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author | Justin Clarke Casey | 2008-02-06 20:34:18 +0000 |
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committer | Justin Clarke Casey | 2008-02-06 20:34:18 +0000 |
commit | 548bbc97e5d6e2ffaa3068aa0847eaa6c401345d (patch) | |
tree | 193f5af76e8a680e6d4e566767033e2c6117bd44 /OpenSim/Region/Environment/Scenes/ScenePresence.cs | |
parent | pass 1 on getting colors back to the console (diff) | |
download | opensim-SC-548bbc97e5d6e2ffaa3068aa0847eaa6c401345d.zip opensim-SC-548bbc97e5d6e2ffaa3068aa0847eaa6c401345d.tar.gz opensim-SC-548bbc97e5d6e2ffaa3068aa0847eaa6c401345d.tar.bz2 opensim-SC-548bbc97e5d6e2ffaa3068aa0847eaa6c401345d.tar.xz |
* Chasing down memory leak where memory used by a client is not returned on client logout
* This code may or may not be on the right track, but I want to save my work so far.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 109f23c..4062ef6 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -39,6 +39,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
39 | { | 39 | { |
40 | public class ScenePresence : EntityBase | 40 | public class ScenePresence : EntityBase |
41 | { | 41 | { |
42 | ~ScenePresence() | ||
43 | { | ||
44 | m_log.Info("[ScenePresence] Destructor called"); | ||
45 | } | ||
46 | |||
42 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
43 | 48 | ||
44 | public static AvatarAnimations Animations = new AvatarAnimations(); | 49 | public static AvatarAnimations Animations = new AvatarAnimations(); |
@@ -1728,4 +1733,4 @@ namespace OpenSim.Region.Environment.Scenes | |||
1728 | RemoveFromPhysicalScene(); | 1733 | RemoveFromPhysicalScene(); |
1729 | } | 1734 | } |
1730 | } | 1735 | } |
1731 | } \ No newline at end of file | 1736 | } |