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authorlbsa712007-10-30 09:05:31 +0000
committerlbsa712007-10-30 09:05:31 +0000
commit67e12b95ea7b68f4904a7484d77ecfd787d16d0c (patch)
tree20b00d24c8a7617017960432ec044852e3ad5fa9 /OpenSim/Region/Environment/Scenes
parent* Deleted .user file (diff)
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* Optimized usings
* Shortened type references * Removed redundant 'this' qualifier
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r--OpenSim/Region/Environment/Scenes/EntityBase.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs3
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs9
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs22
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs197
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneBase.cs4
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneEvents.cs5
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneManager.cs86
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs44
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs23
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs83
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs2
14 files changed, 228 insertions, 256 deletions
diff --git a/OpenSim/Region/Environment/Scenes/EntityBase.cs b/OpenSim/Region/Environment/Scenes/EntityBase.cs
index 767a740..b8bae57 100644
--- a/OpenSim/Region/Environment/Scenes/EntityBase.cs
+++ b/OpenSim/Region/Environment/Scenes/EntityBase.cs
@@ -146,4 +146,4 @@ namespace OpenSim.Region.Environment.Scenes
146 146
147 public abstract void SetText(string text, Vector3 color, double alpha); 147 public abstract void SetText(string text, Vector3 color, double alpha);
148 } 148 }
149} 149} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs b/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs
index 14a1c7e..0f3bca1 100644
--- a/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs
+++ b/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs
@@ -29,7 +29,6 @@
29using libsecondlife; 29using libsecondlife;
30using libsecondlife.Packets; 30using libsecondlife.Packets;
31using OpenSim.Framework; 31using OpenSim.Framework;
32using OpenSim.Framework.Interfaces;
33 32
34namespace OpenSim.Region.Environment.Scenes 33namespace OpenSim.Region.Environment.Scenes
35{ 34{
@@ -40,4 +39,4 @@ namespace OpenSim.Region.Environment.Scenes
40 void SendOurAppearance(IClientAPI OurClient); 39 void SendOurAppearance(IClientAPI OurClient);
41 void SendAppearanceToOtherAgent(ScenePresence avatarInfo); 40 void SendAppearanceToOtherAgent(ScenePresence avatarInfo);
42 } 41 }
43} 42} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index 68591d4..a0c9a50 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -29,9 +29,8 @@
29using Axiom.Math; 29using Axiom.Math;
30using libsecondlife; 30using libsecondlife;
31using libsecondlife.Packets; 31using libsecondlife.Packets;
32using OpenSim.Framework.Communications.Cache;
33using OpenSim.Framework.Interfaces;
34using OpenSim.Framework; 32using OpenSim.Framework;
33using OpenSim.Framework.Communications.Cache;
35using OpenSim.Region.Physics.Manager; 34using OpenSim.Region.Physics.Manager;
36 35
37namespace OpenSim.Region.Environment.Scenes 36namespace OpenSim.Region.Environment.Scenes
@@ -45,7 +44,7 @@ namespace OpenSim.Region.Environment.Scenes
45 { 44 {
46 ScenePresence avatar; 45 ScenePresence avatar;
47 46
48 if ( TryGetAvatar( avatarId, out avatar )) 47 if (TryGetAvatar(avatarId, out avatar))
49 { 48 {
50 AddInventoryItem(avatar.ControllingClient, item); 49 AddInventoryItem(avatar.ControllingClient, item);
51 } 50 }
@@ -392,7 +391,7 @@ namespace OpenSim.Region.Environment.Scenes
392 remoteClient.SendInventoryItemUpdate(item); 391 remoteClient.SendInventoryItemUpdate(item);
393 } 392 }
394 393
395 DeleteSceneObjectGroup((SceneObjectGroup)selectedEnt); 394 DeleteSceneObjectGroup((SceneObjectGroup) selectedEnt);
396 } 395 }
397 } 396 }
398 } 397 }
@@ -471,4 +470,4 @@ namespace OpenSim.Region.Environment.Scenes
471 } 470 }
472 } 471 }
473 } 472 }
474} 473} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
index 3a35e21..69bd310 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
@@ -28,9 +28,8 @@
28using System.Collections.Generic; 28using System.Collections.Generic;
29using libsecondlife; 29using libsecondlife;
30using libsecondlife.Packets; 30using libsecondlife.Packets;
31using OpenSim.Framework.Console;
32using OpenSim.Framework.Interfaces;
33using OpenSim.Framework; 31using OpenSim.Framework;
32using OpenSim.Framework.Console;
34 33
35namespace OpenSim.Region.Environment.Scenes 34namespace OpenSim.Region.Environment.Scenes
36{ 35{
@@ -73,12 +72,12 @@ namespace OpenSim.Region.Environment.Scenes
73 { 72 {
74 ChatFromViewerArgs args = new ChatFromViewerArgs(); 73 ChatFromViewerArgs args = new ChatFromViewerArgs();
75 74
76 args.Message = OpenSim.Framework.Util.FieldToString(message); 75 args.Message = Util.FieldToString(message);
77 args.Channel = channel; 76 args.Channel = channel;
78 args.Type = (ChatTypeEnum)type; 77 args.Type = (ChatTypeEnum) type;
79 args.Position = fromPos; 78 args.Position = fromPos;
80 79
81 ScenePresence user = this.GetScenePresence(fromAgentID); 80 ScenePresence user = GetScenePresence(fromAgentID);
82 if (user != null) 81 if (user != null)
83 args.Sender = user.ControllingClient; 82 args.Sender = user.ControllingClient;
84 else 83 else
@@ -488,10 +487,7 @@ namespace OpenSim.Region.Environment.Scenes
488 487
489 public void StartAnimation(LLUUID animID, int seq, LLUUID agentId) 488 public void StartAnimation(LLUUID animID, int seq, LLUUID agentId)
490 { 489 {
491 Broadcast(delegate(IClientAPI client) 490 Broadcast(delegate(IClientAPI client) { client.SendAnimation(animID, seq, agentId); });
492 {
493 client.SendAnimation(animID, seq, agentId);
494 });
495 } 491 }
496 492
497 public virtual void ProcessObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) 493 public virtual void ProcessObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
@@ -503,14 +499,14 @@ namespace OpenSim.Region.Environment.Scenes
503 if (ent is SceneObjectGroup) 499 if (ent is SceneObjectGroup)
504 { 500 {
505 SceneObjectGroup obj = ent as SceneObjectGroup; 501 SceneObjectGroup obj = ent as SceneObjectGroup;
506 502
507 if( obj.HasChildPrim( localID ) ) 503 if (obj.HasChildPrim(localID))
508 { 504 {
509 obj.ObjectGrabHandler(localID, offsetPos, remoteClient); 505 obj.ObjectGrabHandler(localID, offsetPos, remoteClient);
510 return; 506 return;
511 } 507 }
512 } 508 }
513 } 509 }
514 } 510 }
515 } 511 }
516} 512} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index b54c25b..db4d230 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -26,9 +26,9 @@
26* 26*
27*/ 27*/
28using System; 28using System;
29using System.Net;
30using System.Collections.Generic; 29using System.Collections.Generic;
31using System.IO; 30using System.IO;
31using System.Net;
32using System.Threading; 32using System.Threading;
33using System.Timers; 33using System.Timers;
34using System.Xml; 34using System.Xml;
@@ -38,17 +38,16 @@ using OpenSim.Framework;
38using OpenSim.Framework.Communications; 38using OpenSim.Framework.Communications;
39using OpenSim.Framework.Communications.Cache; 39using OpenSim.Framework.Communications.Cache;
40using OpenSim.Framework.Console; 40using OpenSim.Framework.Console;
41using OpenSim.Framework.Interfaces;
42using OpenSim.Framework.Servers; 41using OpenSim.Framework.Servers;
43using OpenSim.Region.Capabilities; 42using OpenSim.Region.Capabilities;
