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author | Justin Clarke Casey | 2008-01-07 22:11:26 +0000 |
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committer | Justin Clarke Casey | 2008-01-07 22:11:26 +0000 |
commit | 348b79d801a44086413fcf4a781ffa8c4f4b36b6 (patch) | |
tree | 6384f92a4e7eb0606fe9af1d322b20edfcecdf6b /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |
parent | * Added Tribal Media to CONTRIBUTORS.txt (diff) | |
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Trigger persistence of the scripts in a prim's inventory when that inventory is changed/updated/deleted (before the trigger only happened if the prim was moved).
This is still development code - experimental prim inventory persistence cannot yet be enabled by users.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 2e8f5f7..ed04e44 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -49,9 +49,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
49 | group.StartScripts(); | 49 | group.StartScripts(); |
50 | } | 50 | } |
51 | } | 51 | } |
52 | |||
53 | //split these method into this partial as a lot of these (hopefully) are only temporary and won't be needed once Caps is more complete | ||
54 | // or at least some of they can be moved somewhere else | ||
55 | 52 | ||
56 | /// <summary> | 53 | /// <summary> |
57 | /// Add an inventory item to an avatar's inventory. | 54 | /// Add an inventory item to an avatar's inventory. |