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authorTeravus Ovares2008-02-02 03:57:57 +0000
committerTeravus Ovares2008-02-02 03:57:57 +0000
commitd4f32649cd298168ec7645ac75f08455e8bed49e (patch)
tree9e843428a9f84ee88d574cd7b596b5e6d8beaa15 /OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
parentAdded header/footer of scripts to make C# and VB scripts much easier to write. (diff)
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* Committing some untested stuff regarding texture animations. This won't break anything, but the llSetTextureAnim function is completely untested.. (though it may be functional once the script engine works again)
Diffstat (limited to 'OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs')
-rw-r--r--OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs8
1 files changed, 7 insertions, 1 deletions
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
index ea1e28e..b5663de 100644
--- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs
@@ -327,7 +327,13 @@ namespace SimpleApp
327 byte[] particleSystem, LLQuaternion rotation, byte clickAction) 327 byte[] particleSystem, LLQuaternion rotation, byte clickAction)
328 { 328 {
329 } 329 }
330 330 public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID,
331 PrimitiveBaseShape primShape, LLVector3 pos, uint flags,
332 LLUUID objectID, LLUUID ownerID, string text, byte[] color,
333 uint parentID,
334 byte[] particleSystem, LLQuaternion rotation, byte clickAction, byte[] textureanimation)
335 {
336 }
331 public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, 337 public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID,
332 LLVector3 position, LLQuaternion rotation) 338 LLVector3 position, LLQuaternion rotation)
333 { 339 {