44using OpenSim.Region.Environment.Interfaces; 43using OpenSim.Region.Environment.Interfaces;
45using OpenSim.Region.Environment.LandManagement; 44using OpenSim.Region.Environment.LandManagement;
45using OpenSim.Region.Environment.Modules;
46using OpenSim.Region.Environment.Scenes.Scripting; 46using OpenSim.Region.Environment.Scenes.Scripting;
47using OpenSim.Region.Environment.Types; 47using OpenSim.Region.Environment.Types;
48using OpenSim.Region.Physics.Manager; 48using OpenSim.Region.Physics.Manager;
49using OpenSim.Region.Terrain; 49using OpenSim.Region.Terrain;
50using Timer = System.Timers.Timer; 50using Timer=System.Timers.Timer;
51using OpenSim.Region.Environment.Modules;
52 51
53namespace OpenSim.Region.Environment.Scenes 52namespace OpenSim.Region.Environment.Scenes
54{ 53{
@@ -130,6 +129,7 @@ namespace OpenSim.Region.Environment.Scenes
130 private readonly EstateManager m_estateManager; 129 private readonly EstateManager m_estateManager;
131 130
132 private PhysicsScene phyScene; 131 private PhysicsScene phyScene;
132
133 public PhysicsScene PhysScene 133 public PhysicsScene PhysScene
134 { 134 {
135 set { phyScene = value; } 135 set { phyScene = value; }
@@ -199,7 +199,7 @@ namespace OpenSim.Region.Environment.Scenes
199 m_sceneObjects = new Dictionary<LLUUID, SceneObjectGroup>(); 199 m_sceneObjects = new Dictionary<LLUUID, SceneObjectGroup>();
200 200
201 MainLog.Instance.Verbose("Creating LandMap"); 201 MainLog.Instance.Verbose("Creating LandMap");
202 Terrain = new TerrainEngine((int)RegionInfo.RegionLocX, (int)RegionInfo.RegionLocY); 202 Terrain = new TerrainEngine((int) RegionInfo.RegionLocX, (int) RegionInfo.RegionLocY);
203 203
204 ScenePresence.LoadAnims(); 204 ScenePresence.LoadAnims();
205 205
@@ -233,7 +233,7 @@ namespace OpenSim.Region.Environment.Scenes
233 public void StartTimer() 233 public void StartTimer()
234 { 234 {
235 m_heartbeatTimer.Enabled = true; 235 m_heartbeatTimer.Enabled = true;
236 m_heartbeatTimer.Interval = (int)(m_timespan * 1000); 236 m_heartbeatTimer.Interval = (int) (m_timespan*1000);
237 m_heartbeatTimer.Elapsed += new ElapsedEventHandler(Heartbeat); 237 m_heartbeatTimer.Elapsed += new ElapsedEventHandler(Heartbeat);
238 } 238 }
239 239
@@ -267,33 +267,33 @@ namespace OpenSim.Region.Environment.Scenes
267 if (m_frame == Int32.MaxValue) 267 if (m_frame == Int32.MaxValue)
268 m_frame = 0; 268 m_frame = 0;
269 269
270 if (m_frame % m_update_physics == 0) 270 if (m_frame%m_update_physics == 0)
271 UpdatePreparePhysics(); 271 UpdatePreparePhysics();
272 272
273 if (m_frame % m_update_entitymovement == 0) 273 if (m_frame%m_update_entitymovement == 0)
274 UpdateEntityMovement(); 274 UpdateEntityMovement();
275 275
276 if (m_frame % m_update_physics == 0) 276 if (m_frame%m_update_physics == 0)
277 UpdatePhysics( 277 UpdatePhysics(
278 Math.Max(SinceLastFrame.TotalSeconds, m_timespan) 278 Math.Max(SinceLastFrame.TotalSeconds, m_timespan)
279 ); 279 );
280 280
281 if (m_frame % m_update_entities == 0) 281 if (m_frame%m_update_entities == 0)
282 UpdateEntities(); 282 UpdateEntities();
283 283
284 if (m_frame % m_update_events == 0) 284 if (m_frame%m_update_events == 0)
285 UpdateEvents(); 285 UpdateEvents();
286 286
287 if (m_frame % m_update_backup == 0) 287 if (m_frame%m_update_backup == 0)
288 UpdateStorageBackup(); 288 UpdateStorageBackup();
289 289
290 if (m_frame % m_update_terrain == 0) 290 if (m_frame%m_update_terrain == 0)
291 UpdateTerrain(); 291 UpdateTerrain();
292 292
293 if (m_frame % m_update_land == 0) 293 if (m_frame%m_update_land == 0)
294 UpdateLand(); 294 UpdateLand();
295 295
296 if (m_frame % m_update_avatars == 0) 296 if (m_frame%m_update_avatars == 0)
297 UpdateInWorldTime(); 297 UpdateInWorldTime();
298 } 298 }
299 catch (NotImplementedException) 299 catch (NotImplementedException)
@@ -308,7 +308,7 @@ namespace OpenSim.Region.Environment.Scenes
308 { 308 {
309 updateLock.ReleaseMutex(); 309 updateLock.ReleaseMutex();
310 310
311 m_timedilation = m_timespan / (float)SinceLastFrame.TotalSeconds; 311 m_timedilation = m_timespan/(float) SinceLastFrame.TotalSeconds;
312 m_lastupdate = DateTime.Now; 312 m_lastupdate = DateTime.Now;
313 } 313 }
314 } 314 }
@@ -369,24 +369,23 @@ namespace OpenSim.Region.Environment.Scenes
369 phyScene.SetTerrain(Terrain.GetHeights1D()); 369 phyScene.SetTerrain(Terrain.GetHeights1D());
370 } 370 }
371 371
372 storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(),RegionInfo.RegionID); 372 storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID);
373 373
374 float[] terData = Terrain.GetHeights1D(); 374 float[] terData = Terrain.GetHeights1D();
375 375
376 Broadcast(delegate(IClientAPI client) 376 Broadcast(delegate(IClientAPI client)
377 { 377 {
378 for (int x = 0; x < 16; x++) 378 for (int x = 0; x < 16; x++)
379 { 379 {
380 for (int y = 0; y < 16; y++) 380 for (int y = 0; y < 16; y++)
381 { 381 {
382 if (Terrain.Tainted(x * 16, y * 16)) 382 if (Terrain.Tainted(x*16, y*16))
383 { 383 {
384 client.SendLayerData(x, y, terData); 384 client.SendLayerData(x, y, terData);
385 } 385 }
386 } 386 }
387 } 387 }
388 }); 388 });
389
390 389
391 390
392 Terrain.ResetTaint(); 391 Terrain.ResetTaint();
@@ -418,7 +417,7 @@ namespace OpenSim.Region.Environment.Scenes
418 { 417 {
419 lock (m_syncRoot) 418 lock (m_syncRoot)
420 { 419 {
421 phyScene.Simulate((float)elapsed); 420 phyScene.Simulate((float) elapsed);
422 } 421 }
423 } 422 }
424 423
@@ -438,11 +437,9 @@ namespace OpenSim.Region.Environment.Scenes
438 /// <returns></returns> 437 /// <returns></returns>
439 internal void Broadcast(Action<IClientAPI> whatToDo) 438 internal void Broadcast(Action<IClientAPI> whatToDo)
440 { 439 {
441 ForEachScenePresence(delegate(ScenePresence presence) 440 ForEachScenePresence(delegate(ScenePresence presence) { whatToDo(presence.ControllingClient); });
442 {
443 whatToDo(presence.ControllingClient);
444 });
445 } 441 }
442
446 /// <summary> 443 /// <summary>
447 /// 444 ///
448 /// </summary> 445 /// </summary>
@@ -473,7 +470,7 @@ namespace OpenSim.Region.Environment.Scenes
473 MainLog.Instance.Verbose("TERRAIN", "No default terrain. Generating a new terrain."); 470 MainLog.Instance.Verbose("TERRAIN", "No default terrain. Generating a new terrain.");
474 Terrain.HillsGenerator(); 471 Terrain.HillsGenerator();
475 472
476 storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(),RegionInfo.RegionID); 473 storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID);
477 } 474 }
478 else 475 else
479 { 476 {
@@ -484,7 +481,8 @@ namespace OpenSim.Region.Environment.Scenes
484 } 481 }
485 catch 482 catch
486 { 483 {
487 MainLog.Instance.Verbose("TERRAIN", "No terrain found in database or default. Generating a new terrain."); 484 MainLog.Instance.Verbose("TERRAIN",
485 "No terrain found in database or default. Generating a new terrain.");
488 Terrain.HillsGenerator(); 486 Terrain.HillsGenerator();
489 } 487 }
490 storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID); 488 storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID);
@@ -535,7 +533,7 @@ namespace OpenSim.Region.Environment.Scenes
535 { 533 {
536 AddEntityFromStorage(prim); 534 AddEntityFromStorage(prim);
537 SceneObjectPart rootPart = prim.GetChildPart(prim.UUID); 535 SceneObjectPart rootPart = prim.GetChildPart(prim.UUID);
538 if ((rootPart.ObjectFlags & (uint)LLObject.ObjectFlags.Phantom) == 0) 536 if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0)
539 rootPart.PhysActor = phyScene.AddPrimShape( 537 rootPart.PhysActor = phyScene.AddPrimShape(
540 rootPart.Name, 538 rootPart.Name,
541 rootPart.Shape, 539 rootPart.Shape,
