diff options
author | Justin Clarke Casey | 2008-09-26 15:01:01 +0000 |
---|---|---|
committer | Justin Clarke Casey | 2008-09-26 15:01:01 +0000 |
commit | 77eac708fa8ffe9fb4eec5d9bcf6b5e4624e800f (patch) | |
tree | fa1f8394ae61bc9c3dd4ca2589d04477879c2432 /OpenSim/Region/Environment/Modules/Agent | |
parent | * refactor: split out AgentAssetTransactionsManager (diff) | |
download | opensim-SC-77eac708fa8ffe9fb4eec5d9bcf6b5e4624e800f.zip opensim-SC-77eac708fa8ffe9fb4eec5d9bcf6b5e4624e800f.tar.gz opensim-SC-77eac708fa8ffe9fb4eec5d9bcf6b5e4624e800f.tar.bz2 opensim-SC-77eac708fa8ffe9fb4eec5d9bcf6b5e4624e800f.tar.xz |
* refactor: split out AssetXferUploader
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Agent')
3 files changed, 312 insertions, 285 deletions
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs index 69fdc01..8d422aa 100644 --- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs +++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs | |||
@@ -202,7 +202,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
202 | //Console.WriteLine("asset upload of " + assetID); | 202 | //Console.WriteLine("asset upload of " + assetID); |
203 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); | 203 | AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); |
204 | 204 | ||
205 | AgentAssetTransactions.AssetXferUploader uploader = transactions.RequestXferUploader(transaction); | 205 | AssetXferUploader uploader = transactions.RequestXferUploader(transaction); |
206 | if (uploader != null) | 206 | if (uploader != null) |
207 | { | 207 | { |
208 | uploader.Initialise(remoteClient, assetID, transaction, type, data, storeLocal, tempFile); | 208 | uploader.Initialise(remoteClient, assetID, transaction, type, data, storeLocal, tempFile); |
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs index b32d199..2a91624 100644 --- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs +++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs | |||
@@ -27,13 +27,8 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.IO; | ||
31 | using System.Reflection; | ||
32 | using log4net; | ||
33 | using OpenMetaverse; | 30 | using OpenMetaverse; |
34 | using OpenMetaverse.Packets; | ||
35 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
36 | using OpenSim.Framework.Communications.Cache; | ||
37 | using OpenSim.Region.Environment.Scenes; | 32 | using OpenSim.Region.Environment.Scenes; |
38 | 33 | ||
39 | namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | 34 | namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction |
@@ -143,284 +138,5 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
143 | 138 | ||
144 | return null; | 139 | return null; |
145 | } | 140 | } |
146 | |||
147 | // Nested Types | ||
148 | |||
149 | #region Nested type: AssetXferUploader | ||
150 | |||
151 | public class AssetXferUploader | ||
152 | { | ||
153 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
154 | |||
155 | // Fields | ||
156 | public bool AddToInventory; | ||
157 | public AssetBase Asset; | ||
158 | public UUID InventFolder = UUID.Zero; | ||
159 | private sbyte invType = 0; | ||
160 | private bool m_createItem = false; | ||
161 | private string m_description = String.Empty; | ||
162 | private bool m_dumpAssetToFile; | ||
163 | private bool m_finished = false; | ||
164 | private string m_name = String.Empty; | ||
165 | private bool m_storeLocal; | ||
166 | private AgentAssetTransactions m_userTransactions; | ||
167 | private uint nextPerm = 0; | ||
168 | private IClientAPI ourClient; | ||
169 | public UUID TransactionID = UUID.Zero; | ||
170 | private sbyte type = 0; | ||
171 | public bool UploadComplete; | ||
172 | private byte wearableType = 0; | ||
173 | public ulong XferID; | ||
174 | |||
