 52 /// <returns>An empty list if this agent has no baked textures (e.g. because it's a child agent)</returns>
53 Dictionary<BakeType, Primitive.TextureEntryFace> GetBakedTextureFaces(UUID agentId); 53 Dictionary<BakeType, Primitive.TextureEntryFace> GetBakedTextureFaces(UUID agentId);
54 54
55
56 WearableCacheItem[] GetCachedItems(UUID agentId);
55 /// <summary> 57 /// <summary>
56 /// Save the baked textures for the given agent permanently in the asset database. 58 /// Save the baked textures for the given agent permanently in the asset database.
57 /// </summary> 59 /// </summary>