@@ -581,17 +579,17 @@ namespace OpenSim.Region.Environment.Scenes
581 // if grass or tree, make phantom 579 // if grass or tree, make phantom
582 if ((rootPart.Shape.PCode == 95) || (rootPart.Shape.PCode == 255)) 580 if ((rootPart.Shape.PCode == 95) || (rootPart.Shape.PCode == 255))
583 { 581 {
584 rootPart.ObjectFlags += (uint)LLObject.ObjectFlags.Phantom; 582 rootPart.ObjectFlags += (uint) LLObject.ObjectFlags.Phantom;
585 } 583 }
586 // if not phantom, add to physics 584 // if not phantom, add to physics
587 if ((rootPart.ObjectFlags & (uint)LLObject.ObjectFlags.Phantom) == 0) 585 if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0)
588 rootPart.PhysActor = 586 rootPart.PhysActor =
589 phyScene.AddPrimShape( 587 phyScene.AddPrimShape(
590 rootPart.Name, 588 rootPart.Name,
591 rootPart.Shape, 589 rootPart.Shape,
592 new PhysicsVector(pos.X, pos.Y, pos.Z), 590 new PhysicsVector(pos.X, pos.Y, pos.Z),
593 new PhysicsVector(shape.Scale.X, shape.Scale.Y, shape.Scale.Z), 591 new PhysicsVector(shape.Scale.X, shape.Scale.Y, shape.Scale.Z),
594 new Quaternion()); 592 new Quaternion());
595 } 593 }
596 } 594 }
597 595
@@ -601,9 +599,9 @@ namespace OpenSim.Region.Environment.Scenes
601 { 599 {
602 if (obj is SceneObjectGroup) 600 if (obj is SceneObjectGroup)
603 { 601 {
604 if (((SceneObjectGroup)obj).LocalId == localID) 602 if (((SceneObjectGroup) obj).LocalId == localID)
605 { 603 {
606 RemoveEntity((SceneObjectGroup)obj); 604 RemoveEntity((SceneObjectGroup) obj);
607 return; 605 return;
608 } 606 }
609 } 607 }
@@ -657,7 +655,6 @@ namespace OpenSim.Region.Environment.Scenes
657 int primCount = 0; 655 int primCount = 0;
658 if ((fileName.StartsWith("http:")) | (File.Exists(fileName))) 656 if ((fileName.StartsWith("http:")) | (File.Exists(fileName)))
659 { 657 {
660
661 XmlTextReader reader = new XmlTextReader(fileName); 658 XmlTextReader reader = new XmlTextReader(fileName);
662 reader.WhitespaceHandling = WhitespaceHandling.None; 659 reader.WhitespaceHandling = WhitespaceHandling.None;
663 doc.Load(reader); 660 doc.Load(reader);
@@ -672,7 +669,7 @@ namespace OpenSim.Region.Environment.Scenes
672 AddEntity(obj); 669 AddEntity(obj);
673 670
674 SceneObjectPart rootPart = obj.GetChildPart(obj.UUID); 671 SceneObjectPart rootPart = obj.GetChildPart(obj.UUID);
675 if ((rootPart.ObjectFlags & (uint)LLObject.ObjectFlags.Phantom) == 0) 672 if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0)
676 rootPart.PhysActor = phyScene.AddPrimShape( 673 rootPart.PhysActor = phyScene.AddPrimShape(
677 rootPart.Name, 674 rootPart.Name,
678 rootPart.Shape, 675 rootPart.Shape,
@@ -700,7 +697,7 @@ namespace OpenSim.Region.Environment.Scenes
700 { 697 {
701 if (ent is SceneObjectGroup) 698 if (ent is SceneObjectGroup)
702 { 699 {
703 stream.WriteLine(((SceneObjectGroup)ent).ToXmlString()); 700 stream.WriteLine(((SceneObjectGroup) ent).ToXmlString());
704 primCount++; 701 primCount++;
705 } 702 }
706 } 703 }
@@ -737,7 +734,7 @@ namespace OpenSim.Region.Environment.Scenes
737 AddEntityFromStorage(obj); 734 AddEntityFromStorage(obj);
738 735
739 SceneObjectPart rootPart = obj.GetChildPart(obj.UUID); 736 SceneObjectPart rootPart = obj.GetChildPart(obj.UUID);
740 if ((rootPart.ObjectFlags & (uint)LLObject.ObjectFlags.Phantom) == 0) 737 if ((rootPart.ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0)
741 rootPart.PhysActor = phyScene.AddPrimShape( 738 rootPart.PhysActor = phyScene.AddPrimShape(
742 rootPart.Name, 739 rootPart.Name,
743 rootPart.Shape, 740 rootPart.Shape,
@@ -758,7 +755,7 @@ namespace OpenSim.Region.Environment.Scenes
758 { 755 {
759 if (ent is SceneObjectGroup) 756 if (ent is SceneObjectGroup)
760 { 757 {
761 stream.WriteLine(((SceneObjectGroup)ent).ToXmlString2()); 758 stream.WriteLine(((SceneObjectGroup) ent).ToXmlString2());
762 primCount++; 759 primCount++;
763 } 760 }
764 } 761 }
@@ -857,7 +854,8 @@ namespace OpenSim.Region.Environment.Scenes
857 byte[] visualParams; 854 byte[] visualParams;
858 AvatarWearable[] wearables; 855 AvatarWearable[] wearables;
859 856
860 if( m_AvatarFactory == null || !m_AvatarFactory.TryGetIntialAvatarAppearance( client.AgentId, out wearables, out visualParams)) 857 if (m_AvatarFactory == null ||
858 !m_AvatarFactory.TryGetIntialAvatarAppearance(client.AgentId, out wearables, out visualParams))
861 { 859 {
862 AvatarFactoryModule.GetDefaultAvatarAppearance(out wearables, out visualParams); 860 AvatarFactoryModule.GetDefaultAvatarAppearance(out wearables, out visualParams);
863 } 861 }
@@ -916,16 +914,10 @@ namespace OpenSim.Region.Environment.Scenes
916 914
917 ScenePresence avatar = GetScenePresence(agentID); 915 ScenePresence avatar = GetScenePresence(agentID);
918 916
919 Broadcast(delegate(IClientAPI client) 917 Broadcast(delegate(IClientAPI client) { client.SendKillObject(avatar.RegionHandle, avatar.LocalId); });
920 {
921 client.SendKillObject(avatar.RegionHandle, avatar.LocalId);
922 });
923 918
924 ForEachScenePresence( 919 ForEachScenePresence(
925 delegate(ScenePresence presence) 920 delegate(ScenePresence presence) { presence.CoarseLocationChange(); });
926 {
927 presence.CoarseLocationChange();
928 });
929 921
930 lock (m_scenePresences) 922 lock (m_scenePresences)
931 { 923 {
@@ -965,10 +957,8 @@ namespace OpenSim.Region.Environment.Scenes
965 957
966 public List<ScenePresence> GetAvatars() 958 public List<ScenePresence> GetAvatars()
967 { 959 {
968 List<ScenePresence> result = GetScenePresences(delegate(ScenePresence scenePresence) 960 List<ScenePresence> result =
969 { 961 GetScenePresences(delegate(ScenePresence scenePresence) { return !scenePresence.IsChildAgent; });
970 return !scenePresence.IsChildAgent;
971 });
972 962
973 return result; 963 return result;
974 } 964 }
@@ -1046,18 +1036,12 @@ namespace OpenSim.Region.Environment.Scenes
1046 1036
1047 public void SendKillObject(uint localID) 1037 public void SendKillObject(uint localID)
1048 { 1038 {
1049 Broadcast(delegate(IClientAPI client) 1039 Broadcast(delegate(IClientAPI client) { client.SendKillObject(m_regionHandle, localID); });
1050 {
1051 client.SendKillObject(m_regionHandle, localID);
1052 });
1053 } 1040 }
1054 1041
1055 public void NotifyMyCoarseLocationChange() 1042 public void NotifyMyCoarseLocationChange()
1056 { 1043 {
1057 ForEachScenePresence(delegate(ScenePresence presence) 1044 ForEachScenePresence(delegate(ScenePresence presence) { presence.CoarseLocationChange(); });
1058 {
1059 presence.CoarseLocationChange();
1060 });
1061 } 1045 }
1062 1046
1063 public void SendAllSceneObjectsToClient(ScenePresence presence) 1047 public void SendAllSceneObjectsToClient(ScenePresence presence)
@@ -1067,7 +1051,7 @@ namespace OpenSim.Region.Environment.Scenes
1067 if (ent is SceneObjectGroup) 1051 if (ent is SceneObjectGroup)
1068 { 1052 {
1069 // ((SceneObjectGroup)ent).SendFullUpdateToClient(client); 1053 // ((SceneObjectGroup)ent).SendFullUpdateToClient(client);
1070 ((SceneObjectGroup)ent).ScheduleFullUpdateToAvatar(presence); 1054 ((SceneObjectGroup) ent).ScheduleFullUpdateToAvatar(presence);
1071 } 1055 }
1072 } 1056 }
1073 } 1057 }
@@ -1137,11 +1121,12 @@ namespace OpenSim.Region.Environment.Scenes
1137 } 1121 }
1138 } 1122 }
1139 1123
1140 delegate void InformClientOfNeighbourDelegate(IClientAPI remoteClient, AgentCircuitData a, ulong regionHandle, IPEndPoint endPoint); 1124 private delegate void InformClientOfNeighbourDelegate(
1125 IClientAPI remoteClient, AgentCircuitData a, ulong regionHandle, IPEndPoint endPoint);
1141 1126
1142 private void InformClientOfNeighbourCompleted(IAsyncResult iar) 1127 private void InformClientOfNeighbourCompleted(IAsyncResult iar)
