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author | Adam Frisby | 2008-05-06 04:56:48 +0000 |
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committer | Adam Frisby | 2008-05-06 04:56:48 +0000 |
commit | 31cd162d34ab03284186484924e434a1187942cf (patch) | |
tree | 0edad805100caebd12d3bb103bef42503b92de57 /OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs | |
parent | * Committing a bunch of work for control snatching. Not done yet. No visib... (diff) | |
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* Cleaning up code, making it conform to OpenSim standards.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs index f891332..5e65608 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs | |||
@@ -44,8 +44,8 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
44 | m_scene = scene; | 44 | m_scene = scene; |
45 | landChannel = new LandChannel(scene); | 45 | landChannel = new LandChannel(scene); |
46 | 46 | ||
47 | m_scene.EventManager.OnParcelPrimCountAdd += landChannel.addPrimToLandPrimCounts; | 47 | m_scene.EventManager.OnParcelPrimCountAdd += landChannel.AddPrimToLandPrimCounts; |
48 | m_scene.EventManager.OnParcelPrimCountUpdate += landChannel.updateLandPrimCounts; | 48 | m_scene.EventManager.OnParcelPrimCountUpdate += landChannel.UpdateLandPrimCounts; |
49 | m_scene.EventManager.OnAvatarEnteringNewParcel += new EventManager.AvatarEnteringNewParcel(landChannel.handleAvatarChangingParcel); | 49 | m_scene.EventManager.OnAvatarEnteringNewParcel += new EventManager.AvatarEnteringNewParcel(landChannel.handleAvatarChangingParcel); |
50 | m_scene.EventManager.OnClientMovement += new EventManager.ClientMovement(landChannel.handleAnyClientMovement); | 50 | m_scene.EventManager.OnClientMovement += new EventManager.ClientMovement(landChannel.handleAnyClientMovement); |
51 | m_scene.EventManager.OnValidateLandBuy += landChannel.handleLandValidationRequest; | 51 | m_scene.EventManager.OnValidateLandBuy += landChannel.handleLandValidationRequest; |