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authorCharles Krinke2008-07-01 13:42:47 +0000
committerCharles Krinke2008-07-01 13:42:47 +0000
commit0aaf0c45659939b2e08fd750a55c598615e6fdc9 (patch)
treecee4b09b756ea835d3c008d35ebb4227f96ef12c /OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs
parentMantis#1641. Thank you, Lulurun for a patch that addresses: (diff)
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Mantis#1640. Thank you, Chernega for a patch that addresses:
It would appear that calling llResetScript() in state_entry() causes deadlock of region. Probably due to llResetScript calling state_entry again. llResetScript should see who called it, and not recall state_entry() after a state/variable reset. Once this script is in a prim, the region/world/debug/script window shows it consuming the server (from 2,400 to 800,000 milliseconds).
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