diff options
author | mingchen | 2008-05-08 19:37:57 +0000 |
---|---|---|
committer | mingchen | 2008-05-08 19:37:57 +0000 |
commit | 6c71a04da8150f7948df7a43f532e525d44cc4e7 (patch) | |
tree | e9ed76fd72fa84f9aad4ff5dec66972e08e93b82 /OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs | |
parent | * Committing an extra bit of permissions for attaching to ensure that the per... (diff) | |
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*Added all the permission checks to the sceneexternalchecks and modified permission module to follow this.
*This makes permission checking much more modular; allows restrictive and granting module to be made without modifying the existing permission module
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs | 581 |
1 files changed, 541 insertions, 40 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs b/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs index 2d3e8e4..4e579b6 100644 --- a/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs +++ b/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs | |||
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Text; | 30 | using System.Text; |
31 | using libsecondlife; | 31 | using libsecondlife; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Environment.Interfaces; | ||
33 | 34 | ||
34 | namespace OpenSim.Region.Environment.Scenes | 35 | namespace OpenSim.Region.Environment.Scenes |
35 | { | 36 | { |
@@ -42,63 +43,563 @@ namespace OpenSim.Region.Environment.Scenes | |||
42 | m_scene = scene; | 43 | m_scene = scene; |
43 | } | 44 | } |
44 | 45 | ||
45 | #region REZ OBJECT | 46 | #region Object Permission Checks |
46 | public delegate bool CanRezObject(int objectCount, LLUUID owner, IScene scene, LLVector3 objectPosition); | ||
47 | private List<CanRezObject> CanRezObjectCheckFunctions = new List<CanRezObject>(); | ||
48 | 47 | ||
49 | public void addCheckRezObject(CanRezObject delegateFunc) | 48 | #region REZ OBJECT |
50 | { | 49 | public delegate bool CanRezObject(int objectCount, LLUUID owner, LLVector3 objectPosition, Scene scene); |
51 | if(!CanRezObjectCheckFunctions.Contains(delegateFunc)) | 50 | private List<CanRezObject> CanRezObjectCheckFunctions = new List<CanRezObject>(); |
52 | CanRezObjectCheckFunctions.Add(delegateFunc); | ||
53 | } | ||
54 | public void removeCheckRezObject(CanRezObject delegateFunc) | ||
55 | { | ||
56 | if (CanRezObjectCheckFunctions.Contains(delegateFunc)) | ||
57 | CanRezObjectCheckFunctions.Remove(delegateFunc); | ||
58 | } | ||
59 | 51 | ||
60 | public bool ExternalChecksCanRezObject(int objectCount, LLUUID owner, LLVector3 objectPosition) | 52 | public void addCheckRezObject(CanRezObject delegateFunc) |
61 | { | 53 | { |
62 | foreach (CanRezObject check in CanRezObjectCheckFunctions) | 54 | if(!CanRezObjectCheckFunctions.Contains(delegateFunc)) |
55 | CanRezObjectCheckFunctions.Add(delegateFunc); | ||
56 | } | ||
57 | public void removeCheckRezObject(CanRezObject delegateFunc) | ||
58 | { | ||
59 | if (CanRezObjectCheckFunctions.Contains(delegateFunc)) | ||
