diff options
author | Sean Dague | 2007-10-05 15:45:45 +0000 |
---|---|---|
committer | Sean Dague | 2007-10-05 15:45:45 +0000 |
commit | c3d8f1f4253f72484100394940e62f2912cbc4ff (patch) | |
tree | 8a9f237ed3c1140b4059ec121e0d4ede82eae416 /OpenSim/Region/Environment/Modules | |
parent | * So, ok, maybe renaming serialized fields on a friday wasn't the smartest of... (diff) | |
download | opensim-SC-c3d8f1f4253f72484100394940e62f2912cbc4ff.zip opensim-SC-c3d8f1f4253f72484100394940e62f2912cbc4ff.tar.gz opensim-SC-c3d8f1f4253f72484100394940e62f2912cbc4ff.tar.bz2 opensim-SC-c3d8f1f4253f72484100394940e62f2912cbc4ff.tar.xz |
getting all our line endings consistant again
Diffstat (limited to 'OpenSim/Region/Environment/Modules')
10 files changed, 420 insertions, 420 deletions
diff --git a/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs b/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs index 511b5f6..7d789f9 100644 --- a/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs +++ b/OpenSim/Region/Environment/Modules/AssetDownloadModule.cs | |||
@@ -1,7 +1,7 @@ | |||
1 | using OpenSim.Framework.Interfaces; | 1 | using OpenSim.Framework.Interfaces; |
2 | using OpenSim.Region.Environment.Interfaces; | 2 | using OpenSim.Region.Environment.Interfaces; |
3 | using OpenSim.Region.Environment.Scenes; | 3 | using OpenSim.Region.Environment.Scenes; |
4 | 4 | ||
5 | namespace OpenSim.Region.Environment.Modules | 5 | namespace OpenSim.Region.Environment.Modules |
6 | { | 6 | { |
7 | public class AssetDownloadModule : IRegionModule | 7 | public class AssetDownloadModule : IRegionModule |
@@ -9,7 +9,7 @@ namespace OpenSim.Region.Environment.Modules | |||
9 | private Scene m_scene; | 9 | private Scene m_scene; |
10 | 10 | ||
11 | public AssetDownloadModule() | 11 | public AssetDownloadModule() |
12 | { | 12 | { |
13 | } | 13 | } |
14 | 14 | ||
15 | public void Initialise(Scene scene) | 15 | public void Initialise(Scene scene) |
@@ -19,7 +19,7 @@ namespace OpenSim.Region.Environment.Modules | |||
19 | } | 19 | } |
20 | 20 | ||
21 | public void PostInitialise() | 21 | public void PostInitialise() |
22 | { | 22 | { |
23 | } | 23 | } |
24 | 24 | ||
25 | public void CloseDown() | 25 | public void CloseDown() |
diff --git a/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs b/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs index ea5f787..aaa9261 100644 --- a/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs +++ b/OpenSim/Region/Environment/Modules/AvatarProfilesModule.cs | |||
@@ -1,16 +1,16 @@ | |||
1 | using libsecondlife; | 1 | using libsecondlife; |
2 | using OpenSim.Framework.Interfaces; | 2 | using OpenSim.Framework.Interfaces; |
3 | using OpenSim.Region.Environment.Interfaces; | 3 | using OpenSim.Region.Environment.Interfaces; |
4 | using OpenSim.Region.Environment.Scenes; | 4 | using OpenSim.Region.Environment.Scenes; |
5 | 5 | ||
6 | namespace OpenSim.Region.Environment.Modules | 6 | namespace OpenSim.Region.Environment.Modules |
7 | { | 7 | { |
8 | public class AvatarProfilesModule : IRegionModule | 8 | public class AvatarProfilesModule : IRegionModule |
9 | { | 9 | { |
10 | private Scene m_scene; | 10 | private Scene m_scene; |
11 | 11 | ||
12 | public AvatarProfilesModule() | 12 | public AvatarProfilesModule() |
13 | { | 13 | { |
14 | } | 14 | } |
15 | 15 | ||
16 | public void Initialise(Scene scene) | 16 | public void Initialise(Scene scene) |
@@ -20,11 +20,11 @@ namespace OpenSim.Region.Environment.Modules | |||
20 | } | 20 | } |
21 | 21 | ||
22 | public void PostInitialise() | 22 | public void PostInitialise() |
23 | { | 23 | { |
24 | } | 24 | } |
25 | 25 | ||
26 | public void CloseDown() | 26 | public void CloseDown() |
27 | { | 27 | { |
28 | } | 28 | } |
29 | 29 | ||
30 | public string GetName() | 30 | public string GetName() |
@@ -58,7 +58,7 @@ namespace OpenSim.Region.Environment.Modules | |||
58 | string bornOn = "Before now"; | 58 | string bornOn = "Before now"; |
59 | string flAbout = "First life? What is one of those? OpenSim is my life!"; | 59 | string flAbout = "First life? What is one of those? OpenSim is my life!"; |
60 | LLUUID partner = new LLUUID("11111111-1111-0000-0000-000100bba000"); | 60 | LLUUID partner = new LLUUID("11111111-1111-0000-0000-000100bba000"); |
