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authorJustin Clarke Casey2008-06-21 23:45:22 +0000
committerJustin Clarke Casey2008-06-21 23:45:22 +0000
commitca88e3580b8ef94cd882d1b6723c37815601e54e (patch)
treef3e2fcb35fff62a3af70e7dae9ff88b69d2db627 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
parentMantis#1580. Thank you kindly, Dmiles for a patch that: (diff)
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* archive each object as a separate xml file rather than put them all in one single large file
* this is being done for reasons of compositionality
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs10
1 files changed, 1 insertions, 9 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 202e3b8..b8f52ec 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -146,7 +146,7 @@ namespace OpenSim.Region.Environment.Scenes
146 } 146 }
147 147
148 /// <summary> 148 /// <summary>
149 /// 149 /// Number of prims in this group
150 /// </summary> 150 /// </summary>
151 public int PrimCount 151 public int PrimCount
152 { 152 {
@@ -164,14 +164,6 @@ namespace OpenSim.Region.Environment.Scenes
164 set { m_rootPart.GroupID = value; } 164 set { m_rootPart.GroupID = value; }
165 } 165 }
166 166
167 /// <summary>
168 ///
169 /// </summary>
170 public LLVector3 GroupCentrePoint
171 {
172 get { return new LLVector3(0, 0, 0); }
173 }
174
175 public Dictionary<LLUUID, SceneObjectPart> Children 167 public Dictionary<LLUUID, SceneObjectPart> Children
176 { 168 {
177 get { return m_parts; } 169 get { return m_parts; }