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author | Melanie Thielker | 2008-10-03 13:45:54 +0000 |
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committer | Melanie Thielker | 2008-10-03 13:45:54 +0000 |
commit | 36097a8198772d937c82e7bfc6e01a643d7785af (patch) | |
tree | de4a6b516edf12ef24edee02bbd228c1be5d19fd /OpenSim/Region/Environment/Scenes/Scene.cs | |
parent | fix the sqlite break. There were two issue here: (diff) | |
download | opensim-SC-36097a8198772d937c82e7bfc6e01a643d7785af.zip opensim-SC-36097a8198772d937c82e7bfc6e01a643d7785af.tar.gz opensim-SC-36097a8198772d937c82e7bfc6e01a643d7785af.tar.bz2 opensim-SC-36097a8198772d937c82e7bfc6e01a643d7785af.tar.xz |
Prevent attachments to be persisted in the destination region when the
avatar is not present there.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 8f8c89e..09ebbee 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -2052,6 +2052,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
2052 | { | 2052 | { |
2053 | if (RootPrim.Shape.State != 0) | 2053 | if (RootPrim.Shape.State != 0) |
2054 | { | 2054 | { |
2055 | // Never persist | ||
2056 | |||
2057 | grp.DetachFromBackup(); | ||
2058 | |||
2055 | // Attachment | 2059 | // Attachment |
2056 | ScenePresence sp = GetScenePresence(grp.OwnerID); | 2060 | ScenePresence sp = GetScenePresence(grp.OwnerID); |
2057 | if (sp != null) | 2061 | if (sp != null) |
@@ -2063,6 +2067,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
2063 | grp.SetFromAssetID(grp.RootPart.LastOwnerID); | 2067 | grp.SetFromAssetID(grp.RootPart.LastOwnerID); |
2064 | AttachObject(sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition); | 2068 | AttachObject(sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition); |
2065 | } | 2069 | } |
2070 | else | ||
2071 | { | ||
2072 | RootPrim.AddFlag(PrimFlags.TemporaryOnRez); | ||
2073 | } | ||
2066 | } | 2074 | } |
2067 | } | 2075 | } |
2068 | } | 2076 | } |