61 | remoteClient.SendAvatarProperties(avatarID, about, bornOn, "", flAbout, 0, LLUUID.Zero, LLUUID.Zero, "", | 61 | remoteClient.SendAvatarProperties(avatarID, about, bornOn, "", flAbout, 0, LLUUID.Zero, LLUUID.Zero, "", |
62 | partner); | 62 | partner); |
63 | } | 63 | } |
64 | } | 64 | } |
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs index 1c7b806..2eac7d6 100644 --- a/OpenSim/Region/Environment/Modules/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/ChatModule.cs | |||
@@ -1,214 +1,214 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.IO; | 2 | using System.IO; |
3 | using System.Net.Sockets; | 3 | using System.Net.Sockets; |
4 | using System.Threading; | 4 | using System.Threading; |
5 | using libsecondlife; | 5 | using libsecondlife; |
6 | using OpenSim.Framework.Interfaces; | 6 | using OpenSim.Framework.Interfaces; |
7 | using OpenSim.Framework.Utilities; | 7 | using OpenSim.Framework.Utilities; |
8 | using OpenSim.Region.Environment.Interfaces; | 8 | using OpenSim.Region.Environment.Interfaces; |
9 | using OpenSim.Region.Environment.Scenes; | 9 | using OpenSim.Region.Environment.Scenes; |
10 | 10 | ||
11 | namespace OpenSim.Region.Environment.Modules | 11 | namespace OpenSim.Region.Environment.Modules |
12 | { | 12 | { |
13 | public class ChatModule : IRegionModule, ISimChat | 13 | public class ChatModule : IRegionModule, ISimChat |
14 | { | 14 | { |
15 | private Scene m_scene; | 15 | private Scene m_scene; |
16 | 16 | ||
17 | private string m_server = "irc2.choopa.net"; | 17 | private string m_server = "irc2.choopa.net"; |
18 | 18 | ||
19 | // private int m_port = 6668; | 19 | // private int m_port = 6668; |
20 | //private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; | 20 | //private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot"; |
21 | private string m_nick = "OSimBot"; | 21 | private string m_nick = "OSimBot"; |
22 | private string m_channel = "#opensim"; | 22 | private string m_channel = "#opensim"; |
23 | 23 | ||
24 | // private NetworkStream m_stream; | 24 | // private NetworkStream m_stream; |
25 | private TcpClient m_irc; | 25 | private TcpClient m_irc; |
26 | private StreamWriter m_ircWriter; | 26 | private StreamWriter m_ircWriter; |
27 | private StreamReader m_ircReader; | 27 | private StreamReader m_ircReader; |
28 | 28 | ||
29 | // private Thread pingSender; | 29 | // private Thread pingSender; |
30 | // private Thread listener; | 30 | // private Thread listener; |
31 | 31 | ||
32 | private bool connected = false; | 32 | private bool connected = false; |
33 | 33 | ||
34 | public ChatModule() | 34 | public ChatModule() |
35 | { | 35 | { |
36 | m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); | 36 | m_nick = "OSimBot" + Util.RandomClass.Next(1, 99); |
37 | m_irc = null; | 37 | m_irc = null; |
38 | m_ircWriter = null; | 38 | m_ircWriter = null; |
39 | m_ircReader = null; | 39 | m_ircReader = null; |
40 | } | 40 | } |
41 | 41 | ||
42 | public void Initialise(Scene scene) | 42 | public void Initialise(Scene scene) |
43 | { | 43 | { |
44 | m_scene = scene; | 44 | m_scene = scene; |
45 | m_scene.EventManager.OnNewClient += NewClient; | 45 | m_scene.EventManager.OnNewClient += NewClient; |
46 | 46 | ||
47 | m_scene.RegisterModuleInterface<ISimChat>(this); | 47 | m_scene.RegisterModuleInterface<ISimChat>(this); |
48 | } | 48 | } |
49 | 49 | ||
50 | public void PostInitialise() | 50 | public void PostInitialise() |
51 | { | 51 | { |
52 | /* | 52 | /* |
53 | try | 53 | try |
54 | { | 54 | { |
55 | m_irc = new TcpClient(m_server, m_port); | 55 | m_irc = new TcpClient(m_server, m_port); |
56 | m_stream = m_irc.GetStream(); | 56 | m_stream = m_irc.GetStream(); |
57 | m_ircReader = new StreamReader(m_stream); | 57 | m_ircReader = new StreamReader(m_stream); |
58 | m_ircWriter = new StreamWriter(m_stream); | 58 | m_ircWriter = new StreamWriter(m_stream); |
59 | 59 | ||
60 | pingSender = new Thread(new ThreadStart(this.PingRun)); | 60 | pingSender = new Thread(new ThreadStart(this.PingRun)); |
61 | pingSender.Start(); | 61 | pingSender.Start(); |
62 | 62 | ||
