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author | Melanie | 2010-07-14 19:51:12 +0100 |
---|---|---|
committer | Melanie | 2010-07-14 19:51:12 +0100 |
commit | e1ea82b329b9346ccacb1edd25a0e2b44f07e8c8 (patch) | |
tree | 6bff7c77be5ebee69eb1fecbdc1dce5633bc42e5 /OpenSim/Region/CoreModules | |
parent | Remove useless quaternion parameter from AttachObject sig (diff) | |
download | opensim-SC-e1ea82b329b9346ccacb1edd25a0e2b44f07e8c8.zip opensim-SC-e1ea82b329b9346ccacb1edd25a0e2b44f07e8c8.tar.gz opensim-SC-e1ea82b329b9346ccacb1edd25a0e2b44f07e8c8.tar.bz2 opensim-SC-e1ea82b329b9346ccacb1edd25a0e2b44f07e8c8.tar.xz |
Major attachments cleanup. Remove unused AttachObject ClientView method
Clean up use of AttachObject throughout, reduce number of overloads
and number of parameters
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | 101 |
1 files changed, 47 insertions, 54 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 84c406a..527934d 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -69,6 +69,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
69 | get { return false; } | 69 | get { return false; } |
70 | } | 70 | } |
71 | 71 | ||
72 | // Called by client | ||
73 | // | ||
72 | public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent) | 74 | public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, bool silent) |
73 | { | 75 | { |
74 | m_log.Debug("[ATTACHMENTS MODULE]: Invoking AttachObject"); | 76 | m_log.Debug("[ATTACHMENTS MODULE]: Invoking AttachObject"); |
@@ -84,7 +86,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
84 | return; | 86 | return; |
85 | 87 | ||
86 | // Calls attach with a Zero position | 88 | // Calls attach with a Zero position |
87 | if (AttachObject(remoteClient, objectLocalID, AttachmentPt, Vector3.Zero, false)) | 89 | if (AttachObject(remoteClient, part.ParentGroup, AttachmentPt, false)) |
88 | { | 90 | { |
89 | m_scene.EventManager.TriggerOnAttach(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId); | 91 | m_scene.EventManager.TriggerOnAttach(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId); |
90 | 92 | ||
@@ -106,72 +108,64 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
106 | } | 108 | } |
107 | } | 109 | } |
108 | 110 | ||
109 | public bool AttachObject( | 111 | public bool AttachObject(IClientAPI remoteClient, SceneObjectGroup group, uint AttachmentPt, bool silent) |
110 | IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Vector3 attachPos, bool silent) | ||
111 | { | 112 | { |
112 | SceneObjectGroup group = m_scene.GetGroupByPrim(objectLocalID); | 113 | Vector3 attachPos = group.AbsolutePosition; |
113 | if (group != null) | 114 | |
115 | if (m_scene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId)) | ||
114 | { | 116 | { |
115 | if (m_scene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId)) | 117 | // If the attachment point isn't the same as the one previously used |
118 | // set it's offset position = 0 so that it appears on the attachment point | ||
119 | // and not in a weird location somewhere unknown. | ||
120 | if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint()) | ||
116 | { | