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author | Jeff Ames | 2008-02-06 10:19:30 +0000 |
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committer | Jeff Ames | 2008-02-06 10:19:30 +0000 |
commit | 3b42b5f0984fd10de8f49794764f1efd688e8dcd (patch) | |
tree | 1d1ea31c04bfd56bd5ac71d425f14b29f239c1e4 /OpenSim/Region/Environment/Scenes | |
parent | * Fixed script count incrementer. Was decrementing but only incrementing wh... (diff) | |
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Consolidated LoadAnims and AvatarAnimations constructor.
Fixes locking issues with Animations in ScenePresence (bug #324)
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/AvatarAnimations.cs | 31 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 16 |
3 files changed, 9 insertions, 40 deletions
diff --git a/OpenSim/Region/Environment/Scenes/AvatarAnimations.cs b/OpenSim/Region/Environment/Scenes/AvatarAnimations.cs index daaa319..be882e0 100644 --- a/OpenSim/Region/Environment/Scenes/AvatarAnimations.cs +++ b/OpenSim/Region/Environment/Scenes/AvatarAnimations.cs | |||
@@ -25,6 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | |||
28 | using System; | 29 | using System; |
29 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
30 | using System.Xml; | 31 | using System.Xml; |
@@ -35,18 +36,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
35 | { | 36 | { |
36 | public class AvatarAnimations | 37 | public class AvatarAnimations |
37 | { | 38 | { |
38 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
39 | |||
40 | public Dictionary<string, LLUUID> AnimsLLUUID = new Dictionary<string, LLUUID>(); | 39 | public Dictionary<string, LLUUID> AnimsLLUUID = new Dictionary<string, LLUUID>(); |
41 | public Dictionary<LLUUID, string> AnimsNames = new Dictionary<LLUUID, string>(); | 40 | public Dictionary<LLUUID, string> AnimsNames = new Dictionary<LLUUID, string>(); |
42 | 41 | ||
43 | public AvatarAnimations() | 42 | public AvatarAnimations() |
44 | { | 43 | { |
45 | } | ||
46 | |||
47 | public void LoadAnims() | ||
48 | { | ||
49 | //m_log.Info("[CLIENT]: Loading avatar animations"); | ||
50 | using (XmlTextReader reader = new XmlTextReader("data/avataranimations.xml")) | 44 | using (XmlTextReader reader = new XmlTextReader("data/avataranimations.xml")) |
51 | { | 45 | { |
52 | XmlDocument doc = new XmlDocument(); | 46 | XmlDocument doc = new XmlDocument(); |
@@ -55,25 +49,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
55 | { | 49 | { |
56 | if (nod.Attributes["name"] != null) | 50 | if (nod.Attributes["name"] != null) |
57 | { | 51 | { |
58 | AnimsLLUUID.Add((string)nod.Attributes["name"].Value, (LLUUID)nod.InnerText); | 52 | string name = (string)nod.Attributes["name"].Value; |
59 | } | 53 | LLUUID id = (LLUUID)nod.InnerText; |
60 | } | ||
61 | } | ||
62 | |||
63 | // m_log.Info("[CLIENT]: Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); | ||
64 | 54 | ||
65 | try | 55 | AnimsLLUUID.Add(name, id); |
66 | { | 56 | AnimsNames.Add(id, name); |
67 | //Mantis: 0000224: 2755 - Enumeration Operation may not execute [immediate crash] (ODE/2750/WIN2003) | 57 | } |
68 | foreach (KeyValuePair<string, LLUUID> kp in ScenePresence.Animations.AnimsLLUUID) | ||
69 | { | ||
70 | AnimsNames.Add(kp.Value, kp.Key); | ||
71 | } | 58 | } |
72 | } | 59 | } |
73 | catch (InvalidOperationException) | ||
74 | { | ||
75 | m_log.Warn("[AVATAR]: Unable to load animation names for an Avatar"); | ||
76 | } | ||
77 | } | 60 | } |
78 | } | 61 | } |
79 | } \ No newline at end of file | 62 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 40a80c4..b4283ae 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -278,8 +278,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
278 | m_log.Info("[SCENE]: Creating LandMap"); | 278 | m_log.Info("[SCENE]: Creating LandMap"); |
279 | Terrain = new TerrainEngine((int) RegionInfo.RegionLocX, (int) RegionInfo.RegionLocY); | 279 | Terrain = new TerrainEngine((int) RegionInfo.RegionLocX, (int) RegionInfo.RegionLocY); |
280 | 280 | ||
281 | ScenePresence.LoadAnims(); | ||
282 | |||
283 | httpListener = httpServer; | 281 | httpListener = httpServer; |
284 | m_dumpAssetsToFile = dumpAssetsToFile; | 282 | m_dumpAssetsToFile = dumpAssetsToFile; |
285 | 283 | ||
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 5c33dfc..109f23c 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -41,8 +41,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
41 | { | 41 | { |
42 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 42 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
43 | 43 | ||
44 | public static AvatarAnimations Animations; | 44 | public static AvatarAnimations Animations = new AvatarAnimations(); |
45 | public static byte[] DefaultTexture; | 45 | public static byte[] DefaultTexture; |
46 | |||
46 | public LLUUID currentParcelUUID = LLUUID.Zero; | 47 | public LLUUID currentParcelUUID = LLUUID.Zero; |
47 | private List<LLUUID> m_animations = new List<LLUUID>(); | 48 | private List<LLUUID> m_animations = new List<LLUUID>(); |
48 | private List<int> m_animationSeqs = new List<int>(); | 49 | private List<int> m_animationSeqs = new List<int>(); |
@@ -333,12 +334,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
333 | 334 | ||
334 | AbsolutePosition = m_controllingClient.StartPos; | 335 | AbsolutePosition = m_controllingClient.StartPos; |
335 | 336 | ||
336 | Animations = new AvatarAnimations(); | ||
337 | lock (Animations) | ||
338 | { | ||
339 | Animations.LoadAnims(); | ||
340 | } | ||
341 | |||
342 | // TODO: m_animations and m_animationSeqs should always be of the same length. | 337 | // TODO: m_animations and m_animationSeqs should always be of the same length. |
343 | // Move them into an object to (hopefully) avoid threading issues. | 338 | // Move them into an object to (hopefully) avoid threading issues. |
344 | try | 339 | try |
@@ -1643,13 +1638,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
1643 | } | 1638 | } |
1644 | 1639 | ||
1645 | /// <summary> | 1640 | /// <summary> |
1646 | /// | ||
1647 | /// </summary> | ||
1648 | public static void LoadAnims() | ||
1649 | { | ||
1650 | } | ||
1651 | |||
1652 | /// <summary> | ||
1653 | /// Handles part of the PID controller function for moving an avatar. | 1641 | /// Handles part of the PID controller function for moving an avatar. |
1654 | /// </summary> | 1642 | /// </summary> |
1655 | public override void UpdateMovement() | 1643 | public override void UpdateMovement() |