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authorJustin Clarke Casey2008-11-07 22:08:58 +0000
committerJustin Clarke Casey2008-11-07 22:08:58 +0000
commitba1d9ca26b7b5e865824e16dc8930e85ef27eb54 (patch)
treef294fd0129360fef926a7ebd610adf4b7b813afa /OpenSim/Region/Environment/Scenes/Scene.cs
parent* Rename PrimIDAllocate() to more effectively convey what it does, and put th... (diff)
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* refactor: cleanup AllocateLocalPrimId() a bit more
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index cb4c2f5..833b765 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1606,6 +1606,7 @@ namespace OpenSim.Region.Environment.Scenes
1606 m_log.ErrorFormat("[SCENE] Found a SceneObjectGroup with m_rootPart == null and {0} children", 1606 m_log.ErrorFormat("[SCENE] Found a SceneObjectGroup with m_rootPart == null and {0} children",
1607 group.Children == null ? 0 : group.Children.Count); 1607 group.Children == null ? 0 : group.Children.Count);
1608 } 1608 }
1609
1609 AddRestoredSceneObject(group, true, true); 1610 AddRestoredSceneObject(group, true, true);
1610 SceneObjectPart rootPart = group.GetChildPart(group.UUID); 1611 SceneObjectPart rootPart = group.GetChildPart(group.UUID);
1611 rootPart.ObjectFlags &= ~(uint)PrimFlags.Scripted; 1612 rootPart.ObjectFlags &= ~(uint)PrimFlags.Scripted;
@@ -1621,7 +1622,7 @@ namespace OpenSim.Region.Environment.Scenes
1621 /// Returns a new unallocated local primitive ID 1622 /// Returns a new unallocated local primitive ID
1622 /// </summary> 1623 /// </summary>
1623 /// <returns>A brand new local primitive ID</returns> 1624 /// <returns>A brand new local primitive ID</returns>
1624 public uint AllocateLocalPrimId() 1625 protected internal uint AllocateLocalPrimId()
1625 { 1626 {
1626 uint myID; 1627 uint myID;
1627 1628