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authorCharles Krinke2008-10-06 00:58:43 +0000
committerCharles Krinke2008-10-06 00:58:43 +0000
commite575ef7ad2245aad17f57273f6bd7b774f99f057 (patch)
treea85fd727bac7f3d39259df3aaea6c93f3f32ba05 /OpenSim/Region/Environment/Modules/World/Terrain/Effects
parentMantis#2336. Thank you kindly, Ralphos for a patch that: (diff)
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Revert r6697 patch as the build fails.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Terrain/Effects')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs6
1 files changed, 2 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs b/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs
index c5e99b5..399287d 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs
@@ -41,7 +41,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects
41 bool[,] cliffMask = new bool[map.Width,map.Height]; 41 bool[,] cliffMask = new bool[map.Width,map.Height];
42 bool[,] channelMask = new bool[map.Width,map.Height]; 42 bool[,] channelMask = new bool[map.Width,map.Height];
43 bool[,] smoothMask = new bool[map.Width,map.Height]; 43 bool[,] smoothMask = new bool[map.Width,map.Height];
44 bool[,] allowMask = new bool[map.Width,map.Height];
45 44
46 Console.WriteLine("S1"); 45 Console.WriteLine("S1");
47 46
@@ -53,7 +52,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects
53 { 52 {
54 Console.Write("."); 53 Console.Write(".");
55 smoothMask[x, y] = true; 54 smoothMask[x, y] = true;
56 allowMask[x,y] = true;
57 55
58 // Start underwater 56 // Start underwater
59 map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 5; 57 map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 5;
@@ -79,7 +77,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects
79 for (y = 0; y < map.Height; y++) 77 for (y = 0; y < map.Height; y++)
80 { 78 {
81 if (cliffMask[x, y]) 79 if (cliffMask[x, y])
82 eroder.PaintEffect(map, allowMask, x, y, -1, 4, 0.1); 80 eroder.PaintEffect(map, x, y, 4, 0.1);
83 } 81 }
84 } 82 }
85 83
@@ -121,4 +119,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects
121 } 119 }
122 } 120 }
123 } 121 }
124} 122} \ No newline at end of file