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author | Adam Frisby | 2008-05-06 04:56:48 +0000 |
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committer | Adam Frisby | 2008-05-06 04:56:48 +0000 |
commit | 31cd162d34ab03284186484924e434a1187942cf (patch) | |
tree | 0edad805100caebd12d3bb103bef42503b92de57 /OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs | |
parent | * Committing a bunch of work for control snatching. Not done yet. No visib... (diff) | |
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* Cleaning up code, making it conform to OpenSim standards.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs index de02702..b613bd0 100644 --- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs | |||
@@ -146,7 +146,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
146 | 146 | ||
147 | string reason = "Insufficient permission"; | 147 | string reason = "Insufficient permission"; |
148 | 148 | ||
149 | ILandObject land = m_scene.LandChannel.getLandObject(position.X, position.Y); | 149 | ILandObject land = m_scene.LandChannel.GetLandObject(position.X, position.Y); |
150 | if (land == null) return false; | 150 | if (land == null) return false; |
151 | 151 | ||
152 | if ((land.landData.landFlags & ((int)Parcel.ParcelFlags.CreateObjects)) == | 152 | if ((land.landData.landFlags & ((int)Parcel.ParcelFlags.CreateObjects)) == |
@@ -187,8 +187,8 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
187 | return true; | 187 | return true; |
188 | } | 188 | } |
189 | 189 | ||
190 | ILandObject land1 = m_scene.LandChannel.getLandObject(oldPos.X, oldPos.Y); | 190 | ILandObject land1 = m_scene.LandChannel.GetLandObject(oldPos.X, oldPos.Y); |
191 | ILandObject land2 = m_scene.LandChannel.getLandObject(newPos.X, newPos.Y); | 191 | ILandObject land2 = m_scene.LandChannel.GetLandObject(newPos.X, newPos.Y); |
192 | 192 | ||
193 | if (land1 == null || land2 == null) | 193 | if (land1 == null || land2 == null) |
194 | { | 194 | { |
@@ -285,7 +285,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
285 | } | 285 | } |
286 | 286 | ||
287 | // Users should be able to edit what is over their land. | 287 | // Users should be able to edit what is over their land. |
288 | ILandObject parcel = m_scene.LandChannel.getLandObject(task.AbsolutePosition.X, task.AbsolutePosition.Y); | 288 | ILandObject parcel = m_scene.LandChannel.GetLandObject(task.AbsolutePosition.X, task.AbsolutePosition.Y); |
289 | if (parcel != null && parcel.landData.ownerID == user) | 289 | if (parcel != null && parcel.landData.ownerID == user) |
290 | return objectOwnerMask; | 290 | return objectOwnerMask; |
291 | 291 | ||
@@ -377,7 +377,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
377 | } | 377 | } |
378 | 378 | ||
379 | // Users should be able to edit what is over their land. | 379 | // Users should be able to edit what is over their land. |
380 | ILandObject parcel = m_scene.LandChannel.getLandObject(group.AbsolutePosition.X, group.AbsolutePosition.Y); | 380 | ILandObject parcel = m_scene.LandChannel.GetLandObject(group.AbsolutePosition.X, group.AbsolutePosition.Y); |
381 | if ((parcel != null) && (parcel.landData.ownerID == currentUser)) | 381 | if ((parcel != null) && (parcel.landData.ownerID == currentUser)) |
382 | { | 382 | { |
383 | permission = true; | 383 | permission = true; |
@@ -599,7 +599,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
599 | Y = 0; | 599 | Y = 0; |
600 | 600 | ||
601 | // Land owner can terraform too | 601 | // Land owner can terraform too |
602 | ILandObject parcel = m_scene.LandChannel.getLandObject(X, Y); | 602 | ILandObject parcel = m_scene.LandChannel.GetLandObject(X, Y); |
603 | if (parcel != null && GenericParcelPermission(user, parcel)) | 603 | if (parcel != null && GenericParcelPermission(user, parcel)) |
604 | permission = true; | 604 | permission = true; |
605 | 605 | ||
@@ -673,7 +673,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
673 | 673 | ||
674 | protected virtual bool GenericParcelPermission(LLUUID user, LLVector3 pos) | 674 | protected virtual bool GenericParcelPermission(LLUUID user, LLVector3 pos) |
675 | { | 675 | { |
676 | ILandObject parcel = m_scene.LandChannel.getLandObject(pos.X, pos.Y); | 676 | ILandObject parcel = m_scene.LandChannel.GetLandObject(pos.X, pos.Y); |
677 | if (parcel == null) return false; | 677 | if (parcel == null) return false; |
678 | return GenericParcelPermission(user, parcel); | 678 | return GenericParcelPermission(user, parcel); |
679 | } | 679 | } |