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authorJustin Clark-Casey (justincc)2011-10-01 01:21:20 +0100
committerJustin Clark-Casey (justincc)2011-10-01 01:21:20 +0100
commit42fe774ad10d469c11fe58731fcab0e4df760871 (patch)
treea3e44ef46acabd92ccd470a690fa8cbbc5e006fc /OpenSim/Region/Examples/SimpleModule/RegionModule.cs
parentllGetLinkKey, llGetLinkName Fix for sitting Avatar (diff)
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Remove OpenSim.Region.Examples.SimpleModule
This module is more than 2 years old and at least some of the 'example' code it gives is now misleading. Even the logs say it say some bits were broken where it was put in!
Diffstat (limited to 'OpenSim/Region/Examples/SimpleModule/RegionModule.cs')
-rw-r--r--OpenSim/Region/Examples/SimpleModule/RegionModule.cs147
1 files changed, 0 insertions, 147 deletions
diff --git a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs
deleted file mode 100644
index 3b8ce37..0000000
--- a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs
+++ /dev/null
@@ -1,147 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System.Collections.Generic;
29using Nini.Config;
30using OpenMetaverse;
31using OpenSim.Framework;
32using OpenSim.Region.Framework.Interfaces;
33using OpenSim.Region.Framework.Scenes;
34
35namespace OpenSim.Region.Examples.SimpleModule
36{
37 /// <summary>
38 /// Example region module.
39 /// </summary>
40 /// <remarks>
41 /// This is an old and unmaintained region module which uses the old style module interface. It is not loaded into
42 /// OpenSim by default. If you want to try enabling it, look in the bin folder of this project.
43 /// Please see the README.txt in this project on the filesystem for some more information.
44 /// Nonetheless, it may contain some useful example code so has been left here for now.
45 ///
46 /// You can see bare bones examples of the more modern region module system in OpenSim/Region/OptionalModules/Example
47 /// </remarks>
48 public class RegionModule : IRegionModule
49 {
50 #region IRegionModule Members
51
52 private Scene m_scene;
53
54 public void Initialise(Scene scene, IConfigSource source)
55 {
56 m_scene = scene;
57 }
58
59 public void PostInitialise()
60 {
61 // RegionInfo regionInfo = m_scene.RegionInfo;
62
63 // Vector3 pos = new Vector3(110, 129, 27);
64
65 //AddCpuCounter(regionInfo, pos);
66 // AddComplexObjects(regionInfo, pos);
67 AddAvatars();
68 // AddFileSystemObjects();
69 }
70
71 // private void AddFileSystemObjects()
72 // {
73 // DirectoryInfo dirInfo = new DirectoryInfo(".");
74
75 // float x = 0;
76 // float z = 0;
77
78 // foreach (FileInfo fileInfo in dirInfo.GetFiles())
79 // {
80 // Vector3 filePos = new Vector3(100 + x, 129, 27 + z);
81 // x = x + 2;
82 // if (x > 50)
83 // {
84 // x = 0;
85 // z = z + 2;
86 // }
87
88 // FileSystemObject fileObject = new FileSystemObject(m_scene, fileInfo, filePos);
89 // m_scene.AddNewSceneObject(fileObject, true);
90 // }
91 // }
92
93 private void AddAvatars()
94 {
95 for (int i = 0; i < 1; i++)
96 {
97 MyNpcCharacter m_character = new MyNpcCharacter(m_scene);
98 m_scene.AddNewClient(m_character, PresenceType.Npc);
99 m_scene.AgentCrossing(m_character.AgentId, Vector3.Zero, false);
100 }
101
102 m_scene.ForEachScenePresence(delegate(ScenePresence sp)
103 {
104 if (!sp.IsChildAgent)
105 sp.AbsolutePosition =
106 new Vector3((float)Util.RandomClass.Next(100, 200), (float)Util.RandomClass.Next(30, 200), 2);
107 });
108 }
109
110 // private void AddComplexObjects(RegionInfo regionInfo, Vector3 pos)
111 // {
112 // int objs = 3;
113
114 // for (int i = 0; i < (objs*objs*objs); i++)
115 // {
116 // Vector3 posOffset = new Vector3((i % objs) * 4, ((i % (objs*objs)) / (objs)) * 4, (i / (objs*objs)) * 4);
117 // ComplexObject complexObject =
118 // new ComplexObject(m_scene, regionInfo.RegionHandle, UUID.Zero, pos + posOffset);
119 // m_scene.AddNewSceneObject(complexObject, true);
120 // }
121 // }
122
123 // private void AddCpuCounter(RegionInfo regionInfo, Vector3 pos)
124 // {
125 // SceneObjectGroup sceneObject =
126 // new CpuCounterObject(m_scene, regionInfo.RegionHandle, UUID.Zero, pos + new Vector3(1f, 1f, 1f));
127 // m_scene.AddNewSceneObject(sceneObject, true);
128 // }
129
130 public void Close()
131 {
132 m_scene = null;
133 }
134
135 public string Name
136 {
137 get { return GetType().AssemblyQualifiedName; }
138 }
139
140 public bool IsSharedModule
141 {
142 get { return false; }
143 }
144
145 #endregion
146 }
147}