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author | Jeff Ames | 2008-06-04 09:59:27 +0000 |
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committer | Jeff Ames | 2008-06-04 09:59:27 +0000 |
commit | 4ec4e16c809cf86a63b736d2b7b6ad7291595a5f (patch) | |
tree | cfa896ef9057228171e2ee39c4807060101ba90b /OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs | |
parent | * If a ThreadAbortException reaches AuthUser() then let it pass through unmol... (diff) | |
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Formatting cleanup, minor refactoring, svn properties.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs index b7ed9f9..e0d2add 100644 --- a/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs +++ b/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs | |||
@@ -34,30 +34,30 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser | |||
34 | { | 34 | { |
35 | public interface IRegionSerialiser | 35 | public interface IRegionSerialiser |
36 | { | 36 | { |
37 | List<string> SerialiseRegion(Scene scene, string saveDir); | 37 | List<string> SerialiseRegion(Scene scene, string saveDir); |
38 | 38 | ||
39 | void LoadPrimsFromXml(Scene scene, string fileName, bool newIDS, LLVector3 loadOffset); | 39 | void LoadPrimsFromXml(Scene scene, string fileName, bool newIDS, LLVector3 loadOffset); |
40 | 40 | ||
41 | void SavePrimsToXml(Scene scene, string fileName); | 41 | void SavePrimsToXml(Scene scene, string fileName); |
42 | 42 | ||
43 | /// <summary> | 43 | /// <summary> |
44 | /// Load prims from the xml2 format | 44 | /// Load prims from the xml2 format |
45 | /// </summary> | 45 | /// </summary> |
46 | /// <param name="scene"></param> | 46 | /// <param name="scene"></param> |
47 | /// <param name="fileName"></param> | 47 | /// <param name="fileName"></param> |
48 | void LoadPrimsFromXml2(Scene scene, string fileName); | 48 | void LoadPrimsFromXml2(Scene scene, string fileName); |
49 | 49 | ||
50 | /// <summary> | 50 | /// <summary> |
51 | /// Load prims from the xml2 format | 51 | /// Load prims from the xml2 format |
52 | /// </summary> | 52 | /// </summary> |
53 | /// <param name="scene"></param> | 53 | /// <param name="scene"></param> |
54 | /// <param name="reader"></param> | 54 | /// <param name="reader"></param> |
55 | void LoadPrimsFromXml2(Scene scene, TextReader reader); | 55 | void LoadPrimsFromXml2(Scene scene, TextReader reader); |
56 | 56 | ||
57 | void SavePrimsToXml2(Scene scene, string fileName); | 57 | void SavePrimsToXml2(Scene scene, string fileName); |
58 | 58 | ||
59 | void LoadGroupFromXml2String(Scene scene, string xmlString); | 59 | void LoadGroupFromXml2String(Scene scene, string xmlString); |
60 | 60 | ||
61 | string SavePrimGroupToXML2String(SceneObjectGroup grp); | 61 | string SavePrimGroupToXML2String(SceneObjectGroup grp); |
62 | } | 62 | } |
63 | } | 63 | } |