60 | CanRezObjectCheckFunctions.Remove(delegateFunc); | ||
61 | } | ||
62 | |||
63 | public bool ExternalChecksCanRezObject(int objectCount, LLUUID owner, LLVector3 objectPosition) | ||
63 | { | 64 | { |
64 | if (check(objectCount, owner, m_scene, objectPosition) == false) | 65 | foreach (CanRezObject check in CanRezObjectCheckFunctions) |
65 | { | 66 | { |
66 | return false; | 67 | if (check(objectCount, owner,objectPosition, m_scene) == false) |
68 | { | ||
69 | return false; | ||
70 | } | ||
67 | } | 71 | } |
72 | return true; | ||
68 | } | 73 | } |
69 | return true; | 74 | |
70 | } | 75 | #endregion |
76 | |||
77 | #region DEREZ OBJECT | ||
78 | public delegate bool CanDeRezObject(LLUUID objectID, LLUUID deleter, Scene scene); | ||
79 | private List<CanDeRezObject> CanDeRezObjectCheckFunctions = new List<CanDeRezObject>(); | ||
80 | |||
81 | public void addCheckDeRezObject(CanDeRezObject delegateFunc) | ||
82 | { | ||
83 | if (!CanDeRezObjectCheckFunctions.Contains(delegateFunc)) | ||
84 | CanDeRezObjectCheckFunctions.Add(delegateFunc); | ||
85 | } | ||
86 | public void removeCheckDeRezObject(CanDeRezObject delegateFunc) | ||
87 | { | ||
88 | if (CanDeRezObjectCheckFunctions.Contains(delegateFunc)) | ||
89 | CanDeRezObjectCheckFunctions.Remove(delegateFunc); | ||
90 | } | ||
91 | |||
92 | public bool ExternalChecksCanDeRezObject(LLUUID objectID, LLUUID deleter) | ||
93 | { | ||
94 | foreach (CanDeRezObject check in CanDeRezObjectCheckFunctions) | ||
95 | { | ||
96 | if (check(objectID,deleter,m_scene) == false) | ||
97 | { | ||
98 | return false; | ||
99 | } | ||
100 | } | ||
101 | return true; | ||
102 | } | ||
103 | |||
104 | #endregion | ||
105 | |||
106 | #region TAKE OBJECT | ||
107 | public delegate bool CanTakeObject(LLUUID objectID, LLUUID stealer, Scene scene); | ||
108 | private List<CanTakeObject> CanTakeObjectCheckFunctions = new List<CanTakeObject>(); | ||
109 | |||
110 | public void addCheckTakeObject(CanTakeObject delegateFunc) | ||
111 | { | ||
112 | if (!CanTakeObjectCheckFunctions.Contains(delegateFunc)) | ||
113 | CanTakeObjectCheckFunctions.Add(delegateFunc); | ||
114 | } | ||
115 | public void removeCheckTakeObject(CanTakeObject delegateFunc) | ||
116 | { | ||
117 | if (CanTakeObjectCheckFunctions.Contains(delegateFunc)) | ||
118 | CanTakeObjectCheckFunctions.Remove(delegateFunc); | ||
119 | } | ||
120 | |||
121 | public bool ExternalChecksCanTakeObject(LLUUID objectID, LLUUID stealer) | ||
122 | { | ||
123 | foreach (CanTakeObject check in CanTakeObjectCheckFunctions) | ||
124 | { | ||
125 | if (check(objectID, stealer, m_scene) == false) | ||
126 | { | ||
127 | return false; | ||
128 | } | ||
129 | } | ||
130 | return true; | ||
131 | } | ||
132 | |||
133 | #endregion | ||
134 | |||
135 | #region COPY OBJECT | ||
136 | public delegate bool CanCopyObject(int objectCount, LLUUID objectID, LLUUID owner, Scene scene, LLVector3 objectPosition); | ||
137 | private List<CanCopyObject> CanCopyObjectCheckFunctions = new List<CanCopyObject>(); | ||
138 | |||
139 | public void addCheckCopyObject(CanCopyObject delegateFunc) | ||
