diff options
author | Dr Scofield | 2009-02-10 13:10:57 +0000 |
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committer | Dr Scofield | 2009-02-10 13:10:57 +0000 |
commit | 180be7de07014aa33bc6066f12a0819b731c1c9d (patch) | |
tree | 3aa13af3cda4b808fa9453655875327699b61311 /OpenSim/Region/Environment/Modules/Communications/Local | |
parent | Stopgap measure: To use gridlaunch, or GUI, start opensim with (diff) | |
download | opensim-SC-180be7de07014aa33bc6066f12a0819b731c1c9d.zip opensim-SC-180be7de07014aa33bc6066f12a0819b731c1c9d.tar.gz opensim-SC-180be7de07014aa33bc6066f12a0819b731c1c9d.tar.bz2 opensim-SC-180be7de07014aa33bc6066f12a0819b731c1c9d.tar.xz |
this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point. what
has happened is that OpenSim.Region.Environment.Modules has been split
in two:
- OpenSim.Region.CoreModules: all those modules that are either
directly or indirectly referenced from other OpenSim packages, or
that provide functionality that the OpenSim developer community
considers core functionality:
CoreModules/Agent/AssetTransaction
CoreModules/Agent/Capabilities
CoreModules/Agent/TextureDownload
CoreModules/Agent/TextureSender
CoreModules/Agent/TextureSender/Tests
CoreModules/Agent/Xfer
CoreModules/Avatar/AvatarFactory
CoreModules/Avatar/Chat/ChatModule
CoreModules/Avatar/Combat
CoreModules/Avatar/Currency/SampleMoney
CoreModules/Avatar/Dialog
CoreModules/Avatar/Friends
CoreModules/Avatar/Gestures
CoreModules/Avatar/Groups
CoreModules/Avatar/InstantMessage
CoreModules/Avatar/Inventory
CoreModules/Avatar/Inventory/Archiver
CoreModules/Avatar/Inventory/Transfer
CoreModules/Avatar/Lure
CoreModules/Avatar/ObjectCaps
CoreModules/Avatar/Profiles
CoreModules/Communications/Local
CoreModules/Communications/REST
CoreModules/Framework/EventQueue
CoreModules/Framework/InterfaceCommander
CoreModules/Hypergrid
CoreModules/InterGrid
CoreModules/Scripting/DynamicTexture
CoreModules/Scripting/EMailModules
CoreModules/Scripting/HttpRequest
CoreModules/Scripting/LoadImageURL
CoreModules/Scripting/VectorRender
CoreModules/Scripting/WorldComm
CoreModules/Scripting/XMLRPC
CoreModules/World/Archiver
CoreModules/World/Archiver/Tests
CoreModules/World/Estate
CoreModules/World/Land
CoreModules/World/Permissions
CoreModules/World/Serialiser
CoreModules/World/Sound
CoreModules/World/Sun
CoreModules/World/Terrain
CoreModules/World/Terrain/DefaultEffects
CoreModules/World/Terrain/DefaultEffects/bin
CoreModules/World/Terrain/DefaultEffects/bin/Debug
CoreModules/World/Terrain/Effects
CoreModules/World/Terrain/FileLoaders
CoreModules/World/Terrain/FloodBrushes
CoreModules/World/Terrain/PaintBrushes
CoreModules/World/Terrain/Tests
CoreModules/World/Vegetation
CoreModules/World/Wind
CoreModules/World/WorldMap
- OpenSim.Region.OptionalModules: all those modules that are not core
modules:
OptionalModules/Avatar/Chat/IRC-stuff
OptionalModules/Avatar/Concierge
OptionalModules/Avatar/Voice/AsterixVoice
OptionalModules/Avatar/Voice/SIPVoice
OptionalModules/ContentManagementSystem
OptionalModules/Grid/Interregion
OptionalModules/Python
OptionalModules/SvnSerialiser
OptionalModules/World/NPC
OptionalModules/World/TreePopulator
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Communications/Local')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Communications/Local/LocalInterregionComms.cs | 244 |
1 files changed, 0 insertions, 244 deletions
diff --git a/OpenSim/Region/Environment/Modules/Communications/Local/LocalInterregionComms.cs b/OpenSim/Region/Environment/Modules/Communications/Local/LocalInterregionComms.cs deleted file mode 100644 index 33ccbf4..0000000 --- a/OpenSim/Region/Environment/Modules/Communications/Local/LocalInterregionComms.cs +++ /dev/null | |||
