aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes/SceneBase.cs
diff options
context:
space:
mode:
authorMelanie Thielker2008-11-10 20:58:24 +0000
committerMelanie Thielker2008-11-10 20:58:24 +0000
commit58e74b554f233c0848dddc93f33aea49d8246a82 (patch)
tree8966e55e15ae161bd968aa27a616e920e4a4debf /OpenSim/Region/Environment/Scenes/SceneBase.cs
parent* refactor: Make xml (orig format) loading method reuse existing set root par... (diff)
downloadopensim-SC-58e74b554f233c0848dddc93f33aea49d8246a82.zip
opensim-SC-58e74b554f233c0848dddc93f33aea49d8246a82.tar.gz
opensim-SC-58e74b554f233c0848dddc93f33aea49d8246a82.tar.bz2
opensim-SC-58e74b554f233c0848dddc93f33aea49d8246a82.tar.xz
Restore the independent LocalID numbering for avatars. Fixes an issue where
it becomes impossible to cross back into a region you came from, or freeze several seconds after region crossings.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneBase.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneBase.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs
index bba31f7..67e23b5 100644
--- a/OpenSim/Region/Environment/Scenes/SceneBase.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs
@@ -80,6 +80,7 @@ namespace OpenSim.Region.Environment.Scenes
80 get { return m_eventManager; } 80 get { return m_eventManager; }
81 } 81 }
82 82
83
83 protected SceneExternalChecks m_externalChecks; 84 protected SceneExternalChecks m_externalChecks;
84 public SceneExternalChecks ExternalChecks 85 public SceneExternalChecks ExternalChecks
85 { 86 {
@@ -88,6 +89,8 @@ namespace OpenSim.Region.Environment.Scenes
88 89
89 protected string m_datastore; 90 protected string m_datastore;
90 91
92 private uint m_nextAvatarLocalId = 8880000;
93
91 private AssetCache m_assetCache; 94 private AssetCache m_assetCache;
92 95
93 public AssetCache AssetCache 96 public AssetCache AssetCache
@@ -161,6 +164,11 @@ namespace OpenSim.Region.Environment.Scenes
161 get { return m_regInfo; } 164 get { return m_regInfo; }
162 } 165 }
163 166
167 public uint NextAvatarLocalId
168 {
169 get { return m_nextAvatarLocalId++; }
170 }
171
164 #region admin stuff 172 #region admin stuff
165 173
166 /// <summary> 174 /// <summary>