140 | { | ||
141 | if (!CanCopyObjectCheckFunctions.Contains(delegateFunc)) | ||
142 | CanCopyObjectCheckFunctions.Add(delegateFunc); | ||
143 | } | ||
144 | public void removeCheckCopyObject(CanCopyObject delegateFunc) | ||
145 | { | ||
146 | if (CanCopyObjectCheckFunctions.Contains(delegateFunc)) | ||
147 | CanCopyObjectCheckFunctions.Remove(delegateFunc); | ||
148 | } | ||
149 | |||
150 | public bool ExternalChecksCanCopyObject(int objectCount, LLUUID objectID, LLUUID owner, LLVector3 objectPosition) | ||
151 | { | ||
152 | foreach (CanCopyObject check in CanCopyObjectCheckFunctions) | ||
153 | { | ||
154 | if (check(objectCount, objectID, owner, m_scene, objectPosition) == false) | ||
155 | { | ||
156 | return false; | ||
157 | } | ||
158 | } | ||
159 | return true; | ||
160 | } | ||
161 | |||
162 | #endregion | ||
163 | |||
164 | #region EDIT OBJECT | ||
165 | public delegate bool CanEditObject(LLUUID objectID, LLUUID editorID, Scene scene); | ||
166 | private List<CanEditObject> CanEditObjectCheckFunctions = new List<CanEditObject>(); | ||
167 | |||
168 | public void addCheckEditObject(CanEditObject delegateFunc) | ||
169 | { | ||
170 | if (!CanEditObjectCheckFunctions.Contains(delegateFunc)) | ||
171 | CanEditObjectCheckFunctions.Add(delegateFunc); | ||
172 | } | ||
173 | public void removeCheckEditObject(CanEditObject delegateFunc) | ||
174 | { | ||
175 | if (CanEditObjectCheckFunctions.Contains(delegateFunc)) | ||
176 | CanEditObjectCheckFunctions.Remove(delegateFunc); | ||
177 | } | ||
178 | |||
179 | public bool ExternalChecksCanEditObject(LLUUID objectID, LLUUID editorID) | ||
180 | { | ||
181 | foreach (CanEditObject check in CanEditObjectCheckFunctions) | ||
182 | { | ||
183 | if (check(objectID, editorID, m_scene) == false) | ||
184 | { | ||
185 | return false; | ||
186 | } | ||
187 | } | ||
188 | return true; | ||
189 | } | ||
190 | |||
191 | #endregion | ||
192 | |||
193 | #region MOVE OBJECT | ||
194 | public delegate bool CanMoveObject(LLUUID objectID, LLUUID moverID, Scene scene); | ||
195 | private List<CanMoveObject> CanMoveObjectCheckFunctions = new List<CanMoveObject>(); | ||
196 | |||
197 | public void addCheckMoveObject(CanMoveObject delegateFunc) | ||
198 | { | ||
199 | if (!CanMoveObjectCheckFunctions.Contains(delegateFunc)) | ||
200 | CanMoveObjectCheckFunctions.Add(delegateFunc); | ||
201 | } | ||
202 | public void removeCheckMoveObject(CanMoveObject delegateFunc) | ||
203 | { | ||
204 | if (CanMoveObjectCheckFunctions.Contains(delegateFunc)) | ||
205 | CanMoveObjectCheckFunctions.Remove(delegateFunc); | ||
206 | } | ||
207 | |||
208 | public bool ExternalChecksCanMoveObject(LLUUID objectID, LLUUID moverID) | ||
209 | { | ||
210 | foreach (CanMoveObject check in CanMoveObjectCheckFunctions) | ||
211 | { | ||
212 | if (check(objectID,moverID,m_scene) == false) | ||
213 | { | ||
214 | return false; | ||
215 | } | ||
216 | } | ||
217 | return true; | ||
218 | } | ||
219 | |||
220 | #endregion | ||
221 | |||
222 | #region RETURN OBJECT | ||
223 | public delegate bool CanReturnObject(LLUUID objectID, LLUUID returnerID, Scene scene); | ||
224 | private List<CanReturnObject> CanReturnObjectCheckFunctions = new List<CanReturnObject>(); | ||
225 | |||
226 | public void addCheckReturnObject(CanReturnObject delegateFunc) | ||
227 | { | ||
228 | if (!CanReturnObjectCheckFunctions.Contains(delegateFunc)) | ||
229 | CanReturnObjectCheckFunctions.Add(delegateFunc); | ||
230 | } | ||
231 | public void removeCheckReturnObject(CanReturnObject delegateFunc) | ||
232 | { | ||
233 | if (CanReturnObjectCheckFunctions.Contains(delegateFunc)) | ||
234 | CanReturnObjectCheckFunctions.Remove(delegateFunc); | ||
235 | } | ||
236 | |||
237 | public bool ExternalChecksCanReturnObject(LLUUID objectID, LLUUID returnerID) | ||
238 | { | ||
239 | foreach (CanReturnObject check in CanReturnObjectCheckFunctions) | ||
240 | { | ||
241 | if (check(objectID,returnerID,m_scene) == false) | ||
242 | { | ||
243 | return false; | ||
244 | } | ||
245 | } | ||
246 | return true; | ||
247 | } | ||
248 | |||
249 | #endregion | ||
71 | 250 | ||
72 | #endregion | 251 | #endregion |
73 | 252 | ||
74 | #region RUN SCRIPT | 253 | #region Misc Permission Checks |
75 | public delegate bool CanRunScript(LLUUID script, LLUUID owner, IScene scene); | ||
76 | private List<CanRunScript> CanRunScriptCheckFunctions = new List<CanRunScript>(); | ||
77 | 254 | ||
78 | public void addCheckRunScript(CanRunScript delegateFunc) | 255 | #region INSTANT MESSAGE |
79 | { | 256 | public delegate bool CanInstantMessage(LLUUID user, LLUUID target, Scene startScene); |
80 | if (!CanRunScriptCheckFunctions.Contains(delegateFunc)) | 257 | private List<CanInstantMessage> CanInstantMessageCheckFunctions = new List<CanInstantMessage>(); |
81 | CanRunScriptCheckFunctions.Add(delegateFunc); | ||
82 | } | ||
83 | public void removeCheckRunScript(CanRunScript delegateFunc) | ||
84 | { | ||
85 | if (CanRunScriptCheckFunctions.Contains(delegateFunc)) | ||
86 | CanRunScriptCheckFunctions.Remove(delegateFunc); | ||
87 | } | ||
88 | 258 | ||
89 | public bool ExternalChecksCanRunScript(LLUUID script, LLUUID owner) | 259 | public void addCheckInstantMessage(CanInstantMessage delegateFunc) |
90 | { | 260 | { |
91 | foreach (CanRunScript check in CanRunScriptCheckFunctions) | 261 | if (!CanInstantMessageCheckFunctions.Contains(delegateFunc)) |
262 | CanInstantMessageCheckFunctions.Add(delegateFunc); | ||
263 | } | ||
264 | public void removeCheckInstantMessage(CanInstantMessage delegateFunc) | ||
265 | { | ||
266 | if (CanInstantMessageCheckFunctions.Contains(delegateFunc)) | ||
267 | CanInstantMessageCheckFunctions.Remove(delegateFunc); | ||
268 | } | ||
269 | |||
270 | public bool ExternalChecksCanInstantMessage(LLUUID user, LLUUID target) | ||
92 | { | 271 | { |
93 | if (check(script,owner,m_scene) == false) | 272 | foreach (CanInstantMessage check in CanInstantMessageCheckFunctions) |
94 | { | 273 | { |
95 | return false; | 274 | if (check(user,target,m_scene) == false) |
275 | { | ||
276 | return false; | ||
277 | } | ||
96 | } | 278 | } |
279 | return true; | ||
97 | } | 280 | } |
98 | return true; | 281 | |
99 | } | 282 | #endregion |
283 | |||
284 | #region INVENTORY TRANSFER | ||
285 | public delegate bool CanInventoryTransfer(LLUUID user, LLUUID target, Scene startScene); | ||
286 | private List<CanInventoryTransfer> CanInventoryTransferCheckFunctions = new List<CanInventoryTransfer>(); | ||
287 | |||
288 | public void addCheckInventoryTransfer(CanInventoryTransfer delegateFunc) | ||
289 | { | ||
290 | if (!CanInventoryTransferCheckFunctions.Contains(delegateFunc)) | ||
291 | CanInventoryTransferCheckFunctions.Add(delegateFunc); | ||
292 | } | ||
293 | public void removeCheckInventoryTransfer(CanInventoryTransfer delegateFunc) | ||
294 | { | ||
295 | if (CanInventoryTransferCheckFunctions.Contains(delegateFunc)) | ||
296 | CanInventoryTransferCheckFunctions.Remove(delegateFunc); | ||
297 | } | ||
298 | |||
299 | public bool ExternalChecksCanInventoryTransfer(LLUUID user, LLUUID target) | ||
300 | { | ||
301 | foreach (CanInventoryTransfer check in CanInventoryTransferCheckFunctions) | ||
302 | { | ||
303 | if (check(user, target, m_scene) == false) | ||
304 | { | ||
305 | return false; | ||
306 | } | ||
307 | } | ||
308 | return true; | ||
309 | } | ||
310 | |||
311 | #endregion | ||
312 | |||
313 | #region EDIT SCRIPT | ||
314 | public delegate bool CanEditScript(LLUUID script, LLUUID user, Scene scene); | ||
315 | private List<CanEditScript> CanEditScriptCheckFunctions = new List<CanEditScript>(); | ||
316 | |||
317 | public void addCheckEditScript(CanEditScript delegateFunc) | ||
318 | { | ||
319 | if (!CanEditScriptCheckFunctions.Contains(delegateFunc)) | ||
320 | CanEditScriptCheckFunctions.Add(delegateFunc); | ||
321 | } | ||
322 | public void removeCheckEditScript(CanEditScript delegateFunc) | ||
323 | { | ||
324 | if (CanEditScriptCheckFunctions.Contains(delegateFunc)) | ||
325 | CanEditScriptCheckFunctions.Remove(delegateFunc); | ||
326 | } | ||
327 | |||
328 | public bool ExternalChecksCanEditScript(LLUUID script, LLUUID user) | ||
329 | { | ||
330 | foreach (CanEditScript check in CanEditScriptCheckFunctions) | ||
331 | { | ||
332 | if (check(script, user, m_scene) == false) | ||
333 | { | ||
334 | return false; | ||
335 | } | ||
336 | } | ||
337 | return true; | ||
338 | } | ||
339 | |||
340 | #endregion | ||
341 | |||
342 | #region RUN SCRIPT | ||
343 | public delegate bool CanRunScript(LLUUID script, LLUUID user, Scene scene); | ||
344 | private List<CanRunScript> CanRunScriptCheckFunctions = new List<CanRunScript>(); | ||
345 | |||
346 | public void addCheckRunScript(CanRunScript delegateFunc) | ||
347 | { | ||
348 | if (!CanRunScriptCheckFunctions.Contains(delegateFunc)) | ||
349 | CanRunScriptCheckFunctions.Add(delegateFunc); | ||
350 | } | ||
351 | public void removeCheckRunScript(CanRunScript delegateFunc) | ||
352 | { | ||
353 | if (CanRunScriptCheckFunctions.Contains(delegateFunc)) | ||
354 | CanRunScriptCheckFunctions.Remove(delegateFunc); | ||
355 | } | ||
356 | |||
357 | public bool ExternalChecksCanRunScript(LLUUID script, LLUUID user) | ||
358 | { | ||
