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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs160
1 files changed, 80 insertions, 80 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs b/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs
index a0e0a37..a2a4b2d 100644
--- a/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs
@@ -1,4 +1,4 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
@@ -28,7 +28,7 @@
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30using System.Text;
31using libsecondlife; 31using OpenMetaverse;
32using OpenSim.Framework; 32using OpenSim.Framework;
33using OpenSim.Region.Environment.Interfaces; 33using OpenSim.Region.Environment.Interfaces;
34 34
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Environment.Scenes
45 45
46 #region Object Permission Checks 46 #region Object Permission Checks
47 47
48 public delegate uint GenerateClientFlags(LLUUID userID, LLUUID objectIDID); 48 public delegate uint GenerateClientFlags(UUID userID, UUID objectIDID);
49 private List<GenerateClientFlags> GenerateClientFlagsCheckFunctions = new List<GenerateClientFlags>(); 49 private List<GenerateClientFlags> GenerateClientFlagsCheckFunctions = new List<GenerateClientFlags>();
50 50
51 public void addGenerateClientFlags(GenerateClientFlags delegateFunc) 51 public void addGenerateClientFlags(GenerateClientFlags delegateFunc)
@@ -60,7 +60,7 @@ namespace OpenSim.Region.Environment.Scenes
60 GenerateClientFlagsCheckFunctions.Remove(delegateFunc); 60 GenerateClientFlagsCheckFunctions.Remove(delegateFunc);
61 } 61 }
62 62
63 public uint ExternalChecksGenerateClientFlags(LLUUID userID, LLUUID objectID) 63 public uint ExternalChecksGenerateClientFlags(UUID userID, UUID objectID)
64 { 64 {
65 SceneObjectPart part=m_scene.GetSceneObjectPart(objectID); 65 SceneObjectPart part=m_scene.GetSceneObjectPart(objectID);
66 66
@@ -68,14 +68,14 @@ namespace OpenSim.Region.Environment.Scenes
68 return 0; 68 return 0;
69 69
70 uint perms=part.GetEffectiveObjectFlags() | 70 uint perms=part.GetEffectiveObjectFlags() |
71 (uint)LLObject.ObjectFlags.ObjectModify | 71 (uint)PrimFlags.ObjectModify |
72 (uint)LLObject.ObjectFlags.ObjectCopy | 72 (uint)PrimFlags.ObjectCopy |
73 (uint)LLObject.ObjectFlags.ObjectMove | 73 (uint)PrimFlags.ObjectMove |
74 (uint)LLObject.ObjectFlags.ObjectTransfer | 74 (uint)PrimFlags.ObjectTransfer |
75 (uint)LLObject.ObjectFlags.ObjectYouOwner | 75 (uint)PrimFlags.ObjectYouOwner |
76 (uint)LLObject.ObjectFlags.ObjectAnyOwner | 76 (uint)PrimFlags.ObjectAnyOwner |
77 (uint)LLObject.ObjectFlags.ObjectOwnerModify | 77 (uint)PrimFlags.ObjectOwnerModify |
78 (uint)LLObject.ObjectFlags.ObjectYouOfficer; 78 (uint)PrimFlags.ObjectYouOfficer;
79 79
80 foreach (GenerateClientFlags check in GenerateClientFlagsCheckFunctions) 80 foreach (GenerateClientFlags check in GenerateClientFlagsCheckFunctions)
81 { 81 {
@@ -162,7 +162,7 @@ namespace OpenSim.Region.Environment.Scenes
162 } 162 }
163 163
164 #region REZ OBJECT 164 #region REZ OBJECT
165 public delegate bool CanRezObject(int objectCount, LLUUID owner, LLVector3 objectPosition, Scene scene); 165 public delegate bool CanRezObject(int objectCount, UUID owner, Vector3 objectPosition, Scene scene);
166 private List<CanRezObject> CanRezObjectCheckFunctions = new List<CanRezObject>(); 166 private List<CanRezObject> CanRezObjectCheckFunctions = new List<CanRezObject>();
167 167
168 public void addCheckRezObject(CanRezObject delegateFunc) 168 public void addCheckRezObject(CanRezObject delegateFunc)
@@ -177,7 +177,7 @@ namespace OpenSim.Region.Environment.Scenes
177 CanRezObjectCheckFunctions.Remove(delegateFunc); 177 CanRezObjectCheckFunctions.Remove(delegateFunc);
178 } 178 }
179 179
180 public bool ExternalChecksCanRezObject(int objectCount, LLUUID owner, LLVector3 objectPosition) 180 public bool ExternalChecksCanRezObject(int objectCount, UUID owner, Vector3 objectPosition)
181 { 181 {
182 foreach (CanRezObject check in CanRezObjectCheckFunctions) 182 foreach (CanRezObject check in CanRezObjectCheckFunctions)
183 { 183 {
@@ -192,7 +192,7 @@ namespace OpenSim.Region.Environment.Scenes
192 #endregion 192 #endregion
193 193
194 #region DELETE OBJECT 194 #region DELETE OBJECT
195 public delegate bool CanDeleteObject(LLUUID objectID, LLUUID deleter, Scene scene); 195 public delegate bool CanDeleteObject(UUID objectID, UUID deleter, Scene scene);
196 private List<CanDeleteObject> CanDeleteObjectCheckFunctions = new List<CanDeleteObject>(); 196 private List<CanDeleteObject> CanDeleteObjectCheckFunctions = new List<CanDeleteObject>();
197 197
198 public void addCheckDeleteObject(CanDeleteObject delegateFunc) 198 public void addCheckDeleteObject(CanDeleteObject delegateFunc)
@@ -207,7 +207,7 @@ namespace OpenSim.Region.Environment.Scenes
207 CanDeleteObjectCheckFunctions.Remove(delegateFunc); 207 CanDeleteObjectCheckFunctions.Remove(delegateFunc);
208 } 208 }
209 209
210 public bool ExternalChecksCanDeleteObject(LLUUID objectID, LLUUID deleter) 210 public bool ExternalChecksCanDeleteObject(UUID objectID, UUID deleter)
211 { 211 {
212 foreach (CanDeleteObject check in CanDeleteObjectCheckFunctions) 212 foreach (CanDeleteObject check in CanDeleteObjectCheckFunctions)
213 { 213 {
@@ -222,7 +222,7 @@ namespace OpenSim.Region.Environment.Scenes
222 #endregion 222 #endregion
223 223
224 #region TAKE OBJECT 224 #region TAKE OBJECT