63 | listener = new Thread(new ThreadStart(this.ListenerRun)); | 63 | listener = new Thread(new ThreadStart(this.ListenerRun)); |
64 | listener.Start(); | 64 | listener.Start(); |
65 | 65 | ||
66 | m_ircWriter.WriteLine(m_user); | 66 | m_ircWriter.WriteLine(m_user); |
67 | m_ircWriter.Flush(); | 67 | m_ircWriter.Flush(); |
68 | m_ircWriter.WriteLine("NICK " + m_nick); | 68 | m_ircWriter.WriteLine("NICK " + m_nick); |
69 | m_ircWriter.Flush(); | 69 | m_ircWriter.Flush(); |
70 | m_ircWriter.WriteLine("JOIN " + m_channel); | 70 | m_ircWriter.WriteLine("JOIN " + m_channel); |
71 | m_ircWriter.Flush(); | 71 | m_ircWriter.Flush(); |
72 | connected = true; | 72 | connected = true; |
73 | } | 73 | } |
74 | catch (Exception e) | 74 | catch (Exception e) |
75 | { | 75 | { |
76 | Console.WriteLine(e.ToString()); | 76 | Console.WriteLine(e.ToString()); |
77 | } | 77 | } |
78 | */ | 78 | */ |
79 | } | 79 | } |
80 | 80 | ||
81 | public void CloseDown() | 81 | public void CloseDown() |
82 | { | 82 | { |
83 | m_ircWriter.Close(); | 83 | m_ircWriter.Close(); |
84 | m_ircReader.Close(); | 84 | m_ircReader.Close(); |
85 | m_irc.Close(); | 85 | m_irc.Close(); |
86 | } | 86 | } |
87 | 87 | ||
88 | public string GetName() | 88 | public string GetName() |
89 | { | 89 | { |
90 | return "ChatModule"; | 90 | return "ChatModule"; |
91 | } | 91 | } |
92 | 92 | ||
93 | public bool IsSharedModule() | 93 | public bool IsSharedModule() |
94 | { | 94 | { |
95 | return false; | 95 | return false; |
96 | } | 96 | } |
97 | 97 | ||
98 | public void NewClient(IClientAPI client) | 98 | public void NewClient(IClientAPI client) |
99 | { | 99 | { |
100 | client.OnChatFromViewer += SimChat; | 100 | client.OnChatFromViewer += SimChat; |
101 | } | 101 | } |
102 | 102 | ||
103 | public void PingRun() | 103 | public void PingRun() |
104 | { | 104 | { |
105 | while (true) | 105 | while (true) |
106 | { | 106 | { |
107 | m_ircWriter.WriteLine("PING :" + m_server); | 107 | m_ircWriter.WriteLine("PING :" + m_server); |
108 | m_ircWriter.Flush(); | 108 | m_ircWriter.Flush(); |
109 | Thread.Sleep(15000); | 109 | Thread.Sleep(15000); |
110 | } | 110 | } |
111 | } | 111 | } |
112 | 112 | ||
113 | public void ListenerRun() | 113 | public void ListenerRun() |
114 | { | 114 | { |
115 | string inputLine; | 115 | string inputLine; |
116 | LLVector3 pos = new LLVector3(128, 128, 20); | 116 | LLVector3 pos = new LLVector3(128, 128, 20); |
117 | while (true) | 117 | while (true) |
118 | { | 118 | { |
119 | while ((inputLine = m_ircReader.ReadLine()) != null) | 119 | while ((inputLine = m_ircReader.ReadLine()) != null) |
120 | { | 120 | { |
121 | Console.WriteLine(inputLine); | 121 | Console.WriteLine(inputLine); |
122 | if (inputLine.Contains(m_channel)) | 122 | if (inputLine.Contains(m_channel)) |
123 | { | 123 | { |
124 | string mess = inputLine.Substring(inputLine.IndexOf(m_channel)); | 124 | string mess = inputLine.Substring(inputLine.IndexOf(m_channel)); |
125 | m_scene.Broadcast(delegate(IClientAPI client) | 125 | m_scene.Broadcast(delegate(IClientAPI client) |
126 | { | 126 | { |
127 | client.SendChatMessage( | 127 | client.SendChatMessage( |
128 | Helpers.StringToField(mess), 255, pos, "IRC:", | 128 | Helpers.StringToField(mess), 255, pos, "IRC:", |
129 | LLUUID.Zero); | 129 | LLUUID.Zero); |
130 | }); | 130 | }); |
131 | } | 131 | } |
132 | } | 132 | } |
133 | } | 133 | } |
134 | } | 134 | } |
135 | 135 | ||
136 | public void SimChat(byte[] message, byte type, int channel, LLVector3 fromPos, string fromName, | 136 | public void SimChat(byte[] message, byte type, int channel, LLVector3 fromPos, string fromName, |
137 | LLUUID fromAgentID) | 137 | LLUUID fromAgentID) |
138 | { | 138 | { |
139 | ScenePresence avatar = null; | 139 | ScenePresence avatar = null; |
140 | avatar = m_scene.GetScenePresence(fromAgentID); | 140 | avatar = m_scene.GetScenePresence(fromAgentID); |
141 | if (avatar != null) | 141 | if (avatar != null) |
142 | { | 142 | { |
143 | fromPos = avatar.AbsolutePosition; | 143 | fromPos = avatar.AbsolutePosition; |
144 | fromName = avatar.Firstname + " " + avatar.Lastname; | 144 | fromName = avatar.Firstname + " " + avatar.Lastname; |
145 | avatar = null; | 145 | avatar = null; |
146 | } | 146 | } |
147 | 147 | ||