359 | foreach (CanRunScript check in CanRunScriptCheckFunctions) | ||
360 | { | ||
361 | if (check(script, user, m_scene) == false) | ||
362 | { | ||
363 | return false; | ||
364 | } | ||
365 | } | ||
366 | return true; | ||
367 | } | ||
368 | |||
369 | #endregion | ||
370 | |||
371 | #region TERRAFORM LAND | ||
372 | public delegate bool CanTerraformLandCommand(LLUUID user, LLVector3 position, Scene requestFromScene); | ||
373 | private List<CanTerraformLandCommand> CanTerraformLandCommandCheckFunctions = new List<CanTerraformLandCommand>(); | ||
374 | |||
375 | public void addCheckTerraformLandCommand(CanTerraformLandCommand delegateFunc) | ||
376 | { | ||
377 | if (!CanTerraformLandCommandCheckFunctions.Contains(delegateFunc)) | ||
378 | CanTerraformLandCommandCheckFunctions.Add(delegateFunc); | ||
379 | } | ||
380 | public void removeCheckTerraformLandCommand(CanTerraformLandCommand delegateFunc) | ||
381 | { | ||
382 | if (CanTerraformLandCommandCheckFunctions.Contains(delegateFunc)) | ||
383 | CanTerraformLandCommandCheckFunctions.Remove(delegateFunc); | ||
384 | } | ||
385 | |||
386 | public bool ExternalChecksCanTerraformLand(LLUUID user, LLVector3 pos) | ||
387 | { | ||
388 | foreach (CanTerraformLandCommand check in CanTerraformLandCommandCheckFunctions) | ||
389 | { | ||
390 | if (check(user, pos, m_scene) == false) | ||
391 | { | ||
392 | return false; | ||
393 | } | ||
394 | } | ||
395 | return true; | ||
396 | } | ||
397 | |||
398 | #endregion | ||
399 | |||
400 | #region RUN CONSOLE COMMAND | ||
401 | public delegate bool CanRunConsoleCommand(LLUUID user, Scene requestFromScene); | ||
402 | private List<CanRunConsoleCommand> CanRunConsoleCommandCheckFunctions = new List<CanRunConsoleCommand>(); | ||
403 | |||
404 | public void addCheckRunConsoleCommand(CanRunConsoleCommand delegateFunc) | ||
405 | { | ||
406 | if (!CanRunConsoleCommandCheckFunctions.Contains(delegateFunc)) | ||
407 | CanRunConsoleCommandCheckFunctions.Add(delegateFunc); | ||
408 | } | ||
409 | public void removeCheckRunConsoleCommand(CanRunConsoleCommand delegateFunc) | ||
410 | { | ||
411 | if (CanRunConsoleCommandCheckFunctions.Contains(delegateFunc)) | ||
412 | CanRunConsoleCommandCheckFunctions.Remove(delegateFunc); | ||
413 | } | ||
414 | |||
415 | public bool ExternalChecksCanRunConsoleCommand(LLUUID user) | ||
416 | { | ||
417 | foreach (CanRunConsoleCommand check in CanRunConsoleCommandCheckFunctions) | ||
418 | { | ||
419 | if (check(user, m_scene) == false) | ||
420 | { | ||
421 | return false; | ||
422 | } | ||
423 | } | ||
424 | return true; | ||
425 | } | ||
426 | |||
427 | #endregion | ||
428 | |||
429 | #region CAN BE GODLIKE | ||
430 | public delegate bool CanBeGodLike(LLUUID user, Scene requestFromScene); | ||
431 | private List<CanBeGodLike> CanBeGodLikeCheckFunctions = new List<CanBeGodLike>(); | ||
432 | |||
433 | public void addCheckBeGodLike(CanBeGodLike delegateFunc) | ||
434 | { | ||
435 | if (!CanBeGodLikeCheckFunctions.Contains(delegateFunc)) | ||
436 | CanBeGodLikeCheckFunctions.Add(delegateFunc); | ||
