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authorMW2007-09-10 06:45:54 +0000
committerMW2007-09-10 06:45:54 +0000
commit15423539f98d47201a819e35f80b0c30ee459556 (patch)
tree3eb7831bfaaf5e0309c49f966d19869a9fe72e2b /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
parent* Fixed: Accessing xmlrpc with invalid xml data would crash the sim. (diff)
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hooked up sdague new sqlite asset database provider to the old asset system. So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote.
Needs more testing, so if it causes problems will have to swap back to db4o.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index e5ab41f..70b34cf 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -201,9 +201,9 @@ namespace OpenSim.Region.Environment.Scenes
201 bool fileChange = ((SceneObjectGroup)ent).GetPartInventoryFileName(remoteClient, primLocalID); 201 bool fileChange = ((SceneObjectGroup)ent).GetPartInventoryFileName(remoteClient, primLocalID);
202 if (fileChange) 202 if (fileChange)
203 { 203 {
204 if (this.AddXferFile != null) 204 if (this.XferManager != null)
205 { 205 {
206 ((SceneObjectGroup)ent).RequestInventoryFile(primLocalID, AddXferFile); 206 ((SceneObjectGroup)ent).RequestInventoryFile(primLocalID, XferManager);
207 } 207 }
208 } 208 }
209 break; 209 break;