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authorMW2007-07-12 13:09:39 +0000
committerMW2007-07-12 13:09:39 +0000
commit27c595c00744b9601a49b64f74b686f838e7209e (patch)
treef82bf6f83b78e6294deba922a561fa0f65609a23 /OpenSim/Region/Environment/Scenes/Primitive.cs
parentHopefully texturing prims should now work correctly. (diff)
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Cleaning up some of the CAPS functions, Asset uploads now use the new LLSDStreamhandler system.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Primitive.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Primitive.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Primitive.cs b/OpenSim/Region/Environment/Scenes/Primitive.cs
index d28e480..5cb2930 100644
--- a/OpenSim/Region/Environment/Scenes/Primitive.cs
+++ b/OpenSim/Region/Environment/Scenes/Primitive.cs
@@ -542,7 +542,7 @@ namespace OpenSim.Region.Environment.Scenes
542 LLQuaternion lRot; 542 LLQuaternion lRot;
543 lRot = new LLQuaternion(this.Rotation.x, this.Rotation.y, this.Rotation.z, this.Rotation.w); 543 lRot = new LLQuaternion(this.Rotation.x, this.Rotation.y, this.Rotation.z, this.Rotation.w);
544 544
545 remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.LocalId, this.m_Shape, lPos, lRot, new LLUUID("00000000-0000-0000-9999-000000000005"), this.m_flags, this.uuid, this.OwnerID, this.Text, this.ParentID); 545 remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.LocalId, this.m_Shape, lPos, lRot, this.m_flags, this.uuid, this.OwnerID, this.Text, this.ParentID);
546 } 546 }
547 547
548 /// <summary> 548 /// <summary>