1143 { 1128 {
1144 InformClientOfNeighbourDelegate icon = (InformClientOfNeighbourDelegate)iar.AsyncState; 1129 InformClientOfNeighbourDelegate icon = (InformClientOfNeighbourDelegate) iar.AsyncState;
1145 1130
1146 1131
1147 icon.EndInvoke(iar); 1132 icon.EndInvoke(iar);
@@ -1157,7 +1142,8 @@ namespace OpenSim.Region.Environment.Scenes
1157 /// <param name="a"></param> 1142 /// <param name="a"></param>
1158 /// <param name="regionHandle"></param> 1143 /// <param name="regionHandle"></param>
1159 /// <param name="endPoint"></param> 1144 /// <param name="endPoint"></param>
1160 private void InformClientOfNeighbourAsync(IClientAPI remoteClient, AgentCircuitData a, ulong regionHandle, IPEndPoint endPoint) 1145 private void InformClientOfNeighbourAsync(IClientAPI remoteClient, AgentCircuitData a, ulong regionHandle,
1146 IPEndPoint endPoint)
1161 { 1147 {
1162 MainLog.Instance.Notice("INTERGRID", "Starting to inform client about neighbours"); 1148 MainLog.Instance.Notice("INTERGRID", "Starting to inform client about neighbours");
1163 bool regionAccepted = commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, a); 1149 bool regionAccepted = commsManager.InterRegion.InformRegionOfChildAgent(regionHandle, a);
@@ -1172,7 +1158,8 @@ namespace OpenSim.Region.Environment.Scenes
1172 /// </summary> 1158 /// </summary>
1173 public void InformClientOfNeighbours(IClientAPI remoteClient) 1159 public void InformClientOfNeighbours(IClientAPI remoteClient)
1174 { 1160 {
1175 List<SimpleRegionInfo> neighbours = commsManager.GridService.RequestNeighbours(m_regInfo.RegionLocX, m_regInfo.RegionLocY); 1161 List<SimpleRegionInfo> neighbours =
1162 commsManager.GridService.RequestNeighbours(m_regInfo.RegionLocX, m_regInfo.RegionLocY);
1176 if (neighbours != null) 1163 if (neighbours != null)
1177 { 1164 {
1178 for (int i = 0; i < neighbours.Count; i++) 1165 for (int i = 0; i < neighbours.Count; i++)
@@ -1185,9 +1172,8 @@ namespace OpenSim.Region.Environment.Scenes
1185 1172
1186 InformClientOfNeighbourDelegate d = InformClientOfNeighbourAsync; 1173 InformClientOfNeighbourDelegate d = InformClientOfNeighbourAsync;
1187 d.BeginInvoke(remoteClient, agent, neighbours[i].RegionHandle, neighbours[i].ExternalEndPoint, 1174 d.BeginInvoke(remoteClient, agent, neighbours[i].RegionHandle, neighbours[i].ExternalEndPoint,
1188 InformClientOfNeighbourCompleted, 1175 InformClientOfNeighbourCompleted,
1189 d); 1176 d);
1190
1191 } 1177 }
1192 } 1178 }
1193 } 1179 }
@@ -1289,17 +1275,17 @@ namespace OpenSim.Region.Environment.Scenes
1289 1275
1290 public void RegisterModuleInterface<M>(M mod) 1276 public void RegisterModuleInterface<M>(M mod)
1291 { 1277 {
1292 if (!ModuleInterfaces.ContainsKey(typeof(M))) 1278 if (!ModuleInterfaces.ContainsKey(typeof (M)))
1293 { 1279 {
1294 ModuleInterfaces.Add(typeof(M), mod); 1280 ModuleInterfaces.Add(typeof (M), mod);
1295 } 1281 }
1296 } 1282 }
1297 1283
1298 public T RequestModuleInterface<T>() 1284 public T RequestModuleInterface<T>()
1299 { 1285 {
1300 if (ModuleInterfaces.ContainsKey(typeof(T))) 1286 if (ModuleInterfaces.ContainsKey(typeof (T)))
1301 { 1287 {
1302 return (T)ModuleInterfaces[typeof(T)]; 1288 return (T) ModuleInterfaces[typeof (T)];
1303 } 1289 }
1304 else 1290 else
1305 { 1291 {
@@ -1317,7 +1303,8 @@ namespace OpenSim.Region.Environment.Scenes
1317 { 1303 {
1318 if (m_scenePresences.ContainsKey(avatarID)) 1304 if (m_scenePresences.ContainsKey(avatarID))
1319 { 1305 {
1320 m_scenePresences[avatarID].ControllingClient.SendLoadURL(objectname, objectID, ownerID, groupOwned, message, url); 1306 m_scenePresences[avatarID].ControllingClient.SendLoadURL(objectname, objectID, ownerID, groupOwned,
1307 message, url);
1321 } 1308 }
1322 } 1309 }
1323 1310
@@ -1388,7 +1375,7 @@ namespace OpenSim.Region.Environment.Scenes
1388 { 1375 {
1389 if (ent is SceneObjectGroup) 1376 if (ent is SceneObjectGroup)
1390 { 1377 {
1391 ((SceneObjectGroup)ent).ScheduleGroupForFullUpdate(); 1378 ((SceneObjectGroup) ent).ScheduleGroupForFullUpdate();
1392 } 1379 }
1393 } 1380 }
1394 } 1381 }
@@ -1400,7 +1387,7 @@ namespace OpenSim.Region.Environment.Scenes
1400 { 1387 {
1401 if (ent is SceneObjectGroup) 1388 if (ent is SceneObjectGroup)
1402 { 1389 {
1403 SceneObjectPart part = ((SceneObjectGroup)ent).GetChildPart(((SceneObjectGroup)ent).UUID); 1390 SceneObjectPart part = ((SceneObjectGroup) ent).GetChildPart(((SceneObjectGroup) ent).UUID);
1404 if (part != null) 1391 if (part != null)
1405 { 1392 {
1406 if (part.Name == cmmdparams[0]) 1393 if (part.Name == cmmdparams[0])
@@ -1429,14 +1416,14 @@ namespace OpenSim.Region.Environment.Scenes
1429 foreach (ScenePresence scenePrescence in GetAvatars()) 1416 foreach (ScenePresence scenePrescence in GetAvatars())
1430 { 1417 {
1431 MainLog.Instance.Error( 1418 MainLog.Instance.Error(
1432 String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}", 1419 String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}",
1433 scenePrescence.Firstname, 1420 scenePrescence.Firstname,
1434 scenePrescence.Lastname, 1421 scenePrescence.Lastname,
1435 scenePrescence.UUID, 1422 scenePrescence.UUID,
1436 scenePrescence.ControllingClient.AgentId, 1423 scenePrescence.ControllingClient.AgentId,
1437 "Unknown", 1424 "Unknown",
1438 "Unknown", 1425 "Unknown",
1439 RegionInfo.RegionName)); 1426 RegionInfo.RegionName));
1440 } 1427 }
1441 break; 1428 break;
1442 case "modules": 1429 case "modules":
@@ -1482,10 +1469,10 @@ namespace OpenSim.Region.Environment.Scenes
1482 { 1469 {
1483 if (ent is SceneObjectGroup) 1470 if (ent is SceneObjectGroup)
1484 { 1471 {
1485 hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID); 1472 hasPrim = ((SceneObjectGroup) ent).HasChildPrim(localID);
1486 if (hasPrim != false) 1473 if (hasPrim != false)
1487 { 1474 {
1488 return ((SceneObjectGroup)ent).GetPartsFullID(localID); 1475 return ((SceneObjectGroup) ent).GetPartsFullID(localID);
1489 } 1476 }
1490 } 1477 }
1491 } 1478 }
@@ -1499,10 +1486,10 @@ namespace OpenSim.Region.Environment.Scenes
1499 { 1486 {
1500 if (ent is SceneObjectGroup) 1487 if (ent is SceneObjectGroup)
1501 { 1488 {
1502 hasPrim = ((SceneObjectGroup)ent).HasChildPrim(localID); 1489 hasPrim = ((SceneObjectGroup) ent).HasChildPrim(localID);
1503 if (hasPrim != false) 1490 if (hasPrim != false)
1504 { 1491 {
1505 return ((SceneObjectGroup)ent).GetChildPart(localID); 1492 return ((SceneObjectGroup) ent).GetChildPart(localID);
1506 } 1493 }
1507 } 1494 }
1508 } 1495 }
@@ -1516,10 +1503,10 @@ namespace OpenSim.Region.Environment.Scenes
1516 { 1503 {
1517 if (ent is SceneObjectGroup) 1504 if (ent is SceneObjectGroup)
1518 { 1505 {
1519 hasPrim = ((SceneObjectGroup)ent).HasChildPrim(fullID); 1506 hasPrim = ((SceneObjectGroup) ent).HasChildPrim(fullID);
1520 if (hasPrim != false) 1507 if (hasPrim != false)
1521 { 1508 {
1522 return ((SceneObjectGroup)ent).GetChildPart(fullID); 1509 return ((SceneObjectGroup) ent).GetChildPart(fullID);
1523 } 1510 }
1524 } 1511 }
1525 } 1512 }
@@ -1569,12 +1556,12 @@ namespace OpenSim.Region.Environment.Scenes
1569 return false; 1556 return false;
1570 } 1557 }
1571 1558
1572 internal void ForEachClient( Action<IClientAPI> action ) 1559 internal void ForEachClient(Action<IClientAPI> action)
1573 { 1560 {
1574 foreach (ScenePresence presence in m_scenePresences.Values ) 1561 foreach (ScenePresence presence in m_scenePresences.Values)
1575 { 1562 {
1576 action(presence.ControllingClient); 1563 action(presence.ControllingClient);
1577 } 1564 }
1578 } 1565 }
1579 } 1566 }
