diff options
author | Teravus Ovares | 2007-11-21 02:17:24 +0000 |
---|---|---|
committer | Teravus Ovares | 2007-11-21 02:17:24 +0000 |
commit | 7cb38712d5ad6781e672e4f1c8500ecd88d85f3e (patch) | |
tree | 5203c9901fdbba5ec8d9a21880d7895f593af540 /OpenSim/Region/Environment/Modules/ChatModule.cs | |
parent | fix for mantis #2 from Justin Casey (IBM) (diff) | |
download | opensim-SC-7cb38712d5ad6781e672e4f1c8500ecd88d85f3e.zip opensim-SC-7cb38712d5ad6781e672e4f1c8500ecd88d85f3e.tar.gz opensim-SC-7cb38712d5ad6781e672e4f1c8500ecd88d85f3e.tar.bz2 opensim-SC-7cb38712d5ad6781e672e4f1c8500ecd88d85f3e.tar.xz |
* Did some initial work for prim crossing. Just glue so far.
* Added the child_get_tasks OpenSim.ini flag for testing the UDP packet sending code and packet throttler. This flag gets purposely disabled in grid mode. This flag also has the consequence that you can see the prim in neighboring regions without going into them. Be warned, this causes tons of dropped packets.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/ChatModule.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/ChatModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs index a78e4f6..82cec82 100644 --- a/OpenSim/Region/Environment/Modules/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/ChatModule.cs | |||
@@ -181,7 +181,7 @@ namespace OpenSim.Region.Environment.Modules | |||
181 | foreach (Scene m_scene in m_scenes) | 181 | foreach (Scene m_scene in m_scenes) |
182 | { | 182 | { |
183 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) | 183 | m_scene.ForEachScenePresence(delegate(ScenePresence presence) |
184 | { | 184 | { |
185 | if (!presence.IsChildAgent) | 185 | if (!presence.IsChildAgent) |
186 | { | 186 | { |
187 | int dis = -100000; | 187 | int dis = -100000; |