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author | mingchen | 2007-06-28 19:09:50 +0000 |
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committer | mingchen | 2007-06-28 19:09:50 +0000 |
commit | fe0528b98cfc13d26ac7f1bf6bc23655be1f52e5 (patch) | |
tree | 3ec7a1b247e84add390e962a58d26ec43c29e240 /OpenSim/Region/Environment | |
parent | enabled physics plugin flying flags. (diff) | |
download | opensim-SC-fe0528b98cfc13d26ac7f1bf6bc23655be1f52e5.zip opensim-SC-fe0528b98cfc13d26ac7f1bf6bc23655be1f52e5.tar.gz opensim-SC-fe0528b98cfc13d26ac7f1bf6bc23655be1f52e5.tar.bz2 opensim-SC-fe0528b98cfc13d26ac7f1bf6bc23655be1f52e5.tar.xz |
*Added UUIDNameRequest packet support (untested, but should work -- at least in sandbox mode)
*Various small renamings
Diffstat (limited to 'OpenSim/Region/Environment')
3 files changed, 6 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj b/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj index 9f8d2c3..0cfeda9 100644 --- a/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj +++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj | |||
@@ -163,9 +163,6 @@ | |||
163 | <Compile Include="Scenes\SceneEvents.cs"> | 163 | <Compile Include="Scenes\SceneEvents.cs"> |
164 | <SubType>Code</SubType> | 164 | <SubType>Code</SubType> |
165 | </Compile> | 165 | </Compile> |
166 | <Compile Include="Scenes\ScenePresence.cs"> | ||
167 | <SubType>Code</SubType> | ||
168 | </Compile> | ||
169 | <Compile Include="Scenes\ScenePresence.Animations.cs"> | 166 | <Compile Include="Scenes\ScenePresence.Animations.cs"> |
170 | <SubType>Code</SubType> | 167 | <SubType>Code</SubType> |
171 | </Compile> | 168 | </Compile> |
@@ -187,6 +184,9 @@ | |||
187 | <Compile Include="Scenes\SceneBase.cs"> | 184 | <Compile Include="Scenes\SceneBase.cs"> |
188 | <SubType>Code</SubType> | 185 | <SubType>Code</SubType> |
189 | </Compile> | 186 | </Compile> |
187 | <Compile Include="Scenes\ScenePresence.cs"> | ||
188 | <SubType>Code</SubType> | ||
189 | </Compile> | ||
190 | <Compile Include="Scenes\Scene.cs"> | 190 | <Compile Include="Scenes\Scene.cs"> |
191 | <SubType>Code</SubType> | 191 | <SubType>Code</SubType> |
192 | </Compile> | 192 | </Compile> |
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build index 667f1d7..fcfc623 100644 --- a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build +++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build | |||
@@ -16,7 +16,6 @@ | |||
16 | <include name="ParcelManager.cs" /> | 16 | <include name="ParcelManager.cs" /> |
17 | <include name="Scenes/ScenePresence.Body.cs" /> | 17 | <include name="Scenes/ScenePresence.Body.cs" /> |
18 | <include name="Scenes/SceneEvents.cs" /> | 18 | <include name="Scenes/SceneEvents.cs" /> |
19 | <include name="Scenes/ScenePresence.cs" /> | ||
20 | <include name="Scenes/ScenePresence.Animations.cs" /> | 19 | <include name="Scenes/ScenePresence.Animations.cs" /> |
21 | <include name="Scenes/Scene.PacketHandlers.cs" /> | 20 | <include name="Scenes/Scene.PacketHandlers.cs" /> |
22 | <include name="Scenes/SceneObject.cs" /> | 21 | <include name="Scenes/SceneObject.cs" /> |
@@ -24,6 +23,7 @@ | |||
24 | <include name="Scenes/IScenePresenceBody.cs" /> | 23 | <include name="Scenes/IScenePresenceBody.cs" /> |
25 | <include name="Scenes/Entity.cs" /> | 24 | <include name="Scenes/Entity.cs" /> |
26 | <include name="Scenes/SceneBase.cs" /> | 25 | <include name="Scenes/SceneBase.cs" /> |
26 | <include name="Scenes/ScenePresence.cs" /> | ||
27 | <include name="Scenes/Scene.cs" /> | 27 | <include name="Scenes/Scene.cs" /> |
28 | <include name="Scenes/scripting/ScriptManager.cs" /> | 28 | <include name="Scenes/scripting/ScriptManager.cs" /> |
29 | <include name="Scenes/scripting/ScriptInfo.cs" /> | 29 | <include name="Scenes/scripting/ScriptInfo.cs" /> |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index f1de803..8c912d0 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -505,6 +505,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
505 | remoteClient.OnTeleportLocationRequest += this.RequestTeleportLocation; | 505 | remoteClient.OnTeleportLocationRequest += this.RequestTeleportLocation; |
506 | //remoteClient.OnObjectSelect += this.SelectPrim; | 506 | //remoteClient.OnObjectSelect += this.SelectPrim; |
507 | remoteClient.OnGrapUpdate += this.MoveObject; | 507 | remoteClient.OnGrapUpdate += this.MoveObject; |
508 | remoteClient.OnNameFromUUIDRequest += this.commsManager.HandleUUIDNameRequest; | ||
508 | 509 | ||
509 | /* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest); | 510 | /* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest); |
510 | remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest); | 511 | remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest); |
@@ -512,7 +513,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
512 | remoteClient.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(parcelManager.handleParcelPropertiesUpdateRequest); | 513 | remoteClient.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(parcelManager.handleParcelPropertiesUpdateRequest); |
513 | remoteClient.OnEstateOwnerMessage += new EstateOwnerMessageRequest(estateManager.handleEstateOwnerMessage); | 514 | remoteClient.OnEstateOwnerMessage += new EstateOwnerMessageRequest(estateManager.handleEstateOwnerMessage); |
514 | */ | 515 | */ |
515 | 516 | ||
516 | ScenePresence newAvatar = null; | 517 | ScenePresence newAvatar = null; |
517 | try | 518 | try |
518 | { | 519 | { |