225 public delegate bool CanTakeObject(LLUUID objectID, LLUUID stealer, Scene scene); 225 public delegate bool CanTakeObject(UUID objectID, UUID stealer, Scene scene);
226 private List<CanTakeObject> CanTakeObjectCheckFunctions = new List<CanTakeObject>(); 226 private List<CanTakeObject> CanTakeObjectCheckFunctions = new List<CanTakeObject>();
227 227
228 public void addCheckTakeObject(CanTakeObject delegateFunc) 228 public void addCheckTakeObject(CanTakeObject delegateFunc)
@@ -237,7 +237,7 @@ namespace OpenSim.Region.Environment.Scenes
237 CanTakeObjectCheckFunctions.Remove(delegateFunc); 237 CanTakeObjectCheckFunctions.Remove(delegateFunc);
238 } 238 }
239 239
240 public bool ExternalChecksCanTakeObject(LLUUID objectID, LLUUID AvatarTakingUUID) 240 public bool ExternalChecksCanTakeObject(UUID objectID, UUID AvatarTakingUUID)
241 { 241 {
242 foreach (CanTakeObject check in CanTakeObjectCheckFunctions) 242 foreach (CanTakeObject check in CanTakeObjectCheckFunctions)
243 { 243 {
@@ -252,7 +252,7 @@ namespace OpenSim.Region.Environment.Scenes
252 #endregion 252 #endregion
253 253
254 #region TAKE COPY OBJECT 254 #region TAKE COPY OBJECT
255 public delegate bool CanTakeCopyObject(LLUUID objectID, LLUUID userID, Scene inScene); 255 public delegate bool CanTakeCopyObject(UUID objectID, UUID userID, Scene inScene);
256 private List<CanTakeCopyObject> CanTakeCopyObjectCheckFunctions = new List<CanTakeCopyObject>(); 256 private List<CanTakeCopyObject> CanTakeCopyObjectCheckFunctions = new List<CanTakeCopyObject>();
257 257
258 public void addCheckTakeCopyObject(CanTakeCopyObject delegateFunc) 258 public void addCheckTakeCopyObject(CanTakeCopyObject delegateFunc)
@@ -267,7 +267,7 @@ namespace OpenSim.Region.Environment.Scenes
267 CanTakeCopyObjectCheckFunctions.Remove(delegateFunc); 267 CanTakeCopyObjectCheckFunctions.Remove(delegateFunc);
268 } 268 }
269 269
270 public bool ExternalChecksCanTakeCopyObject(LLUUID objectID, LLUUID userID) 270 public bool ExternalChecksCanTakeCopyObject(UUID objectID, UUID userID)
271 { 271 {
272 foreach (CanTakeCopyObject check in CanTakeCopyObjectCheckFunctions) 272 foreach (CanTakeCopyObject check in CanTakeCopyObjectCheckFunctions)
273 { 273 {
@@ -282,7 +282,7 @@ namespace OpenSim.Region.Environment.Scenes
282 #endregion 282 #endregion
283 283
284 #region DUPLICATE OBJECT 284 #region DUPLICATE OBJECT
285 public delegate bool CanDuplicateObject(int objectCount, LLUUID objectID, LLUUID owner, Scene scene, LLVector3 objectPosition); 285 public delegate bool CanDuplicateObject(int objectCount, UUID objectID, UUID owner, Scene scene, Vector3 objectPosition);
286 private List<CanDuplicateObject> CanDuplicateObjectCheckFunctions = new List<CanDuplicateObject>(); 286 private List<CanDuplicateObject> CanDuplicateObjectCheckFunctions = new List<CanDuplicateObject>();
287 287
288 public void addCheckDuplicateObject(CanDuplicateObject delegateFunc) 288 public void addCheckDuplicateObject(CanDuplicateObject delegateFunc)
@@ -297,7 +297,7 @@ namespace OpenSim.Region.Environment.Scenes
297 CanDuplicateObjectCheckFunctions.Remove(delegateFunc); 297 CanDuplicateObjectCheckFunctions.Remove(delegateFunc);
298 } 298 }
299 299
300 public bool ExternalChecksCanDuplicateObject(int objectCount, LLUUID objectID, LLUUID owner, LLVector3 objectPosition) 300 public bool ExternalChecksCanDuplicateObject(int objectCount, UUID objectID, UUID owner, Vector3 objectPosition)
301 { 301 {
302 foreach (CanDuplicateObject check in CanDuplicateObjectCheckFunctions) 302 foreach (CanDuplicateObject check in CanDuplicateObjectCheckFunctions)
303 { 303 {
@@ -312,7 +312,7 @@ namespace OpenSim.Region.Environment.Scenes
312 #endregion 312 #endregion
313 313
314 #region EDIT OBJECT 314 #region EDIT OBJECT
315 public delegate bool CanEditObject(LLUUID objectID, LLUUID editorID, Scene scene); 315 public delegate bool CanEditObject(UUID objectID, UUID editorID, Scene scene);
316 private List<CanEditObject> CanEditObjectCheckFunctions = new List<CanEditObject>(); 316 private List<CanEditObject> CanEditObjectCheckFunctions = new List<CanEditObject>();
317 317
318 public void addCheckEditObject(CanEditObject delegateFunc) 318 public void addCheckEditObject(CanEditObject delegateFunc)
@@ -327,7 +327,7 @@ namespace OpenSim.Region.Environment.Scenes
327 CanEditObjectCheckFunctions.Remove(delegateFunc); 327 CanEditObjectCheckFunctions.Remove(delegateFunc);
328 } 328 }
329 329
330 public bool ExternalChecksCanEditObject(LLUUID objectID, LLUUID editorID) 330 public bool ExternalChecksCanEditObject(UUID objectID, UUID editorID)
331 { 331 {
332 foreach (CanEditObject check in CanEditObjectCheckFunctions) 332 foreach (CanEditObject check in CanEditObjectCheckFunctions)
333 { 333 {
@@ -342,7 +342,7 @@ namespace OpenSim.Region.Environment.Scenes
342 #endregion 342 #endregion
343 343
344 #region MOVE OBJECT 344 #region MOVE OBJECT
345 public delegate bool CanMoveObject(LLUUID objectID, LLUUID moverID, Scene scene); 345 public delegate bool CanMoveObject(UUID objectID, UUID moverID, Scene scene);
346 private List<CanMoveObject> CanMoveObjectCheckFunctions = new List<CanMoveObject>(); 346 private List<CanMoveObject> CanMoveObjectCheckFunctions = new List<CanMoveObject>();
347 347
348 public void addCheckMoveObject(CanMoveObject delegateFunc) 348 public void addCheckMoveObject(CanMoveObject delegateFunc)
