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authorJeff Ames2008-05-16 01:22:11 +0000
committerJeff Ames2008-05-16 01:22:11 +0000
commit65c5efe43b68700bad94076d4cd421160203c5de (patch)
tree589b56649ed02f4942671fd6e51c6dc43f682e0d /OpenSim/Region/Examples/SimpleModule
parentThank you very much, mjm for : (diff)
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Formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Examples/SimpleModule')
-rw-r--r--OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs18
-rw-r--r--OpenSim/Region/Examples/SimpleModule/Properties/AssemblyInfo.cs10
2 files changed, 14 insertions, 14 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index 6087857..78b5d1f 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -292,7 +292,7 @@ namespace OpenSim.Region.Examples.SimpleModule
292 return new byte[0]; 292 return new byte[0];
293 } 293 }
294 294
295 295
296 public virtual void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId) 296 public virtual void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId)
297 { 297 {
298 } 298 }
@@ -311,12 +311,12 @@ namespace OpenSim.Region.Examples.SimpleModule
311 LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) 311 LLUUID imSessionID, string fromName, byte dialog, uint timeStamp)
312 { 312 {
313 } 313 }
314 314
315 public virtual void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, 315 public virtual void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent,
316 LLUUID imSessionID, string fromName, byte dialog, uint timeStamp, 316 LLUUID imSessionID, string fromName, byte dialog, uint timeStamp,
317 byte[] binaryBucket) 317 byte[] binaryBucket)
318 { 318 {
319 } 319 }
320 320
321 public virtual void SendLayerData(float[] map) 321 public virtual void SendLayerData(float[] map)
322 { 322 {
@@ -396,7 +396,7 @@ namespace OpenSim.Region.Examples.SimpleModule
396 } 396 }
397 397
398 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, 398 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID,
399 PrimitiveBaseShape primShape, LLVector3 pos, LLVector3 vel, 399 PrimitiveBaseShape primShape, LLVector3 pos, LLVector3 vel,
400 LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, uint flags, 400 LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, uint flags,
401 LLUUID objectID, LLUUID ownerID, string text, byte[] color, 401 LLUUID objectID, LLUUID ownerID, string text, byte[] color,
402 uint parentID, 402 uint parentID,
@@ -404,7 +404,7 @@ namespace OpenSim.Region.Examples.SimpleModule
404 { 404 {
405 } 405 }
406 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, 406 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID,
407 PrimitiveBaseShape primShape, LLVector3 pos, LLVector3 vel, 407 PrimitiveBaseShape primShape, LLVector3 pos, LLVector3 vel,
408 LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, uint flags, 408 LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, uint flags,
409 LLUUID objectID, LLUUID ownerID, string text, byte[] color, 409 LLUUID objectID, LLUUID ownerID, string text, byte[] color,
410 uint parentID, 410 uint parentID,
@@ -443,10 +443,10 @@ namespace OpenSim.Region.Examples.SimpleModule
443 public virtual void SendRemoveInventoryItem(LLUUID itemID) 443 public virtual void SendRemoveInventoryItem(LLUUID itemID)
444 { 444 {
445 } 445 }
446 446
447 /// <see>IClientAPI.SendBulkUpdateInventory(InventoryItemBase)</see> 447 /// <see>IClientAPI.SendBulkUpdateInventory(InventoryItemBase)</see>
448 public virtual void SendBulkUpdateInventory(InventoryItemBase item) 448 public virtual void SendBulkUpdateInventory(InventoryItemBase item)
449 { 449 {
450 } 450 }
451 451
452 public LLUUID GetDefaultAnimation(string name) 452 public LLUUID GetDefaultAnimation(string name)
@@ -550,7 +550,7 @@ namespace OpenSim.Region.Examples.SimpleModule
550 550
551 public void SendObjectPropertiesFamilyData(uint RequestFlags, LLUUID ObjectUUID, LLUUID OwnerID, LLUUID GroupID, 551 public void SendObjectPropertiesFamilyData(uint RequestFlags, LLUUID ObjectUUID, LLUUID OwnerID, LLUUID GroupID,
552 uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask, 552 uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask,
553 uint NextOwnerMask, int OwnershipCost, byte SaleType,int SalePrice, uint Category, 553 uint NextOwnerMask, int OwnershipCost, byte SaleType,int SalePrice, uint Category,
554 LLUUID LastOwnerID, string ObjectName, string Description) 554 LLUUID LastOwnerID, string ObjectName, string Description)
555 { 555 {
556 } 556 }
diff --git a/OpenSim/Region/Examples/SimpleModule/Properties/AssemblyInfo.cs b/OpenSim/Region/Examples/SimpleModule/Properties/AssemblyInfo.cs
index e0e8fd9..4c0c0a0 100644
--- a/OpenSim/Region/Examples/SimpleModule/Properties/AssemblyInfo.cs
+++ b/OpenSim/Region/Examples/SimpleModule/Properties/AssemblyInfo.cs
@@ -28,7 +28,7 @@
28using System.Reflection; 28using System.Reflection;
29using System.Runtime.InteropServices; 29using System.Runtime.InteropServices;
30 30
31// General Information about an assembly is controlled through the following 31// General information about an assembly is controlled through the following
32// set of attributes. Change these attribute values to modify the information 32// set of attributes. Change these attribute values to modify the information
33// associated with an assembly. 33// associated with an assembly.
34[assembly: AssemblyTitle("OpenSim.Region.Examples.SimpleModule")] 34[assembly: AssemblyTitle("OpenSim.Region.Examples.SimpleModule")]
@@ -40,8 +40,8 @@ using System.Runtime.InteropServices;
40[assembly: AssemblyTrademark("")] 40[assembly: AssemblyTrademark("")]
41[assembly: AssemblyCulture("")] 41[assembly: AssemblyCulture("")]
42 42
43// Setting ComVisible to false makes the types in this assembly not visible 43// Setting ComVisible to false makes the types in this assembly not visible
44// to COM components. If you need to access a type in this assembly from 44// to COM components. If you need to access a type in this assembly from
45// COM, set the ComVisible attribute to true on that type. 45// COM, set the ComVisible attribute to true on that type.
46[assembly: ComVisible(false)] 46[assembly: ComVisible(false)]
47 47
@@ -51,11 +51,11 @@ using System.Runtime.InteropServices;
51// Version information for an assembly consists of the following four values: 51// Version information for an assembly consists of the following four values:
52// 52//
53// Major Version 53// Major Version
54// Minor Version 54// Minor Version
55// Build Number 55// Build Number
56// Revision 56// Revision
57// 57//
58// You can specify all the values or you can default the Build and Revision Numbers 58// You can specify all the values or you can default the Build and Revision Numbers
59// by using the '*' as shown below: 59// by using the '*' as shown below:
60// [assembly: AssemblyVersion("1.0.*")] 60// [assembly: AssemblyVersion("1.0.*")]
61[assembly: AssemblyVersion("1.0.0.0")] 61[assembly: AssemblyVersion("1.0.0.0")]