175 | public AssetXferUploader(AgentAssetTransactions transactions, bool dumpAssetToFile) | ||
176 | { | ||
177 | m_userTransactions = transactions; | ||
178 | m_dumpAssetToFile = dumpAssetToFile; | ||
179 | } | ||
180 | |||
181 | /// <summary> | ||
182 | /// Process transfer data received from the client. | ||
183 | /// </summary> | ||
184 | /// <param name="xferID"></param> | ||
185 | /// <param name="packetID"></param> | ||
186 | /// <param name="data"></param> | ||
187 | /// <returns>True if the transfer is complete, false otherwise or if the xferID was not valid</returns> | ||
188 | public bool HandleXferPacket(ulong xferID, uint packetID, byte[] data) | ||
189 | { | ||
190 | if (XferID == xferID) | ||
191 | { | ||
192 | if (Asset.Data.Length > 1) | ||
193 | { | ||
194 | byte[] destinationArray = new byte[Asset.Data.Length + data.Length]; | ||
195 | Array.Copy(Asset.Data, 0, destinationArray, 0, Asset.Data.Length); | ||
196 | Array.Copy(data, 0, destinationArray, Asset.Data.Length, data.Length); | ||
197 | Asset.Data = destinationArray; | ||
198 | } | ||
199 | else | ||
200 | { | ||
201 | byte[] buffer2 = new byte[data.Length - 4]; | ||
202 | Array.Copy(data, 4, buffer2, 0, data.Length - 4); | ||
203 | Asset.Data = buffer2; | ||
204 | } | ||
205 | |||
206 | ourClient.SendConfirmXfer(xferID, packetID); | ||
207 | |||
208 | if ((packetID & 0x80000000) != 0) | ||
209 | { | ||
210 | SendCompleteMessage(); | ||
211 | return true; | ||
212 | } | ||
213 | } | ||
214 | |||
215 | return false; | ||
216 | } | ||
217 | |||
218 | /// <summary> | ||
219 | /// Initialise asset transfer from the client | ||
220 | /// </summary> | ||
221 | /// <param name="xferID"></param> | ||
222 | /// <param name="packetID"></param> | ||
223 | /// <param name="data"></param> | ||
224 | /// <returns>True if the transfer is complete, false otherwise</returns> | ||
225 | public bool Initialise(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, byte[] data, | ||
226 | bool storeLocal, bool tempFile) | ||
227 | { | ||
228 | ourClient = remoteClient; | ||
229 | Asset = new AssetBase(); | ||
230 | Asset.FullID = assetID; | ||
231 | Asset.Type = type; | ||
232 | Asset.Data = data; | ||
233 | Asset.Name = "blank"; | ||
234 | Asset.Description = "empty"; | ||
235 | Asset.Local = storeLocal; | ||
236 | Asset.Temporary = tempFile; | ||
237 | |||
238 | TransactionID = transaction; | ||
239 | m_storeLocal = storeLocal; | ||
240 | |||
241 | if (Asset.Data.Length > 2) | ||
242 | { | ||
243 | SendCompleteMessage(); | ||
244 | return true; | ||
245 | } | ||
246 | else | ||
247 | { | ||
248 | RequestStartXfer(); | ||
249 | } | ||
250 | |||
251 | return false; | ||
252 | } | ||
253 | |||
254 | protected void RequestStartXfer() | ||
255 | { | ||
256 | UploadComplete = false; | ||
257 | XferID = Util.GetNextXferID(); | ||
258 | ourClient.SendXferRequest(XferID, Asset.Type, Asset.FullID, 0, new byte[0]); | ||
259 | } | ||
260 | |||
261 | protected void SendCompleteMessage() | ||
262 | { | ||
263 | UploadComplete = true; | ||
264 | |||
265 | ourClient.SendAssetUploadCompleteMessage(Asset.Type, true, Asset.FullID); | ||
266 | |||
267 | m_finished = true; | ||
268 | if (m_createItem) | ||
269 | { | ||
270 | DoCreateItem(); | ||
271 | } | ||
272 | else if (m_storeLocal) | ||
273 | { | ||
274 | m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset); | ||
275 | } | ||
276 | |||
277 | m_log.DebugFormat("[ASSET TRANSACTIONS]: Uploaded asset data for transaction {0}", TransactionID); | ||
278 | |||
279 | if (m_dumpAssetToFile) | ||
280 | { | ||
281 | DateTime now = DateTime.Now; | ||
282 | string filename = | ||
283 | String.Format("{6}_{7}_{0:d2}{1:d2}{2:d2}_{3:d2}{4:d2}{5:d2}.dat", now.Year, now.Month, now.Day, | ||
284 | now.Hour, now.Minute, now.Second, Asset.Name, Asset.Type); | ||