@@ -1,244 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System; | ||
28 | using System.Collections; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Net; | ||
31 | using System.Net.Sockets; | ||
32 | using System.Reflection; | ||
33 | using System.Threading; | ||
34 | using System.Xml; | ||
35 | using OpenMetaverse; | ||
36 | using log4net; | ||
37 | using Nini.Config; | ||
38 | using Nwc.XmlRpc; | ||
39 | using OpenSim.Framework; | ||
40 | using OpenSim.Framework.Communications.Cache; | ||
41 | using OpenSim.Region.Framework.Interfaces; | ||
42 | using OpenSim.Region.Framework.Scenes; | ||
43 | |||
44 | namespace OpenSim.Region.Environment.Modules.Communications.Local | ||
45 | { | ||
46 | public class LocalInterregionComms : IRegionModule, IInterregionCommsOut, IInterregionCommsIn | ||
47 | { | ||
48 | private bool m_enabled = false; | ||
49 | |||
50 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
51 | private List<Scene> m_sceneList = new List<Scene>(); | ||
52 | |||
53 | #region Events | ||
54 | public event ChildAgentUpdateReceived OnChildAgentUpdate; | ||
55 | |||
56 | #endregion /* Events */ | ||
57 | |||
58 | #region IRegionModule | ||
59 | |||
60 | public void Initialise(Scene scene, IConfigSource config) | ||
61 | { | ||
62 | if (m_sceneList.Count == 0) | ||
63 | { | ||
64 | IConfig startupConfig = config.Configs["Communications"]; | ||
65 | |||
66 | if ((startupConfig != null) && (startupConfig.GetString("InterregionComms", "RESTCommms") == "LocalComms")) | ||
67 | { | ||
68 | m_log.Debug("[LOCAL COMMS]: Enabling InterregionComms LocalComms module"); | ||
69 | m_enabled = true; | ||
70 | } | ||
71 | } | ||
72 | |||
73 | if (!m_enabled) | ||
74 | return; | ||
75 | |||
76 | Init(scene); | ||
77 | } | ||
78 | |||
79 | public void PostInitialise() | ||
80 | { | ||
81 | } | ||
82 | |||
83 | public void Close() | ||
84 | { | ||
85 | } | ||
86 | |||
87 | public string Name | ||
88 | { | ||
89 | get { return "LocalInterregionCommsModule"; } | ||
90 | } | ||
91 | |||
92 | public bool IsSharedModule | ||
93 | { | ||
94 | get { return true; } | ||
95 | } | ||
96 | /// <summary> | ||
97 | /// Can be called from other modules. | ||
98 | /// </summary> | ||
99 | /// <param name="scene"></param> | ||
100 | public void Init(Scene scene) | ||
101 | { | ||
102 | if (!m_sceneList.Contains(scene)) | ||
103 | { | ||
104 | lock (m_sceneList) | ||
105 | { | ||
106 | m_sceneList.Add(scene); | ||
107 | if (m_enabled) | ||
108 | scene.RegisterModuleInterface<IInterregionCommsOut>(this); | ||
109 | scene.RegisterModuleInterface<IInterregionCommsIn>(this); | ||
110 | } | ||
111 | |||
112 | } | ||
113 | } | ||
114 | |||
115 | #endregion /* IRegionModule */ | ||
116 | |||
117 | #region IInterregionComms | ||
118 | |||
119 | /** | ||
120 | * Agent-related communications | ||
121 | */ | ||
122 | |||
123 | public bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit) | ||
124 | { | ||
125 | foreach (Scene s in m_sceneList) | ||
126 | { | ||
127 | if (s.RegionInfo.RegionHandle == regionHandle) | ||
128 | { | ||
129 | // m_log.DebugFormat("[LOCAL COMMS]: Found region {0} to send SendCreateChildAgent", regionHandle); | ||
130 | s.NewUserConnection(aCircuit); | ||
131 | return true; | ||
132 | } | ||
133 | } | ||
134 | |||
135 | // m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for SendCreateChildAgent", regionHandle); | ||
136 | return false; | ||
137 | } | ||
138 | |||
139 | public bool SendChildAgentUpdate(ulong regionHandle, AgentData cAgentData) | ||