@@ -357,7 +357,7 @@ namespace OpenSim.Region.Environment.Scenes
357 CanMoveObjectCheckFunctions.Remove(delegateFunc); 357 CanMoveObjectCheckFunctions.Remove(delegateFunc);
358 } 358 }
359 359
360 public bool ExternalChecksCanMoveObject(LLUUID objectID, LLUUID moverID) 360 public bool ExternalChecksCanMoveObject(UUID objectID, UUID moverID)
361 { 361 {
362 foreach (CanMoveObject check in CanMoveObjectCheckFunctions) 362 foreach (CanMoveObject check in CanMoveObjectCheckFunctions)
363 { 363 {
@@ -372,7 +372,7 @@ namespace OpenSim.Region.Environment.Scenes
372 #endregion 372 #endregion
373 373
374 #region OBJECT ENTRY 374 #region OBJECT ENTRY
375 public delegate bool CanObjectEntry(LLUUID objectID, LLVector3 newPoint, Scene scene); 375 public delegate bool CanObjectEntry(UUID objectID, Vector3 newPoint, Scene scene);
376 private List<CanObjectEntry> CanObjectEntryCheckFunctions = new List<CanObjectEntry>(); 376 private List<CanObjectEntry> CanObjectEntryCheckFunctions = new List<CanObjectEntry>();
377 377
378 public void addCheckObjectEntry(CanObjectEntry delegateFunc) 378 public void addCheckObjectEntry(CanObjectEntry delegateFunc)
@@ -387,7 +387,7 @@ namespace OpenSim.Region.Environment.Scenes
387 CanObjectEntryCheckFunctions.Remove(delegateFunc); 387 CanObjectEntryCheckFunctions.Remove(delegateFunc);
388 } 388 }
389 389
390 public bool ExternalChecksCanObjectEntry(LLUUID objectID, LLVector3 newPoint) 390 public bool ExternalChecksCanObjectEntry(UUID objectID, Vector3 newPoint)
391 { 391 {
392 foreach (CanObjectEntry check in CanObjectEntryCheckFunctions) 392 foreach (CanObjectEntry check in CanObjectEntryCheckFunctions)
393 { 393 {
@@ -402,7 +402,7 @@ namespace OpenSim.Region.Environment.Scenes
402 #endregion 402 #endregion
403 403
404 #region RETURN OBJECT 404 #region RETURN OBJECT
405 public delegate bool CanReturnObject(LLUUID objectID, LLUUID returnerID, Scene scene); 405 public delegate bool CanReturnObject(UUID objectID, UUID returnerID, Scene scene);
406 private List<CanReturnObject> CanReturnObjectCheckFunctions = new List<CanReturnObject>(); 406 private List<CanReturnObject> CanReturnObjectCheckFunctions = new List<CanReturnObject>();
407 407
408 public void addCheckReturnObject(CanReturnObject delegateFunc) 408 public void addCheckReturnObject(CanReturnObject delegateFunc)
@@ -417,7 +417,7 @@ namespace OpenSim.Region.Environment.Scenes
417 CanReturnObjectCheckFunctions.Remove(delegateFunc); 417 CanReturnObjectCheckFunctions.Remove(delegateFunc);
418 } 418 }
419 419
420 public bool ExternalChecksCanReturnObject(LLUUID objectID, LLUUID returnerID) 420 public bool ExternalChecksCanReturnObject(UUID objectID, UUID returnerID)
421 { 421 {
422 foreach (CanReturnObject check in CanReturnObjectCheckFunctions) 422 foreach (CanReturnObject check in CanReturnObjectCheckFunctions)
423 { 423 {
@@ -432,7 +432,7 @@ namespace OpenSim.Region.Environment.Scenes
432 #endregion 432 #endregion
433 433
434 #region INSTANT MESSAGE 434 #region INSTANT MESSAGE
435 public delegate bool CanInstantMessage(LLUUID user, LLUUID target, Scene startScene); 435 public delegate bool CanInstantMessage(UUID user, UUID target, Scene startScene);
436 private List<CanInstantMessage> CanInstantMessageCheckFunctions = new List<CanInstantMessage>(); 436 private List<CanInstantMessage> CanInstantMessageCheckFunctions = new List<CanInstantMessage>();
437 437
438 public void addCheckInstantMessage(CanInstantMessage delegateFunc) 438 public void addCheckInstantMessage(CanInstantMessage delegateFunc)
@@ -447,7 +447,7 @@ namespace OpenSim.Region.Environment.Scenes
447 CanInstantMessageCheckFunctions.Remove(delegateFunc); 447 CanInstantMessageCheckFunctions.Remove(delegateFunc);
448 } 448 }
449 449
450 public bool ExternalChecksCanInstantMessage(LLUUID user, LLUUID target) 450 public bool ExternalChecksCanInstantMessage(UUID user, UUID target)
451 { 451 {
452 foreach (CanInstantMessage check in CanInstantMessageCheckFunctions) 452 foreach (CanInstantMessage check in CanInstantMessageCheckFunctions)
453 { 453 {
@@ -462,7 +462,7 @@ namespace OpenSim.Region.Environment.Scenes
462 #endregion 462 #endregion
463 463
464 #region INVENTORY TRANSFER 464 #region INVENTORY TRANSFER
465 public delegate bool CanInventoryTransfer(LLUUID user, LLUUID target, Scene startScene); 465 public delegate bool CanInventoryTransfer(UUID user, UUID target, Scene startScene);
466 private List<CanInventoryTransfer> CanInventoryTransferCheckFunctions = new List<CanInventoryTransfer>(); 466 private List<CanInventoryTransfer> CanInventoryTransferCheckFunctions = new List<CanInventoryTransfer>();
467 467
468 public void addCheckInventoryTransfer(CanInventoryTransfer delegateFunc) 468 public void addCheckInventoryTransfer(CanInventoryTransfer delegateFunc)
@@ -477,7 +477,7 @@ namespace OpenSim.Region.Environment.Scenes
477 CanInventoryTransferCheckFunctions.Remove(delegateFunc); 477 CanInventoryTransferCheckFunctions.Remove(delegateFunc);
478 } 478 }
479 479
480 public bool ExternalChecksCanInventoryTransfer(LLUUID user, LLUUID target) 480 public bool ExternalChecksCanInventoryTransfer(UUID user, UUID target)
481 { 481 {
482 foreach (CanInventoryTransfer check in CanInventoryTransferCheckFunctions) 482 foreach (CanInventoryTransfer check in CanInventoryTransferCheckFunctions)
483 { 483 {
@@ -492,7 +492,7 @@ namespace OpenSim.Region.Environment.Scenes