1580} 1567} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs
index 0072d4e..4ad9d65 100644
--- a/OpenSim/Region/Environment/Scenes/SceneBase.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs
@@ -28,10 +28,9 @@
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using libsecondlife; 30using libsecondlife;
31using OpenSim.Framework;
31using OpenSim.Framework.Communications.Cache; 32using OpenSim.Framework.Communications.Cache;
32using OpenSim.Framework.Console; 33using OpenSim.Framework.Console;
33using OpenSim.Framework.Interfaces;
34using OpenSim.Framework;
35using OpenSim.Region.Terrain; 34using OpenSim.Region.Terrain;
36 35
37namespace OpenSim.Region.Environment.Scenes 36namespace OpenSim.Region.Environment.Scenes
@@ -39,6 +38,7 @@ namespace OpenSim.Region.Environment.Scenes
39 public abstract class SceneBase : IScene 38 public abstract class SceneBase : IScene
40 { 39 {
41 private readonly ClientManager m_clientManager = new ClientManager(); 40 private readonly ClientManager m_clientManager = new ClientManager();
41
42 public ClientManager ClientManager 42 public ClientManager ClientManager
43 { 43 {
44 get { return m_clientManager; } 44 get { return m_clientManager; }
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
index ea47713..493afd1 100644
--- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
@@ -27,9 +27,8 @@
27*/ 27*/
28 28
29using libsecondlife; 29using libsecondlife;
30using OpenSim.Framework.Interfaces;
31using OpenSim.Region.Environment.Interfaces;
32using OpenSim.Framework; 30using OpenSim.Framework;
31using OpenSim.Region.Environment.Interfaces;
33 32
34namespace OpenSim.Region.Environment.Scenes 33namespace OpenSim.Region.Environment.Scenes
35{ 34{
@@ -207,4 +206,4 @@ namespace OpenSim.Region.Environment.Scenes
207 } 206 }
208 } 207 }
209 } 208 }
210} 209} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs
index a315d02..75e2a41 100644
--- a/OpenSim/Region/Environment/Scenes/SceneManager.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs
@@ -28,9 +28,9 @@
28 28
29using System; 29using System;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using OpenSim.Framework.Console;
32using OpenSim.Framework;
33using libsecondlife; 31using libsecondlife;
32using OpenSim.Framework;
33using OpenSim.Framework.Console;
34 34
35namespace OpenSim.Region.Environment.Scenes 35namespace OpenSim.Region.Environment.Scenes
36{ 36{
@@ -152,10 +152,7 @@ namespace OpenSim.Region.Environment.Scenes
152 152
153 public void SendGeneralMessage(string msg) 153 public void SendGeneralMessage(string msg)
154 { 154 {
155 ForEachCurrentScene(delegate(Scene scene) 155 ForEachCurrentScene(delegate(Scene scene) { scene.SendGeneralAlert(msg); });
156 {
157 scene.SendGeneralAlert(msg);
158 });
159 } 156 }
160 157
161 public bool TrySetCurrentScene(string regionName) 158 public bool TrySetCurrentScene(string regionName)
@@ -185,23 +182,24 @@ namespace OpenSim.Region.Environment.Scenes
185 public void SetDebugPacketOnCurrentScene(LogBase log, int newDebug) 182 public void SetDebugPacketOnCurrentScene(LogBase log, int newDebug)
186 { 183 {
187 ForEachCurrentScene(delegate(Scene scene) 184 ForEachCurrentScene(delegate(Scene scene)
188 {
189 foreach (EntityBase entity in scene.Entities.Values)
190 {
191 if (entity is ScenePresence)
192 {
193 ScenePresence scenePrescence = entity as ScenePresence;
194 if (!scenePrescence.IsChildAgent)
195 { 185 {
196 log.Error(String.Format("Packet debug for {0} {1} set to {2}", 186 foreach (EntityBase entity in scene.Entities.Values)
197 scenePrescence.Firstname, scenePrescence.Lastname, 187 {
198 newDebug)); 188 if (entity is ScenePresence)
199 189 {
200 scenePrescence.ControllingClient.SetDebug(newDebug); 190 ScenePresence scenePrescence = entity as ScenePresence;
201 } 191 if (!scenePrescence.IsChildAgent)
202 } 192 {
203 } 193 log.Error(String.Format("Packet debug for {0} {1} set to {2}",
204 }); 194 scenePrescence.Firstname,
195 scenePrescence.Lastname,
196 newDebug));
197
198 scenePrescence.ControllingClient.SetDebug(newDebug);
199 }
200 }
201 }
202 });
205 } 203 }
206 204
207 public List<ScenePresence> GetCurrentSceneAvatars() 205 public List<ScenePresence> GetCurrentSceneAvatars()
@@ -209,19 +207,19 @@ namespace OpenSim.Region.Environment.Scenes
209 List<ScenePresence> avatars = new List<ScenePresence>(); 207 List<ScenePresence> avatars = new List<ScenePresence>();
210 208
211 ForEachCurrentScene(delegate(Scene scene) 209 ForEachCurrentScene(delegate(Scene scene)
212 {
213 foreach (EntityBase entity in scene.Entities.Values)
214 {
215 if (entity is ScenePresence)
216 {
217 ScenePresence scenePrescence = entity as ScenePresence;
218 if (!scenePrescence.IsChildAgent)
219 { 210 {
220 avatars.Add(scenePrescence); 211 foreach (EntityBase entity in scene.Entities.Values)
221 } 212 {
222 } 213 if (entity is ScenePresence)
223 } 214 {
224 }); 215 ScenePresence scenePrescence = entity as ScenePresence;
216 if (!scenePrescence.IsChildAgent)
217 {
218 avatars.Add(scenePrescence);
219 }
220 }
221 }
222 });
225 223
226 return avatars; 224 return avatars;
227 } 225 }
@@ -242,11 +240,11 @@ namespace OpenSim.Region.Environment.Scenes
242 public void SetCurrentSceneTimePhase(int timePhase) 240 public void SetCurrentSceneTimePhase(int timePhase)
243 { 241 {
244 ForEachCurrentScene(delegate(Scene scene) 242 ForEachCurrentScene(delegate(Scene scene)
245 { 243 {
246 scene.SetTimePhase( 244 scene.SetTimePhase(
247 timePhase) 245 timePhase)
248 ; 246 ;
249 }); 247 });
250 } 248 }
251 249
252 250
@@ -260,11 +258,11 @@ namespace OpenSim.Region.Environment.Scenes
260 ForEachCurrentScene(delegate(Scene scene) { scene.HandleEditCommand(cmdparams); }); 258 ForEachCurrentScene(delegate(Scene scene) { scene.HandleEditCommand(cmdparams); });
261 } 259 }
262 260
263 public bool TryGetAvatar( LLUUID avatarId, out ScenePresence avatar ) 261 public bool TryGetAvatar(LLUUID avatarId, out ScenePresence avatar)
264 { 262 {
265 foreach (Scene scene in m_localScenes) 263 foreach (Scene scene in m_localScenes)
266 { 264 {
267 if( scene.TryGetAvatar( avatarId, out avatar )) 265 if (scene.TryGetAvatar(avatarId, out avatar))
268 { 266 {
269 return true; 267 return true;
270 } 268 }
@@ -311,9 +309,9 @@ namespace OpenSim.Region.Environment.Scenes
311 return false; 309 return false;
312 } 310 }
313 311
314 public void ForEachScene(Action<Scene> action ) 312 public void ForEachScene(Action<Scene> action)
315 { 313 {
316 m_localScenes.ForEach( action ); 314 m_localScenes.ForEach(action);
317 } 315 }
318 } 316 }
319} 317} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 4603902..4d439b2 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -34,7 +34,6 @@ using System.Xml;
34using Axiom.Math; 34using Axiom.Math;
35using libsecondlife; 35using libsecondlife;
36using libsecondlife.Packets; 36using libsecondlife.Packets;
37using OpenSim.Framework.Interfaces;
38using OpenSim.Framework; 37using OpenSim.Framework;
39using OpenSim.Region.Environment.Interfaces; 38using OpenSim.Region.Environment.Interfaces;
40using OpenSim.Region.Physics.Manager; 39using OpenSim.Region.Physics.Manager;
@@ -270,7 +269,7 @@ namespace OpenSim.Region.Environment.Scenes
270 StringReader sr = new StringReader(xmlData); 269 StringReader sr = new StringReader(xmlData);
271 XmlTextReader reader = new XmlTextReader(sr); 270 XmlTextReader reader = new XmlTextReader(sr);
272 reader.Read(); 271 reader.Read();
273 272
274 reader.ReadStartElement("SceneObjectGroup"); 273 reader.ReadStartElement("SceneObjectGroup");
275 m_rootPart = SceneObjectPart.FromXml(reader); 274 m_rootPart = SceneObjectPart.FromXml(reader);
276 275
@@ -285,14 +284,14 @@ namespace OpenSim.Region.Environment.Scenes
285 if (reader.Name == "SceneObjectPart") 284 if (reader.Name == "SceneObjectPart")
286 { 285 {
287 SceneObjectPart Part = SceneObjectPart.FromXml(reader); 286 SceneObjectPart Part = SceneObjectPart.FromXml(reader);
288 AddPart(Part); 287 AddPart(Part);
289 } 288 }
290 break; 289 break;
291 case XmlNodeType.EndElement: 290 case XmlNodeType.EndElement:
292 reader.Read(); 291 reader.Read();
293 break; 292 break;
294 } 293 }
295 more = !reader.EOF; 294 more = !reader.EOF;
296 } 295 }
297 reader.Close(); 296 reader.Close();
298 sr.Close(); 297 sr.Close();
@@ -424,13 +423,13 @@ namespace OpenSim.Region.Environment.Scenes
424 PrimitiveBaseShape pbs = dupe.RootPart.Shape; 423 PrimitiveBaseShape pbs = dupe.RootPart.Shape;
425 424
426 dupe.RootPart.PhysActor = m_scene.PhysScene.AddPrimShape( 425 dupe.RootPart.PhysActor = m_scene.PhysScene.AddPrimShape(
427 dupe.RootPart.Name, 426 dupe.RootPart.Name,
428 pbs, 427 pbs,
429 new PhysicsVector(dupe.RootPart.AbsolutePosition.X, dupe.RootPart.AbsolutePosition.Y, dupe.RootPart.AbsolutePosition.Z), 428 new PhysicsVector(dupe.RootPart.AbsolutePosition.X, dupe.RootPart.AbsolutePosition.Y,
430 new PhysicsVector(dupe.RootPart.Scale.X, dupe.RootPart.Scale.Y, dupe.RootPart.Scale.Z), 429 dupe.RootPart.AbsolutePosition.Z),
431 new Axiom.Math.Quaternion(dupe.RootPart.RotationOffset.W, dupe.RootPart.RotationOffset.X, 430 new PhysicsVector(dupe.RootPart.Scale.X, dupe.RootPart.Scale.Y, dupe.RootPart.Scale.Z),
432 dupe.RootPart.RotationOffset.Y, dupe.RootPart.RotationOffset.Z)); 431 new Quaternion(dupe.RootPart.RotationOffset.W, dupe.RootPart.RotationOffset.X,
433 432 dupe.RootPart.RotationOffset.Y, dupe.RootPart.RotationOffset.Z));
434 } 433 }
435 434
436 List<SceneObjectPart> partList = new List<SceneObjectPart>(m_parts.Values); 435 List<SceneObjectPart> partList = new List<SceneObjectPart>(m_parts.Values);
@@ -951,14 +950,15 @@ namespace OpenSim.Region.Environment.Scenes
951 } 950 }
952 if (m_rootPart.PhysActor != null) 951 if (m_rootPart.PhysActor != null)
953 { 952 {
954 this.m_scene.PhysScene.RemovePrim(m_rootPart.PhysActor); 953 m_scene.PhysScene.RemovePrim(m_rootPart.PhysActor);
955 m_rootPart.PhysActor = m_scene.PhysScene.AddPrimShape( 954 m_rootPart.PhysActor = m_scene.PhysScene.AddPrimShape(
956 m_rootPart.Name, 955 m_rootPart.Name,
957 m_rootPart.Shape, 956 m_rootPart.Shape,
958 new PhysicsVector(m_rootPart.AbsolutePosition.X, m_rootPart.AbsolutePosition.Y, m_rootPart.AbsolutePosition.Z), 957 new PhysicsVector(m_rootPart.AbsolutePosition.X, m_rootPart.AbsolutePosition.Y,
959 new PhysicsVector(m_rootPart.Scale.X, m_rootPart.Scale.Y, m_rootPart.Scale.Z), 958 m_rootPart.AbsolutePosition.Z),
960 new Axiom.Math.Quaternion(m_rootPart.RotationOffset.W, m_rootPart.RotationOffset.X, 959 new PhysicsVector(m_rootPart.Scale.X, m_rootPart.Scale.Y, m_rootPart.Scale.Z),
961 m_rootPart.RotationOffset.Y, m_rootPart.RotationOffset.Z)); 960 new Quaternion(m_rootPart.RotationOffset.W, m_rootPart.RotationOffset.X,
961 m_rootPart.RotationOffset.Y, m_rootPart.RotationOffset.Z));
962 } 962 }
963 } 963 }
964 964
@@ -1001,7 +1001,7 @@ namespace OpenSim.Region.Environment.Scenes
1001 AbsolutePosition = pos; 1001 AbsolutePosition = pos;
1002 ScheduleGroupForTerseUpdate(); 1002 ScheduleGroupForTerseUpdate();
1003 1003
1004 m_scene.EventManager.TriggerGroupMove(this.UUID, pos); 1004 m_scene.EventManager.TriggerGroupMove(UUID, pos);
1005 } 1005 }
1006 1006
1007 /// <summary> 1007 /// <summary>
@@ -1350,7 +1350,7 @@ namespace OpenSim.Region.Environment.Scenes
1350 1350
1351 public virtual void OnGrabGroup(LLVector3 offsetPos, IClientAPI remoteClient) 1351 public virtual void OnGrabGroup(LLVector3 offsetPos, IClientAPI remoteClient)
1352 { 1352 {
1353 m_scene.EventManager.TriggerGroupGrab(this.UUID, offsetPos, remoteClient.AgentId); 1353 m_scene.EventManager.TriggerGroupGrab(UUID, offsetPos, remoteClient.AgentId);
1354 } 1354 }
1355 1355
1356 public void DeleteGroup() 1356 public void DeleteGroup()
@@ -1377,4 +1377,4 @@ namespace OpenSim.Region.Environment.Scenes
1377 Text = text; 1377 Text = text;
1378 } 1378 }
1379 } 1379 }
1380} 1380} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 3e104e3..387f573 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -33,12 +33,10 @@ using System.Xml.Serialization;
33using Axiom.Math; 33using Axiom.Math;
34using libsecondlife; 34using libsecondlife;
35using libsecondlife.Packets; 35using libsecondlife.Packets;
36using OpenSim.Framework.Interfaces;
37using OpenSim.Framework; 36using OpenSim.Framework;
38using OpenSim.Region.Environment.Interfaces; 37using OpenSim.Region.Environment.Interfaces;
39using OpenSim.Region.Environment.Scenes.Scripting; 38using OpenSim.Region.Environment.Scenes.Scripting;
40using OpenSim.Region.Physics.Manager; 39using OpenSim.Region.Physics.Manager;
41using OpenSim.Region.Environment.Types;
42 40
43namespace OpenSim.Region.Environment.Scenes 41namespace OpenSim.Region.Environment.Scenes
44{ 42{
@@ -49,8 +47,7 @@ namespace OpenSim.Region.Environment.Scenes
49 private string m_inventoryFileName = ""; 47 private string m_inventoryFileName = "";
50 private LLUUID m_folderID = LLUUID.Zero; 48 private LLUUID m_folderID = LLUUID.Zero;
51 49
52 [XmlIgnore] 50 [XmlIgnore] public PhysicsActor PhysActor = null;
53 public PhysicsActor PhysActor = null;
54 51
55 protected Dictionary<LLUUID, TaskInventoryItem> TaskInventory = new Dictionary<LLUUID, TaskInventoryItem>(); 52 protected Dictionary<LLUUID, TaskInventoryItem> TaskInventory = new Dictionary<LLUUID, TaskInventoryItem>();
56 53
@@ -68,10 +65,8 @@ namespace OpenSim.Region.Environment.Scenes
68 65
69 protected byte[] m_particleSystem = new byte[0]; 66 protected byte[] m_particleSystem = new byte[0];
70 67
71 [XmlIgnore] 68 [XmlIgnore] public uint TimeStampFull = 0;
72 public uint TimeStampFull = 0; 69 [XmlIgnore] public uint TimeStampTerse = 0;
73 [XmlIgnore]
74 public uint TimeStampTerse = 0;
75 70
76 protected SceneObjectGroup m_parentGroup; 71 protected SceneObjectGroup m_parentGroup;
77 72
@@ -124,7 +119,7 @@ namespace OpenSim.Region.Environment.Scenes
124 set { m_name = value; } 119 set { m_name = value; }
125 } 120 }
126 121
127 protected LLObject.ObjectFlags m_flags =0; 122 protected LLObject.ObjectFlags m_flags = 0;
128 123
129 public uint ObjectFlags 124 public uint ObjectFlags
130 { 125 {
@@ -132,7 +127,7 @@ namespace OpenSim.Region.Environment.Scenes
132 set { m_flags = (LLObject.ObjectFlags) value; } 127 set { m_flags = (LLObject.ObjectFlags) value; }
133 } 128 }
134 129
135 protected LLObject.MaterialType m_material =0; 130 protected LLObject.MaterialType m_material = 0;
136 131
137 public byte Material 132 public byte Material
138 { 133 {
@@ -712,7 +707,7 @@ namespace OpenSim.Region.Environment.Scenes
712 List<ScenePresence> avatars = m_parentGroup.GetScenePresences(); 707 List<ScenePresence> avatars = m_parentGroup.GetScenePresences();
713 for (int i = 0; i < avatars.Count; i++) 708 for (int i = 0; i < avatars.Count; i++)
714 { 709 {
715 avatars[i].QueuePartForUpdate(this); 710 avatars[i].QueuePartForUpdate(this);
716 } 711 }
717 } 712 }
718 713
@@ -774,13 +769,13 @@ namespace OpenSim.Region.Environment.Scenes
774 List<ScenePresence> avatars = m_parentGroup.GetScenePresences(); 769 List<ScenePresence> avatars = m_parentGroup.GetScenePresences();
775 for (int i = 0; i < avatars.Count; i++) 770 for (int i = 0; i < avatars.Count; i++)
776 { 771 {
777 avatars[i].QueuePartForUpdate(this); 772 avatars[i].QueuePartForUpdate(this);