140 | { | ||
141 | foreach (Scene s in m_sceneList) | ||
142 | { | ||
143 | if (s.RegionInfo.RegionHandle == regionHandle) | ||
144 | { | ||
145 | //m_log.DebugFormat( | ||
146 | // "[LOCAL COMMS]: Found region {0} {1} to send ChildAgentUpdate", | ||
147 | // s.RegionInfo.RegionName, regionHandle); | ||
148 | |||
149 | s.IncomingChildAgentDataUpdate(cAgentData); | ||
150 | return true; | ||
151 | } | ||
152 | } | ||
153 | |||
154 | // m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for ChildAgentUpdate", regionHandle); | ||
155 | return false; | ||
156 | } | ||
157 | |||
158 | public bool SendChildAgentUpdate(ulong regionHandle, AgentPosition cAgentData) | ||
159 | { | ||
160 | foreach (Scene s in m_sceneList) | ||
161 | { | ||
162 | if (s.RegionInfo.RegionHandle == regionHandle) | ||
163 | { | ||
164 | //m_log.Debug("[LOCAL COMMS]: Found region to send ChildAgentUpdate"); | ||
165 | s.IncomingChildAgentDataUpdate(cAgentData); | ||
166 | return true; | ||
167 | } | ||
168 | } | ||
169 | //m_log.Debug("[LOCAL COMMS]: region not found for ChildAgentUpdate"); | ||
170 | return false; | ||
171 | } | ||
172 | |||
173 | public bool SendReleaseAgent(ulong regionHandle, UUID id, string uri) | ||
174 | { | ||
175 | //uint x, y; | ||
176 | //Utils.LongToUInts(regionHandle, out x, out y); | ||
177 | //x = x / Constants.RegionSize; | ||
178 | //y = y / Constants.RegionSize; | ||
179 | //Console.WriteLine("\n >>> Local SendReleaseAgent " + x + "-" + y); | ||
180 | foreach (Scene s in m_sceneList) | ||
181 | { | ||
182 | if (s.RegionInfo.RegionHandle == regionHandle) | ||
183 | { | ||
184 | //m_log.Debug("[LOCAL COMMS]: Found region to SendReleaseAgent"); | ||
185 | return s.IncomingReleaseAgent(id); | ||
186 | } | ||
187 | } | ||
188 | //m_log.Debug("[LOCAL COMMS]: region not found in SendReleaseAgent"); | ||
189 | return false; | ||
190 | } | ||
191 | |||
192 | public bool SendCloseAgent(ulong regionHandle, UUID id) | ||
193 | { | ||
194 | //uint x, y; | ||
195 | //Utils.LongToUInts(regionHandle, out x, out y); | ||
196 | //x = x / Constants.RegionSize; | ||
197 | //y = y / Constants.RegionSize; | ||
198 | //Console.WriteLine("\n >>> Local SendCloseAgent " + x + "-" + y); | ||
199 | foreach (Scene s in m_sceneList) | ||
200 | { | ||
201 | if (s.RegionInfo.RegionHandle == regionHandle) | ||
202 | { | ||
203 | //m_log.Debug("[LOCAL COMMS]: Found region to SendCloseAgent"); | ||
204 | return s.IncomingCloseAgent(id); | ||
205 | } | ||
206 | } | ||
207 | //m_log.Debug("[LOCAL COMMS]: region not found in SendCloseAgent"); | ||
208 | return false; | ||
209 | } | ||
210 | |||
211 | /** | ||
212 | * Object-related communications | ||
213 | */ | ||
214 | |||
215 | public bool SendCreateObject(ulong regionHandle, ISceneObject sog) | ||
216 | { | ||
217 | foreach (Scene s in m_sceneList) | ||
218 | { | ||
219 | if (s.RegionInfo.RegionHandle == regionHandle) | ||
220 | { | ||
221 | //m_log.Debug("[LOCAL COMMS]: Found region to SendCreateObject"); | ||
222 | return s.IncomingCreateObject(sog); | ||
223 | } | ||
224 | } | ||
225 | return false; | ||
226 | } | ||
227 | |||
228 | #endregion /* IInterregionComms */ | ||
229 | |||
230 | #region Misc | ||
231 | |||
232 | public UUID GetRegionID(ulong regionhandle) | ||
233 | { | ||
234 | foreach (Scene s in m_sceneList) | ||
235 | { | ||
236 | if (s.RegionInfo.RegionHandle == regionhandle) | ||
237 | return s.RegionInfo.RegionID; | ||
238 | } | ||
239 | // ? weird. should not happen | ||
240 | return m_sceneList[0].RegionInfo.RegionID; | ||
241 | } | ||
242 | #endregion | ||
243 | } | ||
244 | } | ||