492 #endregion 492 #endregion
493 493
494 #region VIEW SCRIPT 494 #region VIEW SCRIPT
495 public delegate bool CanViewScript(LLUUID script, LLUUID objectID, LLUUID user, Scene scene); 495 public delegate bool CanViewScript(UUID script, UUID objectID, UUID user, Scene scene);
496 private List<CanViewScript> CanViewScriptCheckFunctions = new List<CanViewScript>(); 496 private List<CanViewScript> CanViewScriptCheckFunctions = new List<CanViewScript>();
497 497
498 public void addCheckViewScript(CanViewScript delegateFunc) 498 public void addCheckViewScript(CanViewScript delegateFunc)
@@ -507,7 +507,7 @@ namespace OpenSim.Region.Environment.Scenes
507 CanViewScriptCheckFunctions.Remove(delegateFunc); 507 CanViewScriptCheckFunctions.Remove(delegateFunc);
508 } 508 }
509 509
510 public bool ExternalChecksCanViewScript(LLUUID script, LLUUID objectID, LLUUID user) 510 public bool ExternalChecksCanViewScript(UUID script, UUID objectID, UUID user)
511 { 511 {
512 foreach (CanViewScript check in CanViewScriptCheckFunctions) 512 foreach (CanViewScript check in CanViewScriptCheckFunctions)
513 { 513 {
@@ -519,7 +519,7 @@ namespace OpenSim.Region.Environment.Scenes
519 return true; 519 return true;
520 } 520 }
521 521
522 public delegate bool CanViewNotecard(LLUUID script, LLUUID objectID, LLUUID user, Scene scene); 522 public delegate bool CanViewNotecard(UUID script, UUID objectID, UUID user, Scene scene);
523 private List<CanViewNotecard> CanViewNotecardCheckFunctions = new List<CanViewNotecard>(); 523 private List<CanViewNotecard> CanViewNotecardCheckFunctions = new List<CanViewNotecard>();
524 524
525 public void addCheckViewNotecard(CanViewNotecard delegateFunc) 525 public void addCheckViewNotecard(CanViewNotecard delegateFunc)
@@ -534,7 +534,7 @@ namespace OpenSim.Region.Environment.Scenes
534 CanViewNotecardCheckFunctions.Remove(delegateFunc); 534 CanViewNotecardCheckFunctions.Remove(delegateFunc);
535 } 535 }
536 536
537 public bool ExternalChecksCanViewNotecard(LLUUID script, LLUUID objectID, LLUUID user) 537 public bool ExternalChecksCanViewNotecard(UUID script, UUID objectID, UUID user)
538 { 538 {
539 foreach (CanViewNotecard check in CanViewNotecardCheckFunctions) 539 foreach (CanViewNotecard check in CanViewNotecardCheckFunctions)
540 { 540 {
@@ -549,7 +549,7 @@ namespace OpenSim.Region.Environment.Scenes
549 #endregion 549 #endregion
550 550
551 #region EDIT SCRIPT 551 #region EDIT SCRIPT
552 public delegate bool CanEditScript(LLUUID script, LLUUID objectID, LLUUID user, Scene scene); 552 public delegate bool CanEditScript(UUID script, UUID objectID, UUID user, Scene scene);
553 private List<CanEditScript> CanEditScriptCheckFunctions = new List<CanEditScript>(); 553 private List<CanEditScript> CanEditScriptCheckFunctions = new List<CanEditScript>();
554 554
555 public void addCheckEditScript(CanEditScript delegateFunc) 555 public void addCheckEditScript(CanEditScript delegateFunc)
@@ -564,7 +564,7 @@ namespace OpenSim.Region.Environment.Scenes
564 CanEditScriptCheckFunctions.Remove(delegateFunc); 564 CanEditScriptCheckFunctions.Remove(delegateFunc);
565 } 565 }
566 566
567 public bool ExternalChecksCanEditScript(LLUUID script, LLUUID objectID, LLUUID user) 567 public bool ExternalChecksCanEditScript(UUID script, UUID objectID, UUID user)
568 { 568 {
569 foreach (CanEditScript check in CanEditScriptCheckFunctions) 569 foreach (CanEditScript check in CanEditScriptCheckFunctions)
570 { 570 {
@@ -576,7 +576,7 @@ namespace OpenSim.Region.Environment.Scenes
576 return true; 576 return true;
577 } 577 }
578 578
579 public delegate bool CanEditNotecard(LLUUID notecard, LLUUID objectID, LLUUID user, Scene scene); 579 public delegate bool CanEditNotecard(UUID notecard, UUID objectID, UUID user, Scene scene);
580 private List<CanEditNotecard> CanEditNotecardCheckFunctions = new List<CanEditNotecard>(); 580 private List<CanEditNotecard> CanEditNotecardCheckFunctions = new List<CanEditNotecard>();
581 581
582 public void addCheckEditNotecard(CanEditNotecard delegateFunc) 582 public void addCheckEditNotecard(CanEditNotecard delegateFunc)
@@ -591,7 +591,7 @@ namespace OpenSim.Region.Environment.Scenes
591 CanEditNotecardCheckFunctions.Remove(delegateFunc); 591 CanEditNotecardCheckFunctions.Remove(delegateFunc);
592 } 592 }
593 593
594 public bool ExternalChecksCanEditNotecard(LLUUID script, LLUUID objectID, LLUUID user) 594 public bool ExternalChecksCanEditNotecard(UUID script, UUID objectID, UUID user)
595 { 595 {
596 foreach (CanEditNotecard check in CanEditNotecardCheckFunctions) 596 foreach (CanEditNotecard check in CanEditNotecardCheckFunctions)
597 { 597 {
@@ -606,7 +606,7 @@ namespace OpenSim.Region.Environment.Scenes
606 #endregion 606 #endregion
607 607
608 #region RUN SCRIPT (When Script Placed in Object) 608 #region RUN SCRIPT (When Script Placed in Object)
609 public delegate bool CanRunScript(LLUUID script, LLUUID objectID, LLUUID user, Scene scene); 609 public delegate bool CanRunScript(UUID script, UUID objectID, UUID user, Scene scene);
610 private List<CanRunScript> CanRunScriptCheckFunctions = new List<CanRunScript>(); 610 private List<CanRunScript> CanRunScriptCheckFunctions = new List<CanRunScript>();
611 611
612 public void addCheckRunScript(CanRunScript delegateFunc) 612 public void addCheckRunScript(CanRunScript delegateFunc)