148 | if (connected) | 148 | if (connected) |
149 | { | 149 | { |
150 | m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + ">: " + | 150 | m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + ">: " + |
151 | Util.FieldToString(message)); | 151 | Util.FieldToString(message)); |
152 | m_ircWriter.Flush(); | 152 | m_ircWriter.Flush(); |
153 | } | 153 | } |
154 | 154 | ||
155 | if (channel == 0) | 155 | if (channel == 0) |
156 | { | 156 | { |
157 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) | 157 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) |
158 | { | 158 | { |
159 | int dis = -1000; | 159 | int dis = -1000; |
160 | 160 | ||
161 | //err ??? the following code seems to be request a scenePresence when it already has a ref to it | 161 | //err ??? the following code seems to be request a scenePresence when it already has a ref to it |
162 | avatar = m_scene.GetScenePresence(presence.ControllingClient.AgentId); | 162 | avatar = m_scene.GetScenePresence(presence.ControllingClient.AgentId); |
163 | if (avatar != null) | 163 | if (avatar != null) |
164 | { | 164 | { |
165 | dis = (int) avatar.AbsolutePosition.GetDistanceTo(fromPos); | 165 | dis = (int) avatar.AbsolutePosition.GetDistanceTo(fromPos); |
166 | } | 166 | } |
167 | 167 | ||
168 | switch (type) | 168 | switch (type) |
169 | { | 169 | { |
170 | case 0: // Whisper | 170 | case 0: // Whisper |
171 | if ((dis < 10) && (dis > -10)) | 171 | if ((dis < 10) && (dis > -10)) |
172 | { | 172 | { |
173 | //should change so the message is sent through the avatar rather than direct to the ClientView | 173 | //should change so the message is sent through the avatar rather than direct to the ClientView |
174 | presence.ControllingClient.SendChatMessage(message, | 174 | presence.ControllingClient.SendChatMessage(message, |
175 | type, | 175 | type, |
176 | fromPos, | 176 | fromPos, |
177 | fromName, | 177 | fromName, |
178 | fromAgentID); | 178 | fromAgentID); |
179 | } | 179 | } |
180 | break; | 180 | break; |
181 | case 1: // Say | 181 | case 1: // Say |
182 | if ((dis < 30) && (dis > -30)) | 182 | if ((dis < 30) && (dis > -30)) |
183 | { | 183 | { |
184 | //Console.WriteLine("sending chat"); | 184 | //Console.WriteLine("sending chat"); |
185 | presence.ControllingClient.SendChatMessage(message, | 185 | presence.ControllingClient.SendChatMessage(message, |
186 | type, | 186 | type, |
187 | fromPos, | 187 | fromPos, |
188 | fromName, | 188 | fromName, |
189 | fromAgentID); | 189 | fromAgentID); |
190 | } | 190 | } |
191 | break; | 191 | break; |
192 | case 2: // Shout | 192 | case 2: // Shout |
193 | if ((dis < 100) && (dis > -100)) | 193 | if ((dis < 100) && (dis > -100)) |
194 | { | 194 | { |
195 | presence.ControllingClient.SendChatMessage(message, | 195 | presence.ControllingClient.SendChatMessage(message, |
196 | type, | 196 | type, |
197 | fromPos, | 197 | fromPos, |
198 | fromName, | 198 | fromName, |
199 | fromAgentID); | 199 | fromAgentID); |
200 | } | 200 | } |
201 | break; | 201 | break; |
202 | 202 | ||
203 | case 0xff: // Broadcast | 203 | case 0xff: // Broadcast |
204 | presence.ControllingClient.SendChatMessage(message, type, | 204 | presence.ControllingClient.SendChatMessage(message, type, |
205 | fromPos, | 205 | fromPos, |
206 | fromName, | 206 | fromName, |
207 | fromAgentID); | 207 | fromAgentID); |
208 | break; | 208 | break; |
209 | } | 209 | } |
210 | }); | 210 | }); |
211 | } | 211 | } |
212 | } | 212 | } |
213 | } | 213 | } |
214 | } \ No newline at end of file | 214 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs index 0fd03d3..5f8824c 100644 --- a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs +++ b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs | |||
@@ -1,157 +1,157 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using libsecondlife; | 3 | using libsecondlife; |
4 | using OpenSim.Framework.Types; | 4 | using OpenSim.Framework.Types; |
5 | using OpenSim.Framework.Utilities; | 5 | using OpenSim.Framework.Utilities; |
6 | using OpenSim.Region.Environment.Interfaces; | 6 | using OpenSim.Region.Environment.Interfaces; |
7 | using OpenSim.Region.Environment.Scenes; | 7 | using OpenSim.Region.Environment.Scenes; |