778 } 773 }
779 } 774 }
780 775
781 public void AddTerseUpdateToAvatar(ScenePresence presence) 776 public void AddTerseUpdateToAvatar(ScenePresence presence)
782 { 777 {
783 presence.QueuePartForUpdate(this); 778 presence.QueuePartForUpdate(this);
784 } 779 }
785 780
786 /// <summary> 781 /// <summary>
@@ -927,4 +922,4 @@ namespace OpenSim.Region.Environment.Scenes
927 } 922 }
928 } 923 }
929 } 924 }
930} 925} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs
index 8ed4e87..f43a9fc 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.Animations.cs
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Environment.Scenes
45 public void LoadAnims() 45 public void LoadAnims()
46 { 46 {
47 //OpenSim.Framework.Console.MainLog.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations"); 47 //OpenSim.Framework.Console.MainLog.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations");
48 using( XmlTextReader reader = new XmlTextReader("data/avataranimations.xml") ) 48 using (XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"))
49 { 49 {
50 XmlDocument doc = new XmlDocument(); 50 XmlDocument doc = new XmlDocument();
51 doc.Load(reader); 51 doc.Load(reader);
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 6ed50b7..527eb22 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -30,11 +30,10 @@ using System.Collections.Generic;
30using Axiom.Math; 30using Axiom.Math;
31using libsecondlife; 31using libsecondlife;
32using libsecondlife.Packets; 32using libsecondlife.Packets;
33using OpenSim.Framework.Console;
34using OpenSim.Framework.Interfaces;
35using OpenSim.Framework; 33using OpenSim.Framework;
36using OpenSim.Region.Physics.Manager; 34using OpenSim.Framework.Console;
37using OpenSim.Region.Environment.Types; 35using OpenSim.Region.Environment.Types;
36using OpenSim.Region.Physics.Manager;
38 37
39namespace OpenSim.Region.Environment.Scenes 38namespace OpenSim.Region.Environment.Scenes
40{ 39{
@@ -116,18 +115,21 @@ namespace OpenSim.Region.Environment.Scenes
116 } 115 }
117 116
118 private readonly ulong m_regionHandle; 117 private readonly ulong m_regionHandle;
118
119 public ulong RegionHandle 119 public ulong RegionHandle
120 { 120 {
121 get { return m_regionHandle; } 121 get { return m_regionHandle; }
122 } 122 }
123 123
124 private readonly string m_firstname; 124 private readonly string m_firstname;
125
125 public string Firstname 126 public string Firstname
126 { 127 {
127 get { return m_firstname; } 128 get { return m_firstname; }
128 } 129 }
129 130
130 private readonly string m_lastname; 131 private readonly string m_lastname;
132
131 public string Lastname 133 public string Lastname
132 { 134 {
133 get { return m_lastname; } 135 get { return m_lastname; }
@@ -210,6 +212,7 @@ namespace OpenSim.Region.Environment.Scenes
210 } 212 }
211 213
212 private bool m_isChildAgent = true; 214 private bool m_isChildAgent = true;
215
213 public bool IsChildAgent 216 public bool IsChildAgent
214 { 217 {
215 get { return m_isChildAgent; } 218 get { return m_isChildAgent; }
@@ -217,6 +220,7 @@ namespace OpenSim.Region.Environment.Scenes
217 } 220 }
218 221
219 private uint m_parentID = 0; 222 private uint m_parentID = 0;
223
220 public uint ParentID 224 public uint ParentID
221 { 225 {
222 get { return m_parentID; } 226 get { return m_parentID; }
@@ -227,7 +231,8 @@ namespace OpenSim.Region.Environment.Scenes
227 231
228 #region Constructor(s) 232 #region Constructor(s)
229 233
230 public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, byte[] visualParams, AvatarWearable[] wearables) 234 public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, byte[] visualParams,
235 AvatarWearable[] wearables)
231 { 236 {
232 m_scene = world; 237 m_scene = world;
233 m_uuid = client.AgentId; 238 m_uuid = client.AgentId;
@@ -309,24 +314,24 @@ namespace OpenSim.Region.Environment.Scenes
309 if (update.LastFullUpdateTime < part.TimeStampFull) 314 if (update.LastFullUpdateTime < part.TimeStampFull)
310 { 315 {
311 //need to do a full update 316 //need to do a full update
312 part.SendFullUpdate(this.ControllingClient); 317 part.SendFullUpdate(ControllingClient);
313 update.LastFullUpdateTime = (uint)Util.UnixTimeSinceEpoch(); 318 update.LastFullUpdateTime = (uint) Util.UnixTimeSinceEpoch();
314 updateCount++; 319 updateCount++;
315 } 320 }
316 else if (update.LastTerseUpdateTime < part.TimeStampTerse) 321 else if (update.LastTerseUpdateTime < part.TimeStampTerse)
317 { 322 {
318 part.SendTerseUpdate(this.ControllingClient); 323 part.SendTerseUpdate(ControllingClient);
319 update.LastTerseUpdateTime = (uint)Util.UnixTimeSinceEpoch(); 324 update.LastTerseUpdateTime = (uint) Util.UnixTimeSinceEpoch();
320 updateCount++; 325 updateCount++;
321 } 326 }
322 } 327 }
323 else 328 else
324 { 329 {
325 //never been sent to client before so do full update 330 //never been sent to client before so do full update
326 part.SendFullUpdate(this.ControllingClient); 331 part.SendFullUpdate(ControllingClient);
327 ScenePartUpdate update = new ScenePartUpdate(); 332 ScenePartUpdate update = new ScenePartUpdate();
328 update.FullID = part.UUID; 333 update.FullID = part.UUID;
329 update.LastFullUpdateTime = (uint)Util.UnixTimeSinceEpoch(); 334 update.LastFullUpdateTime = (uint) Util.UnixTimeSinceEpoch();
330 m_updateTimes.Add(part.UUID, update); 335 m_updateTimes.Add(part.UUID, update);
331 updateCount++; 336 updateCount++;
332 } 337 }
@@ -339,7 +344,6 @@ namespace OpenSim.Region.Environment.Scenes
339 } 344 }
340 } 345 }
341 346
342
343 #region Status Methods 347 #region Status Methods
344 348
345 public void MakeRootAgent(LLVector3 pos, bool isFlying) 349 public void MakeRootAgent(LLVector3 pos, bool isFlying)
@@ -368,10 +372,10 @@ namespace OpenSim.Region.Environment.Scenes
368 372
369 private void RemoveFromPhysicalScene() 373 private void RemoveFromPhysicalScene()
370 { 374 {
371 if (this.PhysicsActor != null) 375 if (PhysicsActor != null)
372 { 376 {
373 m_scene.PhysScene.RemoveAvatar(this.PhysicsActor); 377 m_scene.PhysScene.RemoveAvatar(PhysicsActor);
374 this.PhysicsActor = null; 378 PhysicsActor = null;
375 } 379 }
376 } 380 }
377 381
@@ -432,7 +436,7 @@ namespace OpenSim.Region.Environment.Scenes
432 m_isChildAgent = false; 436 m_isChildAgent = false;
433 437
434 //this.m_scene.SendAllSceneObjectsToClient(this.ControllingClient); 438 //this.m_scene.SendAllSceneObjectsToClient(this.ControllingClient);
435 this.MakeRootAgent(this.AbsolutePosition, false); 439 MakeRootAgent(AbsolutePosition, false);
436 } 440 }
437 } 441 }
438 442
@@ -457,13 +461,13 @@ namespace OpenSim.Region.Environment.Scenes
457 Vector3 agent_control_v3 = new Vector3(0, 0, 0); 461 Vector3 agent_control_v3 = new Vector3(0, 0, 0);
458 Quaternion q = new Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z); 462 Quaternion q = new Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z);
459 bool oldflying = PhysicsActor.Flying; 463 bool oldflying = PhysicsActor.Flying;
460 PhysicsActor.Flying = ((flags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_FLY) != 0); 464 PhysicsActor.Flying = ((flags & (uint) MainAvatar.ControlFlags.AGENT_CONTROL_FLY) != 0);
461 if (PhysicsActor.Flying != oldflying) 465 if (PhysicsActor.Flying != oldflying)
462 { 466 {
463 update_movementflag = true; 467 update_movementflag = true;
464 } 468 }
465 469
466 if ((flags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_STAND_UP) != 0) 470 if ((flags & (uint) MainAvatar.ControlFlags.AGENT_CONTROL_STAND_UP) != 0)
467 { 471 {
468 StandUp(); 472 StandUp();