@@ -621,7 +621,7 @@ namespace OpenSim.Region.Environment.Scenes
621 CanRunScriptCheckFunctions.Remove(delegateFunc); 621 CanRunScriptCheckFunctions.Remove(delegateFunc);
622 } 622 }
623 623
624 public bool ExternalChecksCanRunScript(LLUUID script, LLUUID objectID, LLUUID user) 624 public bool ExternalChecksCanRunScript(UUID script, UUID objectID, UUID user)
625 { 625 {
626 foreach (CanRunScript check in CanRunScriptCheckFunctions) 626 foreach (CanRunScript check in CanRunScriptCheckFunctions)
627 { 627 {
@@ -636,7 +636,7 @@ namespace OpenSim.Region.Environment.Scenes
636 #endregion 636 #endregion
637 637
638 #region START SCRIPT (When Script run box is Checked after placed in object) 638 #region START SCRIPT (When Script run box is Checked after placed in object)
639 public delegate bool CanStartScript(LLUUID script, LLUUID user, Scene scene); 639 public delegate bool CanStartScript(UUID script, UUID user, Scene scene);
640 private List<CanStartScript> CanStartScriptCheckFunctions = new List<CanStartScript>(); 640 private List<CanStartScript> CanStartScriptCheckFunctions = new List<CanStartScript>();
641 641
642 public void addCheckStartScript(CanStartScript delegateFunc) 642 public void addCheckStartScript(CanStartScript delegateFunc)
@@ -651,7 +651,7 @@ namespace OpenSim.Region.Environment.Scenes
651 CanStartScriptCheckFunctions.Remove(delegateFunc); 651 CanStartScriptCheckFunctions.Remove(delegateFunc);
652 } 652 }
653 653
654 public bool ExternalChecksCanStartScript(LLUUID script, LLUUID user) 654 public bool ExternalChecksCanStartScript(UUID script, UUID user)
655 { 655 {
656 foreach (CanStartScript check in CanStartScriptCheckFunctions) 656 foreach (CanStartScript check in CanStartScriptCheckFunctions)
657 { 657 {
@@ -666,7 +666,7 @@ namespace OpenSim.Region.Environment.Scenes
666 #endregion 666 #endregion
667 667
668 #region STOP SCRIPT (When Script run box is unchecked after placed in object) 668 #region STOP SCRIPT (When Script run box is unchecked after placed in object)
669 public delegate bool CanStopScript(LLUUID script, LLUUID user, Scene scene); 669 public delegate bool CanStopScript(UUID script, UUID user, Scene scene);
670 private List<CanStopScript> CanStopScriptCheckFunctions = new List<CanStopScript>(); 670 private List<CanStopScript> CanStopScriptCheckFunctions = new List<CanStopScript>();
671 671
672 public void addCheckStopScript(CanStopScript delegateFunc) 672 public void addCheckStopScript(CanStopScript delegateFunc)
@@ -681,7 +681,7 @@ namespace OpenSim.Region.Environment.Scenes
681 CanStopScriptCheckFunctions.Remove(delegateFunc); 681 CanStopScriptCheckFunctions.Remove(delegateFunc);
682 } 682 }
683 683
684 public bool ExternalChecksCanStopScript(LLUUID script, LLUUID user) 684 public bool ExternalChecksCanStopScript(UUID script, UUID user)
685 { 685 {
686 foreach (CanStopScript check in CanStopScriptCheckFunctions) 686 foreach (CanStopScript check in CanStopScriptCheckFunctions)
687 { 687 {
@@ -696,7 +696,7 @@ namespace OpenSim.Region.Environment.Scenes
696 #endregion 696 #endregion
697 697
698 #region RESET SCRIPT 698 #region RESET SCRIPT
699 public delegate bool CanResetScript(LLUUID script, LLUUID user, Scene scene); 699 public delegate bool CanResetScript(UUID script, UUID user, Scene scene);
700 private List<CanResetScript> CanResetScriptCheckFunctions = new List<CanResetScript>(); 700 private List<CanResetScript> CanResetScriptCheckFunctions = new List<CanResetScript>();
701 701
702 public void addCheckResetScript(CanResetScript delegateFunc) 702 public void addCheckResetScript(CanResetScript delegateFunc)
@@ -711,7 +711,7 @@ namespace OpenSim.Region.Environment.Scenes
711 CanResetScriptCheckFunctions.Remove(delegateFunc); 711 CanResetScriptCheckFunctions.Remove(delegateFunc);
712 } 712 }
713 713
714 public bool ExternalChecksCanResetScript(LLUUID script, LLUUID user) 714 public bool ExternalChecksCanResetScript(UUID script, UUID user)
715 { 715 {
716 foreach (CanResetScript check in CanResetScriptCheckFunctions) 716 foreach (CanResetScript check in CanResetScriptCheckFunctions)
717 { 717 {
@@ -726,7 +726,7 @@ namespace OpenSim.Region.Environment.Scenes
726 #endregion 726 #endregion
727 727
728 #region TERRAFORM LAND 728 #region TERRAFORM LAND
729 public delegate bool CanTerraformLand(LLUUID user, LLVector3 position, Scene requestFromScene); 729 public delegate bool CanTerraformLand(UUID user, Vector3 position, Scene requestFromScene);
730 private List<CanTerraformLand> CanTerraformLandCheckFunctions = new List<CanTerraformLand>(); 730 private List<CanTerraformLand> CanTerraformLandCheckFunctions = new List<CanTerraformLand>();
731 731
732 public void addCheckTerraformLand(CanTerraformLand delegateFunc) 732 public void addCheckTerraformLand(CanTerraformLand delegateFunc)
@@ -741,7 +741,7 @@ namespace OpenSim.Region.Environment.Scenes
741 CanTerraformLandCheckFunctions.Remove(delegateFunc); 741 CanTerraformLandCheckFunctions.Remove(delegateFunc);
742 } 742 }
743 743
744 public bool ExternalChecksCanTerraformLand(LLUUID user, LLVector3 pos) 744 public bool ExternalChecksCanTerraformLand(UUID user, Vector3 pos)
745 { 745 {
746 foreach (CanTerraformLand check in CanTerraformLandCheckFunctions) 746 foreach (CanTerraformLand check in CanTerraformLandCheckFunctions)
747 { 747 {
@@ -756,7 +756,7 @@ namespace OpenSim.Region.Environment.Scenes
756 #endregion 756 #endregion
