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authorlbsa712007-09-18 22:12:16 +0000
committerlbsa712007-09-18 22:12:16 +0000
commitf71b315592b9f7e81ed6344d731495c2a69bca30 (patch)
tree1ce66a65814e6aee76d009705ee5fc218afb1a8b /OpenSim/Region/Examples/SimpleApp/MyWorld.cs
parent* Gave Connectivity some more (manly) love. (diff)
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* Now at least we're not creating physActors for child agents.
Diffstat (limited to 'OpenSim/Region/Examples/SimpleApp/MyWorld.cs')
-rw-r--r--OpenSim/Region/Examples/SimpleApp/MyWorld.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs
index cf71389..1f62c88 100644
--- a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs
+++ b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs
@@ -66,7 +66,7 @@ namespace SimpleApp
66 { 66 {
67 SubscribeToClientEvents(client); 67 SubscribeToClientEvents(client);
68 68
69 ScenePresence avatar = CreateAndAddScenePresence(client); 69 ScenePresence avatar = CreateAndAddScenePresence(client, child );
70 avatar.AbsolutePosition = new LLVector3(128, 128, 26); 70 avatar.AbsolutePosition = new LLVector3(128, 128, 26);
71 71
72 LLVector3 pos = new LLVector3(128, 128, 128); 72 LLVector3 pos = new LLVector3(128, 128, 128);