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authorTeravus Ovares2007-11-16 22:13:13 +0000
committerTeravus Ovares2007-11-16 22:13:13 +0000
commit5fd2fa687edd1a559ce2ed569308acdfa99bee65 (patch)
treecdf8c64b6aa07f19d3ac32f091264b3591ec8449 /OpenSim/Region/Environment/Scenes/Scene.cs
parent*Added the TimeDilation property to Scene (diff)
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* Resolved the situation where prim is loaded from storage and when pushed never stops.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 24755b3..f6a6461 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -553,6 +553,7 @@ namespace OpenSim.Region.Environment.Scenes
553 new PhysicsVector(rootPart.Scale.X, rootPart.Scale.Y, rootPart.Scale.Z), 553 new PhysicsVector(rootPart.Scale.X, rootPart.Scale.Y, rootPart.Scale.Z),
554 new Quaternion(rootPart.RotationOffset.W, rootPart.RotationOffset.X, 554 new Quaternion(rootPart.RotationOffset.W, rootPart.RotationOffset.X,
555 rootPart.RotationOffset.Y, rootPart.RotationOffset.Z), UsePhysics); 555 rootPart.RotationOffset.Y, rootPart.RotationOffset.Z), UsePhysics);
556 rootPart.doPhysicsPropertyUpdate(UsePhysics);
556 } 557 }
557 MainLog.Instance.Verbose("Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); 558 MainLog.Instance.Verbose("Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)");
558 } 559 }