757 757
758 #region RUN CONSOLE COMMAND 758 #region RUN CONSOLE COMMAND
759 public delegate bool CanRunConsoleCommand(LLUUID user, Scene requestFromScene); 759 public delegate bool CanRunConsoleCommand(UUID user, Scene requestFromScene);
760 private List<CanRunConsoleCommand> CanRunConsoleCommandCheckFunctions = new List<CanRunConsoleCommand>(); 760 private List<CanRunConsoleCommand> CanRunConsoleCommandCheckFunctions = new List<CanRunConsoleCommand>();
761 761
762 public void addCheckRunConsoleCommand(CanRunConsoleCommand delegateFunc) 762 public void addCheckRunConsoleCommand(CanRunConsoleCommand delegateFunc)
@@ -771,7 +771,7 @@ namespace OpenSim.Region.Environment.Scenes
771 CanRunConsoleCommandCheckFunctions.Remove(delegateFunc); 771 CanRunConsoleCommandCheckFunctions.Remove(delegateFunc);
772 } 772 }
773 773
774 public bool ExternalChecksCanRunConsoleCommand(LLUUID user) 774 public bool ExternalChecksCanRunConsoleCommand(UUID user)
775 { 775 {
776 foreach (CanRunConsoleCommand check in CanRunConsoleCommandCheckFunctions) 776 foreach (CanRunConsoleCommand check in CanRunConsoleCommandCheckFunctions)
777 { 777 {
@@ -786,7 +786,7 @@ namespace OpenSim.Region.Environment.Scenes
786 #endregion 786 #endregion
787 787
788 #region CAN ISSUE ESTATE COMMAND 788 #region CAN ISSUE ESTATE COMMAND
789 public delegate bool CanIssueEstateCommand(LLUUID user, Scene requestFromScene, bool ownerCommand); 789 public delegate bool CanIssueEstateCommand(UUID user, Scene requestFromScene, bool ownerCommand);
790 private List<CanIssueEstateCommand> CanIssueEstateCommandCheckFunctions = new List<CanIssueEstateCommand>(); 790 private List<CanIssueEstateCommand> CanIssueEstateCommandCheckFunctions = new List<CanIssueEstateCommand>();
791 791
792 public void addCheckIssueEstateCommand(CanIssueEstateCommand delegateFunc) 792 public void addCheckIssueEstateCommand(CanIssueEstateCommand delegateFunc)
@@ -801,7 +801,7 @@ namespace OpenSim.Region.Environment.Scenes
801 CanIssueEstateCommandCheckFunctions.Remove(delegateFunc); 801 CanIssueEstateCommandCheckFunctions.Remove(delegateFunc);
802 } 802 }
803 803
804 public bool ExternalChecksCanIssueEstateCommand(LLUUID user, bool ownerCommand) 804 public bool ExternalChecksCanIssueEstateCommand(UUID user, bool ownerCommand)
805 { 805 {
806 foreach (CanIssueEstateCommand check in CanIssueEstateCommandCheckFunctions) 806 foreach (CanIssueEstateCommand check in CanIssueEstateCommandCheckFunctions)
807 { 807 {
@@ -815,7 +815,7 @@ namespace OpenSim.Region.Environment.Scenes
815 #endregion 815 #endregion
816 816
817 #region CAN BE GODLIKE 817 #region CAN BE GODLIKE
818 public delegate bool CanBeGodLike(LLUUID user, Scene requestFromScene); 818 public delegate bool CanBeGodLike(UUID user, Scene requestFromScene);
819 private List<CanBeGodLike> CanBeGodLikeCheckFunctions = new List<CanBeGodLike>(); 819 private List<CanBeGodLike> CanBeGodLikeCheckFunctions = new List<CanBeGodLike>();
820 820
821 public void addCheckBeGodLike(CanBeGodLike delegateFunc) 821 public void addCheckBeGodLike(CanBeGodLike delegateFunc)
@@ -830,7 +830,7 @@ namespace OpenSim.Region.Environment.Scenes
830 CanBeGodLikeCheckFunctions.Remove(delegateFunc); 830 CanBeGodLikeCheckFunctions.Remove(delegateFunc);
831 } 831 }
832 832
833 public bool ExternalChecksCanBeGodLike(LLUUID user) 833 public bool ExternalChecksCanBeGodLike(UUID user)
834 { 834 {
835 foreach (CanBeGodLike check in CanBeGodLikeCheckFunctions) 835 foreach (CanBeGodLike check in CanBeGodLikeCheckFunctions)
836 { 836 {
@@ -844,7 +844,7 @@ namespace OpenSim.Region.Environment.Scenes
844 #endregion 844 #endregion
845 845
846 #region EDIT PARCEL 846 #region EDIT PARCEL
847 public delegate bool CanEditParcel(LLUUID user, ILandObject parcel, Scene scene); 847 public delegate bool CanEditParcel(UUID user, ILandObject parcel, Scene scene);
848 private List<CanEditParcel> CanEditParcelCheckFunctions = new List<CanEditParcel>(); 848 private List<CanEditParcel> CanEditParcelCheckFunctions = new List<CanEditParcel>();
849 849
850 public void addCheckEditParcel(CanEditParcel delegateFunc) 850 public void addCheckEditParcel(CanEditParcel delegateFunc)
@@ -859,7 +859,7 @@ namespace OpenSim.Region.Environment.Scenes
859 CanEditParcelCheckFunctions.Remove(delegateFunc); 859 CanEditParcelCheckFunctions.Remove(delegateFunc);
860 } 860 }
861 861
862 public bool ExternalChecksCanEditParcel(LLUUID user, ILandObject parcel) 862 public bool ExternalChecksCanEditParcel(UUID user, ILandObject parcel)
863 { 863 {
864 foreach (CanEditParcel check in CanEditParcelCheckFunctions) 864 foreach (CanEditParcel check in CanEditParcelCheckFunctions)
865 { 865 {
@@ -873,7 +873,7 @@ namespace OpenSim.Region.Environment.Scenes
873 #endregion 873 #endregion
874 874
875 #region SELL PARCEL 875 #region SELL PARCEL
876 public delegate bool CanSellParcel(LLUUID user, ILandObject parcel, Scene scene); 876 public delegate bool CanSellParcel(UUID user, ILandObject parcel, Scene scene);
877 private List<CanSellParcel> CanSellParcelCheckFunctions = new List<CanSellParcel>(); 877 private List<CanSellParcel> CanSellParcelCheckFunctions = new List<CanSellParcel>();
878 878
879 public void addCheckSellParcel(CanSellParcel delegateFunc) 879 public void addCheckSellParcel(CanSellParcel delegateFunc)
@@ -888,7 +888,7 @@ namespace OpenSim.Region.Environment.Scenes
