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author | Justin Clarke Casey | 2008-05-31 21:48:14 +0000 |
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committer | Justin Clarke Casey | 2008-05-31 21:48:14 +0000 |
commit | 8bc5cbb2bcad3bd5801ffe00da96d57542d519f9 (patch) | |
tree | 815505e102b771d37f5a2928d339c7ea6a36601d /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |
parent | * Change MySQL to check whether an asset already exists before inserting it i... (diff) | |
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* Enable loading of textures in OpenSim archives with load-oar/save-oar
* Right now, this only saves and reloads textures that have been applied to the entire prim (not ones which have been applied to individual faces).
* This is work in progress - it is currently experimental, hacky, inefficient, completely unsupported and liable to change rapidly at short notice :)
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
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