diff options
hooked up sdague new sqlite asset database provider to the old asset system. So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote.
Needs more testing, so if it causes problems will have to swap back to db4o.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index e5ab41f..70b34cf 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -201,9 +201,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
201 | bool fileChange = ((SceneObjectGroup)ent).GetPartInventoryFileName(remoteClient, primLocalID); | 201 | bool fileChange = ((SceneObjectGroup)ent).GetPartInventoryFileName(remoteClient, primLocalID); |
202 | if (fileChange) | 202 | if (fileChange) |
203 | { | 203 | { |
204 | if (this.AddXferFile != null) | 204 | if (this.XferManager != null) |
205 | { | 205 | { |
206 | ((SceneObjectGroup)ent).RequestInventoryFile(primLocalID, AddXferFile); | 206 | ((SceneObjectGroup)ent).RequestInventoryFile(primLocalID, XferManager); |
207 | } | 207 | } |
208 | } | 208 | } |
209 | break; | 209 | break; |