888 CanSellParcelCheckFunctions.Remove(delegateFunc); 888 CanSellParcelCheckFunctions.Remove(delegateFunc);
889 } 889 }
890 890
891 public bool ExternalChecksCanSellParcel(LLUUID user, ILandObject parcel) 891 public bool ExternalChecksCanSellParcel(UUID user, ILandObject parcel)
892 { 892 {
893 foreach (CanSellParcel check in CanSellParcelCheckFunctions) 893 foreach (CanSellParcel check in CanSellParcelCheckFunctions)
894 { 894 {
@@ -902,7 +902,7 @@ namespace OpenSim.Region.Environment.Scenes
902 #endregion 902 #endregion
903 903
904 #region ABANDON PARCEL 904 #region ABANDON PARCEL
905 public delegate bool CanAbandonParcel(LLUUID user, ILandObject parcel, Scene scene); 905 public delegate bool CanAbandonParcel(UUID user, ILandObject parcel, Scene scene);
906 private List<CanAbandonParcel> CanAbandonParcelCheckFunctions = new List<CanAbandonParcel>(); 906 private List<CanAbandonParcel> CanAbandonParcelCheckFunctions = new List<CanAbandonParcel>();
907 907
908 public void addCheckAbandonParcel(CanAbandonParcel delegateFunc) 908 public void addCheckAbandonParcel(CanAbandonParcel delegateFunc)
@@ -917,7 +917,7 @@ namespace OpenSim.Region.Environment.Scenes
917 CanAbandonParcelCheckFunctions.Remove(delegateFunc); 917 CanAbandonParcelCheckFunctions.Remove(delegateFunc);
918 } 918 }
919 919
920 public bool ExternalChecksCanAbandonParcel(LLUUID user, ILandObject parcel) 920 public bool ExternalChecksCanAbandonParcel(UUID user, ILandObject parcel)
921 { 921 {
922 foreach (CanAbandonParcel check in CanAbandonParcelCheckFunctions) 922 foreach (CanAbandonParcel check in CanAbandonParcelCheckFunctions)
923 { 923 {
@@ -930,7 +930,7 @@ namespace OpenSim.Region.Environment.Scenes
930 } 930 }
931 #endregion 931 #endregion
932 932
933 public delegate bool CanReclaimParcel(LLUUID user, ILandObject parcel, Scene scene); 933 public delegate bool CanReclaimParcel(UUID user, ILandObject parcel, Scene scene);
934 private List<CanReclaimParcel> CanReclaimParcelCheckFunctions = new List<CanReclaimParcel>(); 934 private List<CanReclaimParcel> CanReclaimParcelCheckFunctions = new List<CanReclaimParcel>();
935 935
936 public void addCheckReclaimParcel(CanReclaimParcel delegateFunc) 936 public void addCheckReclaimParcel(CanReclaimParcel delegateFunc)
@@ -945,7 +945,7 @@ namespace OpenSim.Region.Environment.Scenes
945 CanReclaimParcelCheckFunctions.Remove(delegateFunc); 945 CanReclaimParcelCheckFunctions.Remove(delegateFunc);
946 } 946 }
947 947
948 public bool ExternalChecksCanReclaimParcel(LLUUID user, ILandObject parcel) 948 public bool ExternalChecksCanReclaimParcel(UUID user, ILandObject parcel)
949 { 949 {
950 foreach (CanReclaimParcel check in CanReclaimParcelCheckFunctions) 950 foreach (CanReclaimParcel check in CanReclaimParcelCheckFunctions)
951 { 951 {
@@ -956,7 +956,7 @@ namespace OpenSim.Region.Environment.Scenes
956 } 956 }
957 return true; 957 return true;
958 } 958 }
959 public delegate bool CanBuyLand(LLUUID user, ILandObject parcel, Scene scene); 959 public delegate bool CanBuyLand(UUID user, ILandObject parcel, Scene scene);
960 private List<CanBuyLand> CanBuyLandCheckFunctions = new List<CanBuyLand>(); 960 private List<CanBuyLand> CanBuyLandCheckFunctions = new List<CanBuyLand>();
961 961
962 public void addCheckCanBuyLand(CanBuyLand delegateFunc) 962 public void addCheckCanBuyLand(CanBuyLand delegateFunc)
@@ -971,7 +971,7 @@ namespace OpenSim.Region.Environment.Scenes
971 CanBuyLandCheckFunctions.Remove(delegateFunc); 971 CanBuyLandCheckFunctions.Remove(delegateFunc);
972 } 972 }
973 973
974 public bool ExternalChecksCanBuyLand(LLUUID user, ILandObject parcel) 974 public bool ExternalChecksCanBuyLand(UUID user, ILandObject parcel)
975 { 975 {
976 foreach (CanBuyLand check in CanBuyLandCheckFunctions) 976 foreach (CanBuyLand check in CanBuyLandCheckFunctions)
977 { 977 {
@@ -983,7 +983,7 @@ namespace OpenSim.Region.Environment.Scenes
983 return true; 983 return true;
984 } 984 }
985 985
986 public delegate bool CanLinkObject(LLUUID user, LLUUID objectID); 986 public delegate bool CanLinkObject(UUID user, UUID objectID);
987 private List<CanLinkObject> CanLinkObjectCheckFunctions = new List<CanLinkObject>(); 987 private List<CanLinkObject> CanLinkObjectCheckFunctions = new List<CanLinkObject>();
988 988
989 public void addCheckCanLinkObject(CanLinkObject delegateFunc) 989 public void addCheckCanLinkObject(CanLinkObject delegateFunc)
@@ -998,7 +998,7 @@ namespace OpenSim.Region.Environment.Scenes
998 CanLinkObjectCheckFunctions.Remove(delegateFunc); 998 CanLinkObjectCheckFunctions.Remove(delegateFunc);
999 } 999 }
1000 1000
1001 public bool ExternalChecksCanLinkObject(LLUUID user, LLUUID objectID) 1001 public bool ExternalChecksCanLinkObject(UUID user, UUID objectID)
1002 { 1002 {
1003 foreach (CanLinkObject check in CanLinkObjectCheckFunctions) 1003 foreach (CanLinkObject check in CanLinkObjectCheckFunctions)
1004 { 1004 {
@@ -1010,7 +1010,7 @@ namespace OpenSim.Region.Environment.Scenes
1010 return true; 1010 return true;
1011 } 1011 }
1012 1012
1013 public delegate bool CanDelinkObject(LLUUID user, LLUUID objectID); 1013 public delegate bool CanDelinkObject(UUID user, UUID objectID);
1014 private List<CanDelinkObject> CanDelinkObjectCheckFunctions = new List<CanDelinkObject>(); 1014 private List<CanDelinkObject> CanDelinkObjectCheckFunctions = new List<CanDelinkObject>();
1015 1015