437 | } | ||
438 | public void removeCheckBeGodLike(CanBeGodLike delegateFunc) | ||
439 | { | ||
440 | if (CanBeGodLikeCheckFunctions.Contains(delegateFunc)) | ||
441 | CanBeGodLikeCheckFunctions.Remove(delegateFunc); | ||
442 | } | ||
443 | |||
444 | public bool ExternalChecksCanBeGodLike(LLUUID user) | ||
445 | { | ||
446 | foreach (CanBeGodLike check in CanBeGodLikeCheckFunctions) | ||
447 | { | ||
448 | if (check(user, m_scene) == false) | ||
449 | { | ||
450 | return false; | ||
451 | } | ||
452 | } | ||
453 | return true; | ||
454 | } | ||
455 | |||
456 | #endregion | ||
100 | 457 | ||
101 | #endregion | 458 | #endregion |
102 | 459 | ||
460 | #region Parcel and Estate Permission Checks | ||
461 | #region EDIT ESTATE TERRAIN | ||
462 | public delegate bool CanEditEstateTerrain(LLUUID user, Scene scene); | ||
463 | private List<CanEditEstateTerrain> CanEditEstateTerrainCheckFunctions = new List<CanEditEstateTerrain>(); | ||
464 | |||
465 | public void addCheckEditEstateTerrain(CanEditEstateTerrain delegateFunc) | ||
466 | { | ||
467 | if (!CanEditEstateTerrainCheckFunctions.Contains(delegateFunc)) | ||
468 | CanEditEstateTerrainCheckFunctions.Add(delegateFunc); | ||
469 | } | ||
470 | public void removeCheckEditEstateTerrain(CanEditEstateTerrain delegateFunc) | ||
471 | { | ||
472 | if (CanEditEstateTerrainCheckFunctions.Contains(delegateFunc)) | ||
473 | CanEditEstateTerrainCheckFunctions.Remove(delegateFunc); | ||
474 | } | ||
475 | |||
476 | public bool ExternalChecksCanEditEstateTerrain(LLUUID user) | ||
477 | { | ||
478 | foreach (CanEditEstateTerrain check in CanEditEstateTerrainCheckFunctions) | ||
479 | { | ||
480 | if (check(user, m_scene) == false) | ||
481 | { | ||
482 | return false; | ||
483 | } | ||
484 | } | ||
485 | return true; | ||
486 | } | ||
487 | |||
488 | #endregion | ||
489 | |||
490 | #region RESTART SIM | ||
491 | public delegate bool CanRestartSim(LLUUID user, Scene scene); | ||
492 | private List<CanRestartSim> CanRestartSimCheckFunctions = new List<CanRestartSim>(); | ||
493 | |||
494 | public void addCheckRestartSim(CanRestartSim delegateFunc) | ||
495 | { | ||
496 | if (!CanRestartSimCheckFunctions.Contains(delegateFunc)) | ||
497 | CanRestartSimCheckFunctions.Add(delegateFunc); | ||
498 | } | ||
499 | public void removeCheckRestartSim(CanRestartSim delegateFunc) | ||
500 | { | ||
501 | if (CanRestartSimCheckFunctions.Contains(delegateFunc)) | ||
502 | CanRestartSimCheckFunctions.Remove(delegateFunc); | ||
503 | } | ||
504 | |||
505 | public bool ExternalChecksCanRestartSim(LLUUID user) | ||
506 | { | ||
507 | foreach (CanRestartSim check in CanRestartSimCheckFunctions) | ||
508 | { | ||
509 | if (check(user, m_scene) == false) | ||
510 | { | ||
511 | return false; | ||
512 | } | ||
513 | } | ||
514 | return true; | ||
515 | } | ||
516 | #endregion | ||
517 | |||
518 | #region EDIT PARCEL | ||
519 | public delegate bool CanEditParcel(LLUUID user, ILandObject parcel, Scene scene); | ||
520 | private List<CanEditParcel> CanEditParcelCheckFunctions = new List<CanEditParcel>(); | ||
