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author | Teravus Ovares | 2008-05-17 02:07:38 +0000 |
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committer | Teravus Ovares | 2008-05-17 02:07:38 +0000 |
commit | fbc98ca537b9cb1bdbb5f7dc9e75f7d6efa29bf9 (patch) | |
tree | d4728b3a63039968b1d37b6595d4f4ec01ed5301 /OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |
parent | * Tweaked patch mantis 1302 and committing it. (diff) | |
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0001303: [PATCH] Make prim owner and data show for prims not owned. From Melanie. Thanks Melanie!
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index c486e28..b2f1dec 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |||
@@ -84,11 +84,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
84 | { | 84 | { |
85 | if (((SceneObjectGroup) ent).LocalId == primLocalID) | 85 | if (((SceneObjectGroup) ent).LocalId == primLocalID) |
86 | { | 86 | { |
87 | ((SceneObjectGroup) ent).GetProperties(remoteClient); | ||
88 | ((SceneObjectGroup) ent).IsSelected = true; | ||
87 | // A prim is only tainted if it's allowed to be edited by the person clicking it. | 89 | // A prim is only tainted if it's allowed to be edited by the person clicking it. |
88 | if (ExternalChecks.ExternalChecksCanEditObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId) || ExternalChecks.ExternalChecksCanMoveObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId)) | 90 | if (ExternalChecks.ExternalChecksCanEditObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId) || ExternalChecks.ExternalChecksCanMoveObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId)) |
89 | { | 91 | { |
90 | ((SceneObjectGroup) ent).GetProperties(remoteClient); | ||
91 | ((SceneObjectGroup) ent).IsSelected = true; | ||
92 | LandChannel.SetPrimsTainted(); | 92 | LandChannel.SetPrimsTainted(); |
93 | } | 93 | } |
94 | break; | 94 | break; |
@@ -112,9 +112,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
112 | { | 112 | { |
113 | if (((SceneObjectGroup) ent).LocalId == primLocalID) | 113 | if (((SceneObjectGroup) ent).LocalId == primLocalID) |
114 | { | 114 | { |
115 | ((SceneObjectGroup) ent).IsSelected = false; | ||
115 | if (ExternalChecks.ExternalChecksCanEditObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId) || ExternalChecks.ExternalChecksCanMoveObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId)) | 116 | if (ExternalChecks.ExternalChecksCanEditObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId) || ExternalChecks.ExternalChecksCanMoveObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId)) |
116 | { | 117 | { |
117 | ((SceneObjectGroup) ent).IsSelected = false; | ||
118 | LandChannel.SetPrimsTainted(); | 118 | LandChannel.SetPrimsTainted(); |
119 | ((SceneObjectGroup)ent).ScheduleGroupForTerseUpdate(); | 119 | ((SceneObjectGroup)ent).ScheduleGroupForTerseUpdate(); |
120 | break; | 120 | break; |