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author | Justin Clarke Casey | 2008-06-23 18:01:58 +0000 |
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committer | Justin Clarke Casey | 2008-06-23 18:01:58 +0000 |
commit | de243802334c44967273be2d1455a5f191f75955 (patch) | |
tree | 7228d224717ff5b5c021161225ac9f4e46b39174 /OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs | |
parent | add migration to go from varchar -> char for uuid. Tested (diff) | |
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* Remove all use of asset.InvType, as outlined in mailing list discussion
* This is stage 1, the field will be removed from AssetType and the assets table if this change doesn't prove problematic
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs index 4f4a3c3..8b4708c 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs | |||
@@ -96,7 +96,6 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
96 | xtw.WriteElementString("name", asset.Name); | 96 | xtw.WriteElementString("name", asset.Name); |
97 | xtw.WriteElementString("description", asset.Description); | 97 | xtw.WriteElementString("description", asset.Description); |
98 | xtw.WriteElementString("asset-type", asset.Type.ToString()); | 98 | xtw.WriteElementString("asset-type", asset.Type.ToString()); |
99 | xtw.WriteElementString("inventory-type", asset.InvType.ToString()); | ||
100 | 99 | ||
101 | xtw.WriteEndElement(); | 100 | xtw.WriteEndElement(); |
102 | } | 101 | } |