469 update_movementflag = true; 473 update_movementflag = true;
@@ -477,23 +481,23 @@ namespace OpenSim.Region.Environment.Scenes
477 481
478 if (m_parentID == 0) 482 if (m_parentID == 0)
479 { 483 {
480 foreach (Dir_ControlFlags DCF in Enum.GetValues(typeof(Dir_ControlFlags))) 484 foreach (Dir_ControlFlags DCF in Enum.GetValues(typeof (Dir_ControlFlags)))
481 { 485 {
482 if ((flags & (uint)DCF) != 0) 486 if ((flags & (uint) DCF) != 0)
483 { 487 {
484 DCFlagKeyPressed = true; 488 DCFlagKeyPressed = true;
485 agent_control_v3 += Dir_Vectors[i]; 489 agent_control_v3 += Dir_Vectors[i];
486 if ((m_movementflag & (uint)DCF) == 0) 490 if ((m_movementflag & (uint) DCF) == 0)
487 { 491 {
488 m_movementflag += (byte)(uint)DCF; 492 m_movementflag += (byte) (uint) DCF;
489 update_movementflag = true; 493 update_movementflag = true;
490 } 494 }
491 } 495 }
492 else 496 else
493 { 497 {
494 if ((m_movementflag & (uint)DCF) != 0) 498 if ((m_movementflag & (uint) DCF) != 0)
495 { 499 {
496 m_movementflag -= (byte)(uint)DCF; 500 m_movementflag -= (byte) (uint) DCF;
497 update_movementflag = true; 501 update_movementflag = true;
498 } 502 }
499 } 503 }
@@ -580,10 +584,10 @@ namespace OpenSim.Region.Environment.Scenes
580 } 584 }
581 585
582 NewForce newVelocity = new NewForce(); 586 NewForce newVelocity = new NewForce();
583 Vector3 direc = rotation * vec; 587 Vector3 direc = rotation*vec;
584 direc.Normalize(); 588 direc.Normalize();
585 589
586 direc = direc * ((0.03f) * 128f); 590 direc = direc*((0.03f)*128f);
587 if (m_physicsActor.Flying) 591 if (m_physicsActor.Flying)
588 direc *= 4; 592 direc *= 4;
589 593
@@ -692,8 +696,6 @@ namespace OpenSim.Region.Environment.Scenes
692 } 696 }
693 697
694 698
695
696
697 /// <summary> 699 /// <summary>
698 /// 700 ///
699 /// </summary> 701 /// </summary>
@@ -701,7 +703,8 @@ namespace OpenSim.Region.Environment.Scenes
701 public void SendFullUpdateToOtherClient(ScenePresence remoteAvatar) 703 public void SendFullUpdateToOtherClient(ScenePresence remoteAvatar)
702 { 704 {
703 remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, 705 remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid,
704 LocalId, AbsolutePosition, m_textureEntry.ToBytes(), m_parentID); 706 LocalId, AbsolutePosition, m_textureEntry.ToBytes(),
707 m_parentID);
705 } 708 }
706 709
707 public void SendFullUpdateToAllClients() 710 public void SendFullUpdateToAllClients()
@@ -784,7 +787,7 @@ namespace OpenSim.Region.Environment.Scenes
784 public void SendAppearanceToOtherAgent(ScenePresence avatarInfo) 787 public void SendAppearanceToOtherAgent(ScenePresence avatarInfo)
785 { 788 {
786 avatarInfo.m_controllingClient.SendAppearance(m_controllingClient.AgentId, m_visualParams, 789 avatarInfo.m_controllingClient.SendAppearance(m_controllingClient.AgentId, m_visualParams,
787 m_textureEntry.ToBytes()); 790 m_textureEntry.ToBytes());
788 } 791 }
789 792
790 /// <summary> 793 /// <summary>
@@ -798,10 +801,7 @@ namespace OpenSim.Region.Environment.Scenes
798 AnimationSeq = seq; 801 AnimationSeq = seq;
799 LLUUID sourceAgentId = m_controllingClient.AgentId; 802 LLUUID sourceAgentId = m_controllingClient.AgentId;
800 803
801 m_scene.Broadcast(delegate(IClientAPI client) 804 m_scene.Broadcast(delegate(IClientAPI client) { client.SendAnimation(animID, seq, sourceAgentId); });
802 {
803 client.SendAnimation(animID, seq, sourceAgentId);
804 });
805 } 805 }
806 806
807 /// <summary> 807 /// <summary>
@@ -842,9 +842,9 @@ namespace OpenSim.Region.Environment.Scenes
842 LLVector3 vel = Velocity; 842 LLVector3 vel = Velocity;
843 843
844 float timeStep = 0.1f; 844 float timeStep = 0.1f;
845 pos2.X = pos2.X + (vel.X * timeStep); 845 pos2.X = pos2.X + (vel.X*timeStep);
846 pos2.Y = pos2.Y + (vel.Y * timeStep); 846 pos2.Y = pos2.Y + (vel.Y*timeStep);
847 pos2.Z = pos2.Z + (vel.Z * timeStep); 847 pos2.Z = pos2.Z + (vel.Z*timeStep);
848 848
849 if ((pos2.X < 0) || (pos2.X > 256)) 849 if ((pos2.X < 0) || (pos2.X > 256))
850 { 850 {
@@ -889,7 +889,7 @@ namespace OpenSim.Region.Environment.Scenes
889 } 889 }
890 890
891 LLVector3 vel = m_velocity; 891 LLVector3 vel = m_velocity;
892 ulong neighbourHandle = Helpers.UIntsToLong((uint)(neighbourx * 256), (uint)(neighboury * 256)); 892 ulong neighbourHandle = Helpers.UIntsToLong((uint) (neighbourx*256), (uint) (neighboury*256));
893 RegionInfo neighbourRegion = m_scene.RequestNeighbouringRegionInfo(neighbourHandle); 893 RegionInfo neighbourRegion = m_scene.RequestNeighbouringRegionInfo(neighbourHandle);
894 if (neighbourRegion != null) 894 if (neighbourRegion != null)
895 { 895 {
@@ -901,7 +901,7 @@ namespace OpenSim.Region.Environment.Scenes
901 AgentCircuitData circuitdata = m_controllingClient.RequestClientInfo(); 901 AgentCircuitData circuitdata = m_controllingClient.RequestClientInfo();
902 string capsPath = Util.GetCapsURL(m_controllingClient.AgentId); 902 string capsPath = Util.GetCapsURL(m_controllingClient.AgentId);
903 m_controllingClient.CrossRegion(neighbourHandle, newpos, vel, neighbourRegion.ExternalEndPoint, 903 m_controllingClient.CrossRegion(neighbourHandle, newpos, vel, neighbourRegion.ExternalEndPoint,
904 capsPath); 904 capsPath);
905 MakeChildAgent(); 905 MakeChildAgent();
906 m_scene.SendKillObject(m_localId); 906 m_scene.SendKillObject(m_localId);
907 m_scene.NotifyMyCoarseLocationChange(); 907 m_scene.NotifyMyCoarseLocationChange();
@@ -980,7 +980,6 @@ namespace OpenSim.Region.Environment.Scenes
980 LastFullUpdateTime = 0; 980 LastFullUpdateTime = 0;
981 LastTerseUpdateTime = 0; 981 LastTerseUpdateTime = 0;
982 } 982 }
983
984 } 983 }
985 984
986 985
@@ -997,7 +996,7 @@ namespace OpenSim.Region.Environment.Scenes
997 new PhysicsVector(AbsolutePosition.X, AbsolutePosition.Y, 996 new PhysicsVector(AbsolutePosition.X, AbsolutePosition.Y,
998 AbsolutePosition.Z); 997 AbsolutePosition.Z);
999 998
1000 m_physicsActor = scene.AddAvatar(this.Firstname + "." + this.Lastname, pVec); 999 m_physicsActor = scene.AddAvatar(Firstname + "." + Lastname, pVec);
1001 } 1000 }
1002 1001
1003 internal void Close() 1002 internal void Close()
@@ -1008,7 +1007,7 @@ namespace OpenSim.Region.Environment.Scenes
1008 public void SetWearable(int wearableId, AvatarWearable wearable) 1007 public void SetWearable(int wearableId, AvatarWearable wearable)
1009 { 1008 {
1010 m_wearables[wearableId] = wearable; 1009 m_wearables[wearableId] = wearable;
1011 SendOurAppearance( m_controllingClient ); 1010 SendOurAppearance(m_controllingClient);
1012 } 1011 }
1013 } 1012 }
1014} 1013} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs b/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs
index 01c1d65..cb000c4 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs
+++ b/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs
@@ -43,4 +43,4 @@ namespace OpenSim.Region.Environment.Scenes.Scripting
43 LLVector3 AbsolutePosition { get; } 43 LLVector3 AbsolutePosition { get; }
44 void SetText(string text, Vector3 color, double alpha); 44 void SetText(string text, Vector3 color, double alpha);
45 } 45 }
46} 46} \ No newline at end of file
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs b/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs
index 2fb3e78..c1bf72b 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs
+++ b/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs
@@ -85,4 +85,4 @@ namespace OpenSim.Region.Environment.Scenes.Scripting
85 Console.WriteLine("Tried to SetText [{0}] on NullScriptHost", text); 85 Console.WriteLine("Tried to SetText [{0}] on NullScriptHost", text);
86 } 86 }
87 } 87 }
88} 88} \ No newline at end of file