285 | SaveAssetToFile(filename, Asset.Data); | ||
286 | } | ||
287 | } | ||
288 | |||
289 | private void SaveAssetToFile(string filename, byte[] data) | ||
290 | { | ||
291 | string assetPath = "UserAssets"; | ||
292 | if (!Directory.Exists(assetPath)) | ||
293 | { | ||
294 | Directory.CreateDirectory(assetPath); | ||
295 | } | ||
296 | FileStream fs = File.Create(Path.Combine(assetPath, filename)); | ||
297 | BinaryWriter bw = new BinaryWriter(fs); | ||
298 | bw.Write(data); | ||
299 | bw.Close(); | ||
300 | fs.Close(); | ||
301 | } | ||
302 | |||
303 | public void RequestCreateInventoryItem(IClientAPI remoteClient, UUID transactionID, UUID folderID, | ||
304 | uint callbackID, string description, string name, sbyte invType, | ||
305 | sbyte type, byte wearableType, uint nextOwnerMask) | ||
306 | { | ||
307 | if (TransactionID == transactionID) | ||
308 | { | ||
309 | InventFolder = folderID; | ||
310 | m_name = name; | ||
311 | m_description = description; | ||
312 | this.type = type; | ||
313 | this.invType = invType; | ||
314 | this.wearableType = wearableType; | ||
315 | nextPerm = nextOwnerMask; | ||
316 | Asset.Name = name; | ||
317 | Asset.Description = description; | ||
318 | Asset.Type = type; | ||
319 | m_createItem = true; | ||
320 | |||
321 | if (m_finished) | ||
322 | { | ||
323 | DoCreateItem(); | ||
324 | } | ||
325 | } | ||
326 | } | ||
327 | |||
328 | public void RequestUpdateInventoryItem(IClientAPI remoteClient, UUID transactionID, | ||
329 | InventoryItemBase item) | ||
330 | { | ||
331 | if (TransactionID == transactionID) | ||
332 | { | ||
333 | CachedUserInfo userInfo = | ||
334 | m_userTransactions.Manager.MyScene.CommsManager.UserProfileCacheService.GetUserDetails( | ||
335 | remoteClient.AgentId); | ||
336 | |||
337 | if (userInfo != null) | ||
338 | { | ||
339 | UUID assetID = UUID.Combine(transactionID, remoteClient.SecureSessionId); | ||
340 | |||
341 | AssetBase asset | ||
342 | = m_userTransactions.Manager.MyScene.CommsManager.AssetCache.GetAsset( | ||
343 | assetID, (item.AssetType == (int) AssetType.Texture ? true : false)); | ||
344 | |||
345 | if (asset == null) | ||
346 | { | ||
347 | asset = m_userTransactions.GetTransactionAsset(transactionID); | ||
348 | } | ||
349 | |||
350 | if (asset != null && asset.FullID == assetID) | ||
351 | { | ||
352 | // Assets never get updated, new ones get created | ||
353 | asset.FullID = UUID.Random(); | ||
354 | asset.Name = item.Name; | ||
355 | asset.Description = item.Description; | ||
356 | asset.Type = (sbyte) item.AssetType; | ||
357 | item.AssetID = asset.FullID; | ||
358 | |||
359 | m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset); | ||
360 | } | ||
361 | |||
362 | userInfo.UpdateItem(item); | ||
363 | } | ||
364 | } | ||
365 | } | ||
366 | |||
367 | public void RequestUpdateTaskInventoryItem( | ||
368 | IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item) | ||
369 | { | ||
370 | m_log.DebugFormat( | ||
371 | "[ASSET TRANSACTIONS]: Updating task item {0} in {1} with asset in transaction {2}", | ||
372 | item.Name, part.Name, transactionID); | ||
373 | |||
374 | Asset.Name = item.Name; | ||
375 | Asset.Description = item.Description; | ||
376 | Asset.Type = (sbyte) item.Type; | ||
377 | item.AssetID = Asset.FullID; | ||
378 | |||
379 | m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset); | ||
380 | |||
381 | if (part.UpdateInventoryItem(item)) | ||
382 | part.GetProperties(remoteClient); | ||
383 | } | ||
384 | |||
385 | private void DoCreateItem() | ||
386 | { | ||
387 | //really need to fix this call, if lbsa71 saw this he would die. | ||
388 | m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset); | ||
389 | CachedUserInfo userInfo = | ||