8 | 8 | ||
9 | namespace OpenSim.Region.Environment.Modules | 9 | namespace OpenSim.Region.Environment.Modules |
10 | { | 10 | { |
11 | public class DynamicTextureModule : IRegionModule, IDynamicTextureManager | 11 | public class DynamicTextureModule : IRegionModule, IDynamicTextureManager |
12 | { | 12 | { |
13 | private Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); | 13 | private Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); |
14 | 14 | ||
15 | private Dictionary<string, IDynamicTextureRender> RenderPlugins = | 15 | private Dictionary<string, IDynamicTextureRender> RenderPlugins = |
16 | new Dictionary<string, IDynamicTextureRender>(); | 16 | new Dictionary<string, IDynamicTextureRender>(); |
17 | 17 | ||
18 | private Dictionary<LLUUID, DynamicTextureUpdater> Updaters = new Dictionary<LLUUID, DynamicTextureUpdater>(); | 18 | private Dictionary<LLUUID, DynamicTextureUpdater> Updaters = new Dictionary<LLUUID, DynamicTextureUpdater>(); |
19 | 19 | ||
20 | public void Initialise(Scene scene) | 20 | public void Initialise(Scene scene) |
21 | { | 21 | { |
22 | if (!RegisteredScenes.ContainsKey(scene.RegionInfo.SimUUID)) | 22 | if (!RegisteredScenes.ContainsKey(scene.RegionInfo.SimUUID)) |
23 | { | 23 | { |
24 | RegisteredScenes.Add(scene.RegionInfo.SimUUID, scene); | 24 | RegisteredScenes.Add(scene.RegionInfo.SimUUID, scene); |
25 | scene.RegisterModuleInterface<IDynamicTextureManager>(this); | 25 | scene.RegisterModuleInterface<IDynamicTextureManager>(this); |
26 | } | 26 | } |
27 | } | 27 | } |
28 | 28 | ||
29 | public void PostInitialise() | 29 | public void PostInitialise() |
30 | { | 30 | { |
31 | } | 31 | } |
32 | 32 | ||
33 | public void CloseDown() | 33 | public void CloseDown() |
34 | { | 34 | { |
35 | } | 35 | } |
36 | 36 | ||
37 | public string GetName() | 37 | public string GetName() |
38 | { | 38 | { |
39 | return "DynamicTextureModule"; | 39 | return "DynamicTextureModule"; |
40 | } | 40 | } |
41 | 41 | ||
42 | public bool IsSharedModule() | 42 | public bool IsSharedModule() |
43 | { | 43 | { |
44 | return true; | 44 | return true; |
45 | } | 45 | } |
46 | 46 | ||
47 | public void RegisterRender(string handleType, IDynamicTextureRender render) | 47 | public void RegisterRender(string handleType, IDynamicTextureRender render) |
48 | { | 48 | { |
49 | if (!RenderPlugins.ContainsKey(handleType)) | 49 | if (!RenderPlugins.ContainsKey(handleType)) |
50 | { | 50 | { |
51 | RenderPlugins.Add(handleType, render); | 51 | RenderPlugins.Add(handleType, render); |
52 | } | 52 | } |
53 | } | 53 | } |
54 | 54 | ||
55 | public void ReturnData(LLUUID id, byte[] data) | 55 | public void ReturnData(LLUUID id, byte[] data) |
56 | { | 56 | { |
57 | if (Updaters.ContainsKey(id)) | 57 | if (Updaters.ContainsKey(id)) |
58 | { | 58 | { |
59 | DynamicTextureUpdater updater = Updaters[id]; | 59 | DynamicTextureUpdater updater = Updaters[id]; |
60 | if (RegisteredScenes.ContainsKey(updater.SimUUID)) | 60 | if (RegisteredScenes.ContainsKey(updater.SimUUID)) |
61 | { | 61 | { |
62 | Scene scene = RegisteredScenes[updater.SimUUID]; | 62 | Scene scene = RegisteredScenes[updater.SimUUID]; |
63 | updater.DataReceived(data, scene); | 63 | updater.DataReceived(data, scene); |
64 | } | 64 | } |
65 | } | 65 | } |
66 | } | 66 | } |
67 | 67 | ||
68 | public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, | 68 | public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, |
69 | string extraParams, int updateTimer) | 69 | string extraParams, int updateTimer) |
70 | { | 70 | { |
71 | Console.WriteLine("dynamic texture being created: " + url + " of type " + contentType); | 71 | Console.WriteLine("dynamic texture being created: " + url + " of type " + contentType); |
72 | if (RenderPlugins.ContainsKey(contentType)) | 72 | if (RenderPlugins.ContainsKey(contentType)) |
73 | { | 73 | { |
74 | DynamicTextureUpdater updater = new DynamicTextureUpdater(); | 74 | DynamicTextureUpdater updater = new DynamicTextureUpdater(); |
75 | updater.SimUUID = simID; | 75 | updater.SimUUID = simID; |
76 | updater.PrimID = primID; | 76 | updater.PrimID = primID; |
77 | updater.ContentType = contentType; | 77 | updater.ContentType = contentType; |
78 | updater.Url = url; | 78 | updater.Url = url; |
79 | updater.UpdateTimer = updateTimer; | 79 | updater.UpdateTimer = updateTimer; |
80 | updater.UpdaterID = LLUUID.Random(); | 80 | updater.UpdaterID = LLUUID.Random(); |
81 | updater.Params = extraParams; | 81 | updater.Params = extraParams; |
82 | 82 | ||
83 | if (!Updaters.ContainsKey(updater.UpdaterID)) | 83 | if (!Updaters.ContainsKey(updater.UpdaterID)) |
84 | { | 84 | { |
85 | Updaters.Add(updater.UpdaterID, updater); | 85 | Updaters.Add(updater.UpdaterID, updater); |
86 | } | 86 | } |
87 | 87 | ||
88 | RenderPlugins[contentType].AsyncConvertUrl(updater.UpdaterID, url, extraParams); | 88 | RenderPlugins[contentType].AsyncConvertUrl(updater.UpdaterID, url, extraParams); |
89 | return updater.UpdaterID; | 89 | return updater.UpdaterID; |
90 | } | 90 | } |
91 | return LLUUID.Zero; | 91 | return LLUUID.Zero; |
92 | } | 92 | } |
93 | 93 | ||
94 | public LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, | 94 | public LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, |
95 | string extraParams, int updateTimer) | 95 | string extraParams, int updateTimer) |
96 | { | 96 | { |
97 | if (RenderPlugins.ContainsKey(contentType)) | 97 | if (RenderPlugins.ContainsKey(contentType)) |
98 | { | 98 | { |
99 | DynamicTextureUpdater updater = new DynamicTextureUpdater(); | 99 | DynamicTextureUpdater updater = new DynamicTextureUpdater(); |
100 | updater.SimUUID = simID; | 100 | updater.SimUUID = simID; |
101 | updater.PrimID = primID; | 101 | updater.PrimID = primID; |
102 | updater.ContentType = contentType; | 102 | updater.ContentType = contentType; |
103 | updater.BodyData = data; | 103 | updater.BodyData = data; |
104 | updater.UpdateTimer = updateTimer; | 104 | updater.UpdateTimer = updateTimer; |
105 | updater.UpdaterID = LLUUID.Random(); | 105 | updater.UpdaterID = LLUUID.Random(); |
106 | updater.Params = extraParams; | 106 | updater.Params = extraParams; |
107 | 107 | ||
108 | if (!Updaters.ContainsKey(updater.UpdaterID)) | 108 | if (!Updaters.ContainsKey(updater.UpdaterID)) |
109 | { | 109 | { |
110 | Updaters.Add(updater.UpdaterID, updater); | 110 | Updaters.Add(updater.UpdaterID, updater); |
111 | } | 111 | } |
112 | 112 | ||
113 | RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams); | 113 | RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams); |
114 | return updater.UpdaterID; | 114 | return updater.UpdaterID; |
115 | } | 115 | } |
116 | return LLUUID.Zero; | 116 | return LLUUID.Zero; |
117 | } | 117 | } |
118 | 118 | ||
119 | public class DynamicTextureUpdater | 119 | public class DynamicTextureUpdater |
120 | { | 120 | { |
121 | public LLUUID SimUUID; | 121 | public LLUUID SimUUID; |
122 | public LLUUID UpdaterID; | 122 | public LLUUID UpdaterID; |
123 | public string ContentType; | 123 | public string ContentType; |
124 | public string Url; | 124 | public string Url; |
125 | public string BodyData; | 125 | public string BodyData; |
126 | public LLUUID PrimID; | 126 | public LLUUID PrimID; |
127 | public int UpdateTimer; | 127 | public int UpdateTimer; |
128 | public LLUUID LastAssetID; | 128 | public LLUUID LastAssetID; |
129 | public string Params; | 129 | public string Params; |
130 | 130 | ||
131 | public DynamicTextureUpdater() | 131 | public DynamicTextureUpdater() |
132 | { | 132 | { |
133 | LastAssetID = LLUUID.Zero; | 133 | LastAssetID = LLUUID.Zero; |
134 | UpdateTimer = 0; | 134 | UpdateTimer = 0; |
135 | BodyData = null; | 135 | BodyData = null; |
136 | } | 136 | } |
137 | 137 | ||
138 | public void DataReceived(byte[] data, Scene scene) | 138 | public void DataReceived(byte[] data, Scene scene) |
139 | { | 139 | { |
140 | //TODO delete the last asset(data), if it was a dynamic texture | 140 | //TODO delete the last asset(data), if it was a dynamic texture |
141 | 141 | ||
142 | AssetBase asset = new AssetBase(); | 142 | AssetBase asset = new AssetBase(); |
143 | asset.FullID = LLUUID.Random(); | 143 | asset.FullID = LLUUID.Random(); |
144 | asset.Data = data; | 144 | asset.Data = data; |
145 | asset.Name = "DynamicImage" + Util.RandomClass.Next(1, 10000); | 145 | asset.Name = "DynamicImage" + Util.RandomClass.Next(1, 10000); |
146 | asset.Type = 0; | 146 | asset.Type = 0; |
147 | scene.commsManager.AssetCache.AddAsset(asset); | 147 | scene.commsManager.AssetCache.AddAsset(asset); |
148 | 148 | ||
149 | LastAssetID = asset.FullID; | 149 | LastAssetID = asset.FullID; |
150 | 150 | ||
151 | SceneObjectPart part = scene.GetSceneObjectPart(PrimID); | 151 | SceneObjectPart part = scene.GetSceneObjectPart(PrimID); |
152 | part.Shape.TextureEntry = new LLObject.TextureEntry(asset.FullID).ToBytes(); | 152 | part.Shape.TextureEntry = new LLObject.TextureEntry(asset.FullID).ToBytes(); |
153 | part.ScheduleFullUpdate(); | 153 | part.ScheduleFullUpdate(); |
154 | } | 154 | } |
155 | } | 155 | } |
156 | } | 156 | } |
157 | } \ No newline at end of file | 157 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/FriendsModule.cs b/OpenSim/Region/Environment/Modules/FriendsModule.cs index c2a7291..767b4b0 100644 --- a/OpenSim/Region/Environment/Modules/FriendsModule.cs +++ b/OpenSim/Region/Environment/Modules/FriendsModule.cs | |||
@@ -1,6 +1,6 @@ | |||
1 | using OpenSim.Region.Environment.Interfaces; | 1 | using OpenSim.Region.Environment.Interfaces; |
2 | using OpenSim.Region.Environment.Scenes; | 2 | using OpenSim.Region.Environment.Scenes; |
3 | 3 | ||
4 | namespace OpenSim.Region.Environment.Modules | 4 | namespace OpenSim.Region.Environment.Modules |
5 | { | 5 | { |
6 | public class FriendsModule : IRegionModule | 6 | public class FriendsModule : IRegionModule |
@@ -13,7 +13,7 @@ namespace OpenSim.Region.Environment.Modules | |||
13 | } | 13 | } |
14 | 14 | ||
15 | public void PostInitialise() | 15 | public void PostInitialise() |
16 | { | 16 | { |
17 | } | 17 | } |
18 | 18 | ||
19 | public void CloseDown() | 19 | public void CloseDown() |
diff --git a/OpenSim/Region/Environment/Modules/GroupsModule.cs b/OpenSim/Region/Environment/Modules/GroupsModule.cs index dcef2c5..fa5804e 100644 --- a/OpenSim/Region/Environment/Modules/GroupsModule.cs +++ b/OpenSim/Region/Environment/Modules/GroupsModule.cs | |||
@@ -1,6 +1,6 @@ | |||
1 | using OpenSim.Region.Environment.Interfaces; | 1 | using OpenSim.Region.Environment.Interfaces; |
2 | using OpenSim.Region.Environment.Scenes; | 2 | using OpenSim.Region.Environment.Scenes; |
3 | 3 | ||
4 | namespace OpenSim.Region.Environment.Modules | 4 | namespace OpenSim.Region.Environment.Modules |
5 | { | 5 | { |
6 | public class GroupsModule : IRegionModule | 6 | public class GroupsModule : IRegionModule |
@@ -13,7 +13,7 @@ namespace OpenSim.Region.Environment.Modules | |||
13 | } | 13 | } |
14 | 14 | ||
15 | public void PostInitialise() | 15 | public void PostInitialise() |
16 | { | 16 | { |
17 | } | 17 | } |
18 | 18 | ||
19 | public void CloseDown() | 19 | public void CloseDown() |
diff --git a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs index 14f2b65..44cb3d5 100644 --- a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs +++ b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs | |||
@@ -1,6 +1,6 @@ | |||
1 | using OpenSim.Region.Environment.Interfaces; | 1 | using OpenSim.Region.Environment.Interfaces; |
2 | using OpenSim.Region.Environment.Scenes; | 2 | using OpenSim.Region.Environment.Scenes; |
3 | 3 | ||
4 | namespace OpenSim.Region.Environment.Modules | 4 | namespace OpenSim.Region.Environment.Modules |
5 | { | 5 | { |
6 | public class InstantMessageModule : IRegionModule | 6 | public class InstantMessageModule : IRegionModule |
@@ -13,7 +13,7 @@ namespace OpenSim.Region.Environment.Modules | |||
13 | } | 13 | } |
14 | 14 | ||
15 | public void PostInitialise() | 15 | public void PostInitialise() |
16 | { | 16 | { |
17 | } | 17 | } |
18 | 18 | ||
19 | public void CloseDown() | 19 | public void CloseDown() |
diff --git a/OpenSim/Region/Environment/Modules/InventoryModule.cs b/OpenSim/Region/Environment/Modules/InventoryModule.cs index 40bd37e..527731d 100644 --- a/OpenSim/Region/Environment/Modules/InventoryModule.cs +++ b/OpenSim/Region/Environment/Modules/InventoryModule.cs | |||
@@ -1,6 +1,6 @@ | |||
1 | using OpenSim.Region.Environment.Interfaces; | 1 | using OpenSim.Region.Environment.Interfaces; |
2 | using OpenSim.Region.Environment.Scenes; | 2 | using OpenSim.Region.Environment.Scenes; |
3 | 3 | ||
4 | namespace OpenSim.Region.Environment.Modules | 4 | namespace OpenSim.Region.Environment.Modules |
5 | { | 5 | { |
6 | public class InventoryModule : IRegionModule | 6 | public class InventoryModule : IRegionModule |
@@ -13,7 +13,7 @@ namespace OpenSim.Region.Environment.Modules | |||
13 | } | 13 | } |
14 | 14 | ||
15 | public void PostInitialise() | 15 | public void PostInitialise() |
16 | { | 16 | { |
17 | } | 17 | } |
18 | 18 | ||
19 | public void CloseDown() | 19 | public void CloseDown() |
diff --git a/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs index f107d77..38c7d9b 100644 --- a/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs +++ b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs | |||
@@ -1,8 +1,8 @@ | |||
1 | using libsecondlife; | 1 | using libsecondlife; |
2 | using OpenSim.Framework.Interfaces; | 2 | using OpenSim.Framework.Interfaces; |
3 | using OpenSim.Region.Environment.Interfaces; | 3 | using OpenSim.Region.Environment.Interfaces; |
4 | using OpenSim.Region.Environment.Scenes; | 4 | using OpenSim.Region.Environment.Scenes; |
5 | 5 | ||
6 | namespace OpenSim.Region.Environment.Modules | 6 | namespace OpenSim.Region.Environment.Modules |
7 | { | 7 | { |
8 | public class TextureDownloadModule : IRegionModule | 8 | public class TextureDownloadModule : IRegionModule |
@@ -10,7 +10,7 @@ namespace OpenSim.Region.Environment.Modules | |||
10 | private Scene m_scene; | 10 | private Scene m_scene; |
11 | 11 | ||
12 | public TextureDownloadModule() | 12 | public TextureDownloadModule() |
13 | { | 13 | { |
14 | } | 14 | } |
15 | 15 | ||
16 | public void Initialise(Scene scene) | 16 | public void Initialise(Scene scene) |
@@ -20,7 +20,7 @@ namespace OpenSim.Region.Environment.Modules | |||
20 | } | 20 | } |
21 | 21 | ||
22 | public void PostInitialise() | 22 | public void PostInitialise() |
23 | { | 23 | { |
24 | } | 24 | } |
25 | 25 | ||
26 | public void CloseDown() | 26 | public void CloseDown() |
@@ -42,7 +42,7 @@ namespace OpenSim.Region.Environment.Modules | |||
42 | } | 42 | } |
43 | 43 | ||
44 | public void TextureAssetCallback(LLUUID texture, byte[] data) | 44 | public void TextureAssetCallback(LLUUID texture, byte[] data) |
45 | { | 45 | { |
46 | } | 46 | } |
47 | } | 47 | } |
48 | } \ No newline at end of file | 48 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/XferModule.cs b/OpenSim/Region/Environment/Modules/XferModule.cs index 7f8c5c1..9f93c1e 100644 --- a/OpenSim/Region/Environment/Modules/XferModule.cs +++ b/OpenSim/Region/Environment/Modules/XferModule.cs | |||
@@ -1,10 +1,10 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using libsecondlife; | 3 | using libsecondlife; |
4 | using OpenSim.Framework.Interfaces; | 4 | using OpenSim.Framework.Interfaces; |
5 | using OpenSim.Region.Environment.Interfaces; | 5 | using OpenSim.Region.Environment.Interfaces; |
6 | using OpenSim.Region.Environment.Scenes; | 6 | using OpenSim.Region.Environment.Scenes; |
7 | 7 | ||
8 | namespace OpenSim.Region.Environment.Modules | 8 | namespace OpenSim.Region.Environment.Modules |
9 | { | 9 | { |
10 | public class XferModule : IRegionModule, IXfer | 10 | public class XferModule : IRegionModule, IXfer |
@@ -15,7 +15,7 @@ namespace OpenSim.Region.Environment.Modules | |||
15 | private Scene m_scene; | 15 | private Scene m_scene; |
16 | 16 | ||
17 | public XferModule() | 17 | public XferModule() |
18 | { | 18 | { |
19 | } | 19 | } |
20 | 20 | ||
21 | public void Initialise(Scene scene) | 21 | public void Initialise(Scene scene) |
@@ -27,11 +27,11 @@ namespace OpenSim.Region.Environment.Modules | |||
27 | } | 27 | } |
28 | 28 | ||
29 | public void PostInitialise() | 29 | public void PostInitialise() |
30 | { | 30 | { |
31 | } | 31 | } |
32 | 32 | ||
33 | public void CloseDown() | 33 | public void CloseDown() |
34 | { | 34 | { |
35 | } | 35 | } |
36 | 36 | ||
37 | public string GetName() | 37 | public string GetName() |
@@ -119,7 +119,7 @@ namespace OpenSim.Region.Environment.Modules | |||
119 | } | 119 | } |
120 | 120 | ||
121 | public XferDownLoad() | 121 | public XferDownLoad() |
122 | { | 122 | { |
123 | } | 123 | } |
124 | 124 | ||
125 | public void StartSend() | 125 | public void StartSend() |