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author | Justin Clarke Casey | 2008-10-27 14:27:45 +0000 |
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committer | Justin Clarke Casey | 2008-10-27 14:27:45 +0000 |
commit | 0d69e06779e23f10aba1a6bc38c1074ce3e133fc (patch) | |
tree | 9202255aa4450b50410bf990e5718df2efcf4bc0 /OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs | |
parent | Update svn properties, minor formatting cleanup. (diff) | |
download | opensim-SC-0d69e06779e23f10aba1a6bc38c1074ce3e133fc.zip opensim-SC-0d69e06779e23f10aba1a6bc38c1074ce3e133fc.tar.gz opensim-SC-0d69e06779e23f10aba1a6bc38c1074ce3e133fc.tar.bz2 opensim-SC-0d69e06779e23f10aba1a6bc38c1074ce3e133fc.tar.xz |
* Temporarily revert terrain changes in r6976 and reinstate unit test from r6977.
* If a change is going to affect a unit test, then please could we change the unit test at the same time? Otherwise this will never get done
* It also seems a bad idea to disable tests which start failing unless there's a very good reason
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs b/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs index 4d9cf61..5b4bc8c 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs | |||
@@ -34,34 +34,34 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Tests | |||
34 | [TestFixture] | 34 | [TestFixture] |
35 | public class TerrainTest | 35 | public class TerrainTest |
36 | { | 36 | { |
37 | // [Test] | 37 | [Test] |
38 | // public void BrushTest() | 38 | public void BrushTest() |
39 | // { | 39 | { |
40 | // TerrainChannel map = new TerrainChannel(256, 256); | 40 | TerrainChannel map = new TerrainChannel(256, 256); |
41 | // bool[,] allowMask = new bool[map.Width,map.Height]; | 41 | bool[,] allowMask = new bool[map.Width,map.Height]; |
42 | // int x; | 42 | int x; |
43 | // int y; | 43 | int y; |
44 | // for (x=0; x<map.Width; x++) | 44 | for (x=0; x<map.Width; x++) |
45 | // { | 45 | { |
46 | // for (y=0; y<map.Height; y++) | 46 | for (y=0; y<map.Height; y++) |
47 | // { | 47 | { |
48 | // allowMask[x,y] = true; | 48 | allowMask[x,y] = true; |
49 | // } | 49 | } |
50 | // } | 50 | } |
51 | // | 51 | |
52 | // ITerrainPaintableEffect effect = new RaiseSphere(); | 52 | ITerrainPaintableEffect effect = new RaiseSphere(); |
53 | // | 53 | |
54 | // effect.PaintEffect(map, allowMask, 128.0, 128.0, 23.0, 100, 0.1); | 54 | effect.PaintEffect(map, allowMask, 128.0, 128.0, 23.0, 100, 0.1); |
55 | // Assert.That(map[128, 128] > 0.0, "Raise brush not raising values."); | 55 | Assert.That(map[128, 128] > 0.0, "Raise brush not raising values."); |
56 | // Assert.That(map[0, 128] > 0.0, "Raise brush lowering edge values."); | 56 | Assert.That(map[0, 128] > 0.0, "Raise brush lowering edge values."); |
57 | // | 57 | |
58 | // map = new TerrainChannel(256, 256); | 58 | map = new TerrainChannel(256, 256); |
59 | // effect = new LowerSphere(); | 59 | effect = new LowerSphere(); |
60 | // | 60 | |
61 | // effect.PaintEffect(map, allowMask, 128.0, 128.0, -1, 100, 0.1); | 61 | effect.PaintEffect(map, allowMask, 128.0, 128.0, -1, 100, 0.1); |
62 | // Assert.That(map[128, 128] < 0.0, "Lower not lowering values."); | 62 | Assert.That(map[128, 128] < 0.0, "Lower not lowering values."); |
63 | // Assert.That(map[0, 128] < 0.0, "Lower brush affecting edge values."); | 63 | Assert.That(map[0, 128] < 0.0, "Lower brush affecting edge values."); |
64 | // } | 64 | } |
65 | 65 | ||
66 | [Test] | 66 | [Test] |
67 | public void TerrainChannelTest() | 67 | public void TerrainChannelTest() |