521 | |||
522 | public void addCheckEditParcel(CanEditParcel delegateFunc) | ||
523 | { | ||
524 | if (!CanEditParcelCheckFunctions.Contains(delegateFunc)) | ||
525 | CanEditParcelCheckFunctions.Add(delegateFunc); | ||
526 | } | ||
527 | public void removeCheckEditParcel(CanEditParcel delegateFunc) | ||
528 | { | ||
529 | if (CanEditParcelCheckFunctions.Contains(delegateFunc)) | ||
530 | CanEditParcelCheckFunctions.Remove(delegateFunc); | ||
531 | } | ||
532 | |||
533 | public bool ExternalChecksCanEditParcel(LLUUID user, ILandObject parcel) | ||
534 | { | ||
535 | foreach (CanEditParcel check in CanEditParcelCheckFunctions) | ||
536 | { | ||
537 | if (check(user, parcel, m_scene) == false) | ||
538 | { | ||
539 | return false; | ||
540 | } | ||
541 | } | ||
542 | return true; | ||
543 | } | ||
544 | #endregion | ||
545 | |||
546 | #region SELL PARCEL | ||
547 | public delegate bool CanSellParcel(LLUUID user, ILandObject parcel, Scene scene); | ||
548 | private List<CanSellParcel> CanSellParcelCheckFunctions = new List<CanSellParcel>(); | ||
549 | |||
550 | public void addCheckSellParcel(CanSellParcel delegateFunc) | ||
551 | { | ||
552 | if (!CanSellParcelCheckFunctions.Contains(delegateFunc)) | ||
553 | CanSellParcelCheckFunctions.Add(delegateFunc); | ||
554 | } | ||
555 | public void removeCheckSellParcel(CanSellParcel delegateFunc) | ||
556 | { | ||
557 | if (CanSellParcelCheckFunctions.Contains(delegateFunc)) | ||
558 | CanSellParcelCheckFunctions.Remove(delegateFunc); | ||
559 | } | ||
560 | |||
561 | public bool ExternalChecksCanSellParcel(LLUUID user, ILandObject parcel) | ||
562 | { | ||
563 | foreach (CanSellParcel check in CanSellParcelCheckFunctions) | ||
564 | { | ||
565 | if (check(user, parcel, m_scene) == false) | ||
566 | { | ||
567 | return false; | ||
568 | } | ||
569 | } | ||
570 | return true; | ||
571 | } | ||
572 | #endregion | ||
573 | |||
574 | #region ABANDON PARCEL | ||
575 | public delegate bool CanAbandonParcel(LLUUID user, ILandObject parcel, Scene scene); | ||
576 | private List<CanAbandonParcel> CanAbandonParcelCheckFunctions = new List<CanAbandonParcel>(); | ||
577 | |||
578 | public void addCheckAbandonParcel(CanAbandonParcel delegateFunc) | ||
579 | { | ||
580 | if (!CanAbandonParcelCheckFunctions.Contains(delegateFunc)) | ||
581 | CanAbandonParcelCheckFunctions.Add(delegateFunc); | ||
582 | } | ||
583 | public void removeCheckAbandonParcel(CanAbandonParcel delegateFunc) | ||
584 | { | ||
585 | if (CanAbandonParcelCheckFunctions.Contains(delegateFunc)) | ||
586 | CanAbandonParcelCheckFunctions.Remove(delegateFunc); | ||
587 | } | ||
588 | |||
589 | public bool ExternalChecksCanAbandonParcel(LLUUID user, ILandObject parcel) | ||
590 | { | ||
591 | foreach (CanAbandonParcel check in CanAbandonParcelCheckFunctions) | ||
592 | { | ||
593 | if (check(user, parcel, m_scene) == false) | ||
594 | { | ||
595 | return false; | ||
596 | } | ||
597 | } | ||
598 | return true; | ||
599 | } | ||
600 | #endregion | ||
601 | #endregion | ||
602 | |||
603 | |||
103 | } | 604 | } |
104 | } | 605 | } |