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author | Justin Clarke Casey | 2008-10-14 15:56:14 +0000 |
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committer | Justin Clarke Casey | 2008-10-14 15:56:14 +0000 |
commit | 0d6eb37ac5703f586e2e8eeda510825c807250b2 (patch) | |
tree | a6b341134078ec4650c1346cd82f12e40baab05e /OpenSim/Region/Environment | |
parent | * refactor: rename SendKiPrimitive to SendKillObject since this appears more ... (diff) | |
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* minor: Make it clear that non-scheduled updates can happen outside of the per frame update heartbeat
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/EntityBase.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 4 |
3 files changed, 3 insertions, 7 deletions
diff --git a/OpenSim/Region/Environment/Scenes/EntityBase.cs b/OpenSim/Region/Environment/Scenes/EntityBase.cs index 884ff32..afdbb91 100644 --- a/OpenSim/Region/Environment/Scenes/EntityBase.cs +++ b/OpenSim/Region/Environment/Scenes/EntityBase.cs | |||
@@ -131,7 +131,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
131 | public abstract void UpdateMovement(); | 131 | public abstract void UpdateMovement(); |
132 | 132 | ||
133 | /// <summary> | 133 | /// <summary> |
134 | /// Performs any updates that need to be done at each frame. | 134 | /// Performs any updates that need to be done at each frame, as opposed to immediately. |
135 | /// These included scheduled updates and updates that occur due to physics processing. | ||
135 | /// </summary> | 136 | /// </summary> |
136 | public abstract void Update(); | 137 | public abstract void Update(); |
137 | 138 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 37f3caf..8c5afab 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -1527,9 +1527,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
1527 | 1527 | ||
1528 | #region Scheduling | 1528 | #region Scheduling |
1529 | 1529 | ||
1530 | /// <summary> | ||
1531 | /// Examine this object's parts to see if they've changed sufficiently to warrant an update | ||
1532 | /// </summary> | ||
1533 | public override void Update() | 1530 | public override void Update() |
1534 | { | 1531 | { |
1535 | // Check that the group was not deleted before the scheduled update | 1532 | // Check that the group was not deleted before the scheduled update |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 963c71b..981b15c 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -908,6 +908,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
908 | 908 | ||
909 | } | 909 | } |
910 | } | 910 | } |
911 | |||
911 | if (PhysicsActor == null) | 912 | if (PhysicsActor == null) |
912 | { | 913 | { |
913 | return; | 914 | return; |
@@ -1554,9 +1555,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
1554 | 1555 | ||
1555 | #region Overridden Methods | 1556 | #region Overridden Methods |
1556 | 1557 | ||
1557 | /// <summary> | ||
1558 | /// | ||
1559 | /// </summary> | ||
1560 | public override void Update() | 1558 | public override void Update() |
1561 | { | 1559 | { |
1562 | SendPrimUpdates(); | 1560 | SendPrimUpdates(); |