390 | m_userTransactions.Manager.MyScene.CommsManager.UserProfileCacheService.GetUserDetails(ourClient.AgentId); | ||
391 | if (userInfo != null) | ||
392 | { | ||
393 | InventoryItemBase item = new InventoryItemBase(); | ||
394 | item.Owner = ourClient.AgentId; | ||
395 | item.Creator = ourClient.AgentId; | ||
396 | item.ID = UUID.Random(); | ||
397 | item.AssetID = Asset.FullID; | ||
398 | item.Description = m_description; | ||
399 | item.Name = m_name; | ||
400 | item.AssetType = type; | ||
401 | item.InvType = invType; | ||
402 | item.Folder = InventFolder; | ||
403 | item.BasePermissions = 0x7fffffff; | ||
404 | item.CurrentPermissions = 0x7fffffff; | ||
405 | item.EveryOnePermissions=0; | ||
406 | item.NextPermissions = nextPerm; | ||
407 | item.Flags = (uint) wearableType; | ||
408 | |||
409 | userInfo.AddItem(item); | ||
410 | ourClient.SendInventoryItemCreateUpdate(item); | ||
411 | } | ||
412 | } | ||
413 | |||
414 | public AssetBase GetAssetData() | ||
415 | { | ||
416 | if (m_finished) | ||
417 | { | ||
418 | return Asset; | ||
419 | } | ||
420 | return null; | ||
421 | } | ||
422 | } | ||
423 | |||
424 | #endregion | ||
425 | } | 141 | } |
426 | } | 142 | } |
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetXferUploader.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetXferUploader.cs new file mode 100644 index 0000000..5edfe5d --- /dev/null +++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetXferUploader.cs | |||
@@ -0,0 +1,311 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Reflection; | ||
31 | using log4net; | ||
32 | using OpenMetaverse; | ||
33 | using OpenMetaverse.Packets; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenSim.Framework.Communications.Cache; | ||
36 | using OpenSim.Region.Environment.Scenes; | ||
37 | |||
38 | namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | ||
39 | { | ||
40 | public class AssetXferUploader | ||
41 | { | ||
42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
43 | |||
44 | public bool AddToInventory; | ||
45 | public AssetBase Asset; | ||
46 | public UUID InventFolder = UUID.Zero; | ||
47 | private sbyte invType = 0; | ||
48 | private bool m_createItem = false; | ||
49 | private string m_description = String.Empty; | ||
50 | private bool m_dumpAssetToFile; | ||
51 | private bool m_finished = false; | ||
52 | private string m_name = String.Empty; | ||
53 | private bool m_storeLocal; | ||
54 | private AgentAssetTransactions m_userTransactions; | ||
55 | private uint nextPerm = 0; | ||
56 | private IClientAPI ourClient; | ||
57 | public UUID TransactionID = UUID.Zero; | ||
58 | private sbyte type = 0; | ||
59 | public bool UploadComplete; | ||
60 | private byte wearableType = 0; | ||
61 | public ulong XferID; | ||
62 | |||
63 | public AssetXferUploader(AgentAssetTransactions transactions, bool dumpAssetToFile) | ||
64 | { | ||
65 | m_userTransactions = transactions; | ||
66 | m_dumpAssetToFile = dumpAssetToFile; | ||
67 | } | ||
68 | |||
69 | /// <summary> | ||
70 | /// Process transfer data received from the client. | ||
71 | /// </summary> | ||
72 | /// <param name="xferID"></param> | ||
73 | /// <param name="packetID"></param> | ||
74 | /// <param name="data"></param> | ||
75 | /// <returns>True if the transfer is complete, false otherwise or if the xferID was not valid</returns> | ||
76 | public bool HandleXferPacket(ulong xferID, uint packetID, byte[] data) | ||
77 | { | ||
78 | if (XferID == xferID) | ||
79 | { | ||
80 | if (Asset.Data.Length > 1) | ||
81 | { | ||
82 | byte[] destinationArray = new byte[Asset.Data.Length + data.Length]; | ||
83 | Array.Copy(Asset.Data, 0, destinationArray, 0, Asset.Data.Length); | ||
84 | Array.Copy(data, 0, destinationArray, Asset.Data.Length, data.Length); | ||
85 | Asset.Data = destinationArray; | ||
86 | } | ||
87 | else | ||
88 | { | ||
89 | byte[] buffer2 = new byte[data.Length - 4]; | ||
90 | Array.Copy(data, 4, buffer2, 0, data.Length - 4); | ||
91 | Asset.Data = buffer2; | ||
92 | } | ||
93 | |||
94 | ourClient.SendConfirmXfer(xferID, packetID); | ||
95 | |||
96 | if ((packetID & 0x80000000) != 0) | ||
97 | { | ||
98 | SendCompleteMessage(); | ||
99 | return true; | ||
100 | } | ||
101 | } | ||
102 | |||
103 | return false; | ||
104 | } | ||
105 | |||
106 | /// <summary> | ||
107 | /// Initialise asset transfer from the client | ||
108 | /// </summary> | ||
109 | /// <param name="xferID"></param> | ||
110 | /// <param name="packetID"></param> | ||
111 | /// <param name="data"></param> | ||
112 | /// <returns>True if the transfer is complete, false otherwise</returns> | ||
113 | public bool Initialise(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, byte[] data, | ||
114 | bool storeLocal, bool tempFile) | ||
115 | { | ||
116 | ourClient = remoteClient; | ||
117 | Asset = new AssetBase(); | ||
118 | Asset.FullID = assetID; | ||
119 | Asset.Type = type; | ||
120 | Asset.Data = data; | ||
121 | Asset.Name = "blank"; | ||
122 | Asset.Description = "empty"; | ||
123 | Asset.Local = storeLocal; | ||
124 | Asset.Temporary = tempFile; | ||
125 | |||
126 | TransactionID = transaction; | ||
127 | m_storeLocal = storeLocal; | ||
128 | |||
129 | if (Asset.Data.Length > 2) | ||
130 | { | ||
131 | SendCompleteMessage(); | ||
132 | return true; | ||
133 | } | ||
134 | else | ||
135 | { | ||
136 | RequestStartXfer(); | ||
137 | } | ||
138 | |||
139 | return false; | ||
140 | } | ||
141 | |||
142 | protected void RequestStartXfer() | ||
143 | { | ||
144 | UploadComplete = false; | ||
145 | XferID = Util.GetNextXferID(); | ||
146 | ourClient.SendXferRequest(XferID, Asset.Type, Asset.FullID, 0, new byte[0]); | ||
147 | } | ||
148 | |||
149 | protected void SendCompleteMessage() | ||
150 | { | ||
151 | UploadComplete = true; | ||
152 | |||
153 | ourClient.SendAssetUploadCompleteMessage(Asset.Type, true, Asset.FullID); | ||
154 | |||
155 | m_finished = true; | ||
156 | if (m_createItem) | ||
157 | { | ||
158 | DoCreateItem(); | ||
159 | } | ||
160 | else if (m_storeLocal) | ||
161 | { | ||
162 | m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset); | ||
163 | } | ||
164 | |||
165 | m_log.DebugFormat("[ASSET TRANSACTIONS]: Uploaded asset data for transaction {0}", TransactionID); | ||
166 | |||
167 | if (m_dumpAssetToFile) | ||
168 | { | ||
169 | DateTime now = DateTime.Now; | ||
170 | string filename = | ||
171 | String.Format("{6}_{7}_{0:d2}{1:d2}{2:d2}_{3:d2}{4:d2}{5:d2}.dat", now.Year, now.Month, now.Day, | ||
172 | now.Hour, now.Minute, now.Second, Asset.Name, Asset.Type); | ||
173 | SaveAssetToFile(filename, Asset.Data); | ||
174 | } | ||
175 | } | ||
176 | |||
177 | private void SaveAssetToFile(string filename, byte[] data) | ||
178 | { | ||
179 | string assetPath = "UserAssets"; | ||
180 | if (!Directory.Exists(assetPath)) | ||
181 | { | ||
182 | Directory.CreateDirectory(assetPath); | ||
183 | } | ||
184 | FileStream fs = File.Create(Path.Combine(assetPath, filename)); | ||
185 | BinaryWriter bw = new BinaryWriter(fs); | ||
186 | bw.Write(data); | ||
187 | bw.Close(); | ||
188 | fs.Close(); | ||
189 | } | ||
190 | |||
191 | public void RequestCreateInventoryItem(IClientAPI remoteClient, UUID transactionID, UUID folderID, | ||
192 | uint callbackID, string description, string name, sbyte invType, | ||
193 | sbyte type, byte wearableType, uint nextOwnerMask) | ||
194 | { | ||
195 | if (TransactionID == transactionID) | ||
196 | { | ||
197 | InventFolder = folderID; | ||
198 | m_name = name; | ||
199 | m_description = description; | ||
200 | this.type = type; | ||
201 | this.invType = invType; | ||
202 | this.wearableType = wearableType; | ||
203 | nextPerm = nextOwnerMask; | ||
204 | Asset.Name = name; | ||
205 | Asset.Description = description; | ||
206 | Asset.Type = type; | ||
207 | m_createItem = true; | ||
208 | |||
209 | if (m_finished) | ||
210 | { | ||
211 | DoCreateItem(); | ||
212 | } | ||
213 | } | ||
214 | } | ||
215 | |||
216 | public void RequestUpdateInventoryItem(IClientAPI remoteClient, UUID transactionID, | ||
217 | InventoryItemBase item) | ||
218 | { | ||
219 | if (TransactionID == transactionID) | ||
220 | { | ||
221 | CachedUserInfo userInfo = | ||
222 | m_userTransactions.Manager.MyScene.CommsManager.UserProfileCacheService.GetUserDetails( | ||
223 | remoteClient.AgentId); | ||
224 | |||
225 | if (userInfo != null) | ||
226 | { | ||
227 | UUID assetID = UUID.Combine(transactionID, remoteClient.SecureSessionId); | ||
228 | |||
229 | AssetBase asset | ||
230 | = m_userTransactions.Manager.MyScene.CommsManager.AssetCache.GetAsset( | ||
231 | assetID, (item.AssetType == (int) AssetType.Texture ? true : false)); | ||
232 | |||
233 | if (asset == null) | ||
234 | { | ||
235 | asset = m_userTransactions.GetTransactionAsset(transactionID); | ||
236 | } | ||
237 | |||
238 | if (asset != null && asset.FullID == assetID) | ||
239 | { | ||
240 | // Assets never get updated, new ones get created | ||
241 | asset.FullID = UUID.Random(); | ||
242 | asset.Name = item.Name; | ||
243 | asset.Description = item.Description; | ||
244 | asset.Type = (sbyte) item.AssetType; | ||
245 | item.AssetID = asset.FullID; | ||
246 | |||
247 | m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset); | ||
248 | } | ||
249 | |||
250 | userInfo.UpdateItem(item); | ||
251 | } | ||
252 | } | ||
253 | } | ||
254 | |||
255 | public void RequestUpdateTaskInventoryItem( | ||
256 | IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item) | ||
257 | { | ||
258 | m_log.DebugFormat( | ||
259 | "[ASSET TRANSACTIONS]: Updating task item {0} in {1} with asset in transaction {2}", | ||
260 | item.Name, part.Name, transactionID); | ||
261 | |||
262 | Asset.Name = item.Name; | ||
263 | Asset.Description = item.Description; | ||
264 | Asset.Type = (sbyte) item.Type; | ||
265 | item.AssetID = Asset.FullID; | ||
266 | |||
267 | m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset); | ||
268 | |||
269 | if (part.UpdateInventoryItem(item)) | ||
270 | part.GetProperties(remoteClient); | ||
271 | } | ||
272 | |||
273 | private void DoCreateItem() | ||
274 | { | ||
275 | //really need to fix this call, if lbsa71 saw this he would die. | ||
276 | m_userTransactions.Manager.MyScene.CommsManager.AssetCache.AddAsset(Asset); | ||
277 | CachedUserInfo userInfo = | ||
278 | m_userTransactions.Manager.MyScene.CommsManager.UserProfileCacheService.GetUserDetails(ourClient.AgentId); | ||
279 | if (userInfo != null) | ||
280 | { | ||
281 | InventoryItemBase item = new InventoryItemBase(); | ||
282 | item.Owner = ourClient.AgentId; | ||
283 | item.Creator = ourClient.AgentId; | ||
284 | item.ID = UUID.Random(); | ||
285 | item.AssetID = Asset.FullID; | ||
286 | item.Description = m_description; | ||
287 | item.Name = m_name; | ||
288 | item.AssetType = type; | ||
289 | item.InvType = invType; | ||
290 | item.Folder = InventFolder; | ||
291 | item.BasePermissions = 0x7fffffff; | ||
292 | item.CurrentPermissions = 0x7fffffff; | ||
293 | item.EveryOnePermissions=0; | ||
294 | item.NextPermissions = nextPerm; | ||
295 | item.Flags = (uint) wearableType; | ||
296 | |||
297 | userInfo.AddItem(item); | ||
298 | ourClient.SendInventoryItemCreateUpdate(item); | ||
299 | } | ||
300 | } | ||
301 | |||
302 | public AssetBase GetAssetData() | ||
303 | { | ||
304 | if (m_finished) | ||
305 | { | ||
306 | return Asset; | ||
307 | } | ||
308 | return null; | ||
309 | } | ||
310 | } | ||
311 | } | ||