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authorJustin Clarke Casey2008-07-07 18:54:11 +0000
committerJustin Clarke Casey2008-07-07 18:54:11 +0000
commit0b2fcbfec4ae06b3e3f278d9e42f84c88f556587 (patch)
tree0a62ef6c55651582adba93b7bd003384f4f9db03 /OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs
parent* switch terrain archiving to raw32 rather than png to avoid unnecessary post... (diff)
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* Start scripts loaded from an archive
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs
index 3ae7a54..0fc8ac3 100644
--- a/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs
+++ b/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs
@@ -85,7 +85,8 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser
85 /// </summary> 85 /// </summary>
86 /// <param name="scene"></param> 86 /// <param name="scene"></param>
87 /// <param name="xmlString"></param> 87 /// <param name="xmlString"></param>
88 void LoadGroupFromXml2(Scene scene, string xmlString); 88 /// <returns>The scene object created</returns>
89 SceneObjectGroup LoadGroupFromXml2(Scene scene, string xmlString);
89 90
90 /// <summary> 91 /// <summary>
91 /// Serialize an individual scene object into the xml2 format 92 /// Serialize an individual scene object into the xml2 format