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authorJustin Clarke Casey2008-11-25 17:15:21 +0000
committerJustin Clarke Casey2008-11-25 17:15:21 +0000
commit759a6672470c6f942ba6ef4f43eb41209e9dea5c (patch)
tree7c30adc46c338957634cc9db41fd8631063251b1 /OpenSim/Region/Environment/Interfaces/IEntityInventory.cs
parent* Remove direct access to Inventory.Serial (diff)
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* Make a step on removing direct access to TaskInventoryDictionary from other packages
Diffstat (limited to 'OpenSim/Region/Environment/Interfaces/IEntityInventory.cs')
-rw-r--r--OpenSim/Region/Environment/Interfaces/IEntityInventory.cs27
1 files changed, 6 insertions, 21 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IEntityInventory.cs b/OpenSim/Region/Environment/Interfaces/IEntityInventory.cs
index db809a0..a270293 100644
--- a/OpenSim/Region/Environment/Interfaces/IEntityInventory.cs
+++ b/OpenSim/Region/Environment/Interfaces/IEntityInventory.cs
@@ -44,36 +44,21 @@ namespace OpenSim.Region.Environment.Scenes
44 /// 44 ///
45 /// This is not a finished 1.0 candidate interface 45 /// This is not a finished 1.0 candidate interface
46 public interface IEntityInventory 46 public interface IEntityInventory
47 { 47 {
48 /// <value>
49 /// Inventory serial number
50 /// </value>
51// uint Serial
52// {
53// get;
54// set;
55// }
56
57 /// <value>
58 /// Raw inventory data
59 /// </value>
60 TaskInventoryDictionary Items
61 {
62 get;
63 set;
64 }
65
66 /// <summary> 48 /// <summary>
67 /// Force the task inventory of this prim to persist at the next update sweep 49 /// Force the task inventory of this prim to persist at the next update sweep
68 /// </summary> 50 /// </summary>
69 void ForceInventoryPersistence(); 51 void ForceInventoryPersistence();
70 52
71 /// <summary> 53 /// <summary>
72 /// Reset UUIDs for all the items in the prim's inventory. This involves either generating 54 /// Reset UUIDs for all the items in the prim's inventory.
55 /// </summary>
56 ///
57 /// This involves either generating
73 /// new ones or setting existing UUIDs to the correct parent UUIDs. 58 /// new ones or setting existing UUIDs to the correct parent UUIDs.
74 /// 59 ///
75 /// If this method is called and there are inventory items, then we regard the inventory as having changed. 60 /// If this method is called and there are inventory items, then we regard the inventory as having changed.
76 /// </summary> 61 ///
77 /// <param name="linkNum">Link number for the part</param> 62 /// <param name="linkNum">Link number for the part</param>
78 void ResetInventoryIDs(); 63 void ResetInventoryIDs();
79 64