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authorJeff Ames2007-12-04 22:14:53 +0000
committerJeff Ames2007-12-04 22:14:53 +0000
commitf195725db447aad7595810a9950f656163bf1c13 (patch)
tree2d62dbd3635b008e9c41c2645fc71a6abbcc0a26 /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
parentmade log messages for known unhandled packet types shorter and yellower. add... (diff)
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keeping opensim safe for children -- made some namespace references less explicit
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index 5976fdc..f518d63 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -153,7 +153,7 @@ namespace OpenSim.Region.Environment.Scenes
153 } 153 }
154 else 154 else
155 { 155 {
156 OpenSim.Framework.Console.MainLog.Instance.Warn( 156 MainLog.Instance.Warn(
157 "Asset ID " + item.assetID + " not found for item ID " + itemID 157 "Asset ID " + item.assetID + " not found for item ID " + itemID
158 + " named " + item.inventoryName + " for an inventory item update."); 158 + " named " + item.inventoryName + " for an inventory item update.");
159 return; 159 return;
@@ -199,13 +199,13 @@ namespace OpenSim.Region.Environment.Scenes
199 } 199 }
200 else 200 else
201 { 201 {
202 OpenSim.Framework.Console.MainLog.Instance.Warn( 202 MainLog.Instance.Warn(
203 "Item ID " + itemID + " not found for an inventory item update."); 203 "Item ID " + itemID + " not found for an inventory item update.");
204 } 204 }
205 } 205 }
206 else 206 else
207 { 207 {
208 OpenSim.Framework.Console.MainLog.Instance.Warn( 208 MainLog.Instance.Warn(
209 "Agent ID " + remoteClient.AgentId + " not found for an inventory item update."); 209 "Agent ID " + remoteClient.AgentId + " not found for an inventory item update.");
210 } 210 }
211 } 211 }
@@ -439,7 +439,7 @@ namespace OpenSim.Region.Environment.Scenes
439 foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData) 439 foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData)
440 { 440 {
441 EntityBase selectedEnt = null; 441 EntityBase selectedEnt = null;
442 //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString()); 442 //MainLog.Instance.Verbose("LocalID:" + Data.ObjectLocalID.ToString());
443 foreach (EntityBase ent in Entities.Values) 443 foreach (EntityBase ent in Entities.Values)
444 { 444 {
445 if (ent.LocalId == Data.ObjectLocalID) 445 if (ent.LocalId == Data.ObjectLocalID)