1016 public void addCheckCanDelinkObject(CanDelinkObject delegateFunc) 1016 public void addCheckCanDelinkObject(CanDelinkObject delegateFunc)
@@ -1025,7 +1025,7 @@ namespace OpenSim.Region.Environment.Scenes
1025 CanDelinkObjectCheckFunctions.Remove(delegateFunc); 1025 CanDelinkObjectCheckFunctions.Remove(delegateFunc);
1026 } 1026 }
1027 1027
1028 public bool ExternalChecksCanDelinkObject(LLUUID user, LLUUID objectID) 1028 public bool ExternalChecksCanDelinkObject(UUID user, UUID objectID)
1029 { 1029 {
1030 foreach (CanDelinkObject check in CanDelinkObjectCheckFunctions) 1030 foreach (CanDelinkObject check in CanDelinkObjectCheckFunctions)
1031 { 1031 {
@@ -1039,7 +1039,7 @@ namespace OpenSim.Region.Environment.Scenes
1039 1039
1040 #endregion 1040 #endregion
1041 1041
1042 public delegate bool CanCreateInventory(uint invType, LLUUID objectID, LLUUID userID); 1042 public delegate bool CanCreateInventory(uint invType, UUID objectID, UUID userID);
1043 private List<CanCreateInventory> CanCreateInventoryCheckFunctions = new List<CanCreateInventory>(); 1043 private List<CanCreateInventory> CanCreateInventoryCheckFunctions = new List<CanCreateInventory>();
1044 1044
1045 public void addCheckCanCreateInventory(CanCreateInventory delegateFunc) 1045 public void addCheckCanCreateInventory(CanCreateInventory delegateFunc)
@@ -1054,7 +1054,7 @@ namespace OpenSim.Region.Environment.Scenes
1054 CanCreateInventoryCheckFunctions.Remove(delegateFunc); 1054 CanCreateInventoryCheckFunctions.Remove(delegateFunc);
1055 } 1055 }
1056 1056
1057 public bool ExternalChecksCanCreateInventory(uint invType, LLUUID objectID, LLUUID userID) 1057 public bool ExternalChecksCanCreateInventory(uint invType, UUID objectID, UUID userID)
1058 { 1058 {
1059 foreach (CanCreateInventory check in CanCreateInventoryCheckFunctions) 1059 foreach (CanCreateInventory check in CanCreateInventoryCheckFunctions)
1060 { 1060 {
@@ -1066,7 +1066,7 @@ namespace OpenSim.Region.Environment.Scenes
1066 return true; 1066 return true;
1067 } 1067 }
1068 1068
1069 public delegate bool CanCopyInventory(LLUUID itemID, LLUUID objectID, LLUUID userID); 1069 public delegate bool CanCopyInventory(UUID itemID, UUID objectID, UUID userID);
1070 private List<CanCopyInventory> CanCopyInventoryCheckFunctions = new List<CanCopyInventory>(); 1070 private List<CanCopyInventory> CanCopyInventoryCheckFunctions = new List<CanCopyInventory>();
1071 1071
1072 public void addCheckCanCopyInventory(CanCopyInventory delegateFunc) 1072 public void addCheckCanCopyInventory(CanCopyInventory delegateFunc)
@@ -1081,7 +1081,7 @@ namespace OpenSim.Region.Environment.Scenes
1081 CanCopyInventoryCheckFunctions.Remove(delegateFunc); 1081 CanCopyInventoryCheckFunctions.Remove(delegateFunc);
1082 } 1082 }
1083 1083
1084 public bool ExternalChecksCanCopyInventory(LLUUID itemID, LLUUID objectID, LLUUID userID) 1084 public bool ExternalChecksCanCopyInventory(UUID itemID, UUID objectID, UUID userID)
1085 { 1085 {
1086 foreach (CanCopyInventory check in CanCopyInventoryCheckFunctions) 1086 foreach (CanCopyInventory check in CanCopyInventoryCheckFunctions)
1087 { 1087 {
@@ -1093,7 +1093,7 @@ namespace OpenSim.Region.Environment.Scenes
1093 return true; 1093 return true;
1094 } 1094 }
1095 1095
1096 public delegate bool CanDeleteInventory(LLUUID itemID, LLUUID objectID, LLUUID userID); 1096 public delegate bool CanDeleteInventory(UUID itemID, UUID objectID, UUID userID);
1097 private List<CanDeleteInventory> CanDeleteInventoryCheckFunctions = new List<CanDeleteInventory>(); 1097 private List<CanDeleteInventory> CanDeleteInventoryCheckFunctions = new List<CanDeleteInventory>();
1098 1098
1099 public void addCheckCanDeleteInventory(CanDeleteInventory delegateFunc) 1099 public void addCheckCanDeleteInventory(CanDeleteInventory delegateFunc)
@@ -1108,7 +1108,7 @@ namespace OpenSim.Region.Environment.Scenes
1108 CanDeleteInventoryCheckFunctions.Remove(delegateFunc); 1108 CanDeleteInventoryCheckFunctions.Remove(delegateFunc);
1109 } 1109 }
1110 1110
1111 public bool ExternalChecksCanDeleteInventory(LLUUID itemID, LLUUID objectID, LLUUID userID) 1111 public bool ExternalChecksCanDeleteInventory(UUID itemID, UUID objectID, UUID userID)
1112 { 1112 {
1113 foreach (CanDeleteInventory check in CanDeleteInventoryCheckFunctions) 1113 foreach (CanDeleteInventory check in CanDeleteInventoryCheckFunctions)
1114 { 1114 {
@@ -1120,7 +1120,7 @@ namespace OpenSim.Region.Environment.Scenes
1120 return true; 1120 return true;
1121 } 1121 }
1122 1122
1123 public delegate bool CanTeleport(LLUUID userID); 1123 public delegate bool CanTeleport(UUID userID);
1124 private List<CanTeleport> CanTeleportCheckFunctions = new List<CanTeleport>(); 1124 private List<CanTeleport> CanTeleportCheckFunctions = new List<CanTeleport>();
1125 1125
1126 public void addCheckCanTeleport(CanTeleport delegateFunc) 1126 public void addCheckCanTeleport(CanTeleport delegateFunc)
@@ -1135,7 +1135,7 @@ namespace OpenSim.Region.Environment.Scenes
1135 CanTeleportCheckFunctions.Remove(delegateFunc); 1135 CanTeleportCheckFunctions.Remove(delegateFunc);
1136 } 1136 }
1137 1137
1138 public bool ExternalChecksCanTeleport(LLUUID userID) 1138 public bool ExternalChecksCanTeleport(UUID userID)
1139 { 1139 {
1140 foreach (CanTeleport check in CanTeleportCheckFunctions) 1140 foreach (CanTeleport check in CanTeleportCheckFunctions)
1141 { 1141 {