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author | Homer Horwitz | 2008-11-17 22:15:02 +0000 |
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committer | Homer Horwitz | 2008-11-17 22:15:02 +0000 |
commit | 5972eb8848ecd1033e987706e404abdc79bfa5e6 (patch) | |
tree | 3bc47d86c3093e2a4c34d24e8d61cd9db0092212 /OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs | |
parent | Set group on newly rezzed objects to the rezzer's (or rezzing object's) (diff) | |
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Fix a few small issues with the progressive texture-download:
- The initial priority wasn't passed in, so a discardLevel of -1 in the first
request automatically cancelled texture-download.
- One-packet textures weren't handled, as CurrentPacket starts at 1 and
StopPacket == 0 in that case.
- Increased MAX_ALLOWED_TEXTURE_REQUESTS to 15; incremental texture downloads
will cause more requests.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs')
0 files changed, 0 insertions, 0 deletions