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author | Justin Clarke Casey | 2008-05-24 19:21:57 +0000 |
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committer | Justin Clarke Casey | 2008-05-24 19:21:57 +0000 |
commit | dd4100db4c5b221b4feba4f873f40407d50fd4e1 (patch) | |
tree | f9149ae68b3c3e0b6a60f123e0299f588967f8dc /OpenSim/Region/Environment/Modules/World | |
parent | * If the SVN build version is not available, state this in the About box expl... (diff) | |
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* Get the xml2 entities serialization representation in the archiver module
* Not yet reusing serialization module - this will happen in the future
* No user functionality yet
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs | 56 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Archiver/IRegionArchiver.cs | 8 |
2 files changed, 54 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs index cba04c4..ce78f21 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs | |||
@@ -26,7 +26,9 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using OpenSim.Region.Environment.Interfaces; | 28 | using OpenSim.Region.Environment.Interfaces; |
29 | using OpenSim.Region.Environment.Modules.World.Serialiser; | ||
29 | using OpenSim.Region.Environment.Scenes; | 30 | using OpenSim.Region.Environment.Scenes; |
31 | using System.Collections.Generic; | ||
30 | using System.Reflection; | 32 | using System.Reflection; |
31 | using log4net; | 33 | using log4net; |
32 | using Nini.Config; | 34 | using Nini.Config; |
@@ -39,32 +41,76 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
39 | public class ArchiverModule : IRegionModule, IRegionArchiver | 41 | public class ArchiverModule : IRegionModule, IRegionArchiver |
40 | { | 42 | { |
41 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
44 | |||
45 | /// <summary> | ||
46 | /// Scene to which this module belongs | ||
47 | /// </summary> | ||
48 | /// <param name="scene"></param> | ||
49 | /// <param name="source"></param> | ||
50 | private Scene m_scene; | ||
42 | 51 | ||
43 | public string Name { get { return "ArchiverModule"; } } | 52 | public string Name { get { return "ArchiverModule"; } } |
44 | 53 | ||
45 | public bool IsSharedModule { get { return true; } } | 54 | public bool IsSharedModule { get { return false; } } |
46 | 55 | ||
47 | public void Initialise(Scene scene, IConfigSource source) | 56 | public void Initialise(Scene scene, IConfigSource source) |
48 | { | 57 | { |
49 | scene.RegisterModuleInterface<IRegionArchiver>(this); | 58 | m_scene = scene; |
59 | |||
60 | m_scene.RegisterModuleInterface<IRegionArchiver>(this); | ||
50 | } | 61 | } |
51 | 62 | ||
52 | public void PostInitialise() | 63 | public void PostInitialise() |
53 | { | 64 | { |
54 | } | 65 | } |
55 | 66 | ||
56 | public void Close() | 67 | public void Close() |
57 | { | 68 | { |
58 | } | 69 | } |
59 | 70 | ||
60 | public void ArchiveRegion(Scene scene, string savePath) | 71 | public void ArchiveRegion(string savePath) |
61 | { | 72 | { |
62 | m_log.Warn("[ARCHIVER]: Archive region not yet implemented"); | 73 | m_log.Warn("[ARCHIVER]: Archive region not yet implemented"); |
74 | |||
75 | List<EntityBase> entities = m_scene.GetEntities(); | ||
76 | string serEntities = SerializeObjects(entities); | ||
77 | |||
78 | if (serEntities != null && serEntities.Length > 0) | ||
79 | { | ||
80 | m_log.DebugFormat("[ARCHIVER]: Successfully got serialization for {0} entities", entities.Count); | ||
81 | } | ||
63 | } | 82 | } |
64 | 83 | ||
65 | public void DearchiveRegion(Scene scene, string loadPath) | 84 | public void DearchiveRegion(string loadPath) |
66 | { | 85 | { |
67 | m_log.Warn("[ARCHIVER]: Dearchive region not yet implemented"); | 86 | m_log.Warn("[ARCHIVER]: Dearchive region not yet implemented"); |
68 | } | 87 | } |
88 | |||
89 | /// <summary> | ||
90 | /// Get an xml representation of the given scene objects. | ||
91 | /// </summary> | ||
92 | /// <param name="scene"></param> | ||
93 | /// <returns></returns> | ||
94 | private static string SerializeObjects(List<EntityBase> entities) | ||
95 | { | ||
96 | string serialization = "<scene>"; | ||
97 | |||
98 | List<string> serObjects = new List<string>(); | ||
99 | |||
100 | foreach (EntityBase ent in entities) | ||
101 | { | ||
102 | if (ent is SceneObjectGroup) | ||
103 | { | ||
104 | serObjects.Add(((SceneObjectGroup) ent).ToXmlString2()); | ||
105 | } | ||
106 | } | ||
107 | |||
108 | foreach (string serObject in serObjects) | ||
109 | serialization += serObject; | ||
110 | |||
111 | serialization += "</scene>"; | ||
112 | |||
113 | return serialization; | ||
114 | } | ||
69 | } | 115 | } |
70 | } \ No newline at end of file | 116 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/IRegionArchiver.cs b/OpenSim/Region/Environment/Modules/World/Archiver/IRegionArchiver.cs index 1cebb50..485cf02 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/IRegionArchiver.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/IRegionArchiver.cs | |||
@@ -35,17 +35,15 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
35 | public interface IRegionArchiver | 35 | public interface IRegionArchiver |
36 | { | 36 | { |
37 | /// <summary> | 37 | /// <summary> |
38 | /// Archive a region to the given path | 38 | /// Archive the region to the given path |
39 | /// </summary> | 39 | /// </summary> |
40 | /// <param name="scene"></param> | ||
41 | /// <param name="savePath"></param> | 40 | /// <param name="savePath"></param> |
42 | void ArchiveRegion(Scene scene, string savePath); | 41 | void ArchiveRegion(string savePath); |
43 | 42 | ||
44 | /// <summary> | 43 | /// <summary> |
45 | /// Dearchive the given region archive into the scene | 44 | /// Dearchive the given region archive into the scene |
46 | /// </summary> | 45 | /// </summary> |
47 | /// <param name="scene"></param> | ||
48 | /// <param name="loadPath"></param> | 46 | /// <param name="loadPath"></param> |
49 | void DearchiveRegion(Scene scene, string loadPath); | 47 | void DearchiveRegion(string loadPath); |
50 | } | 48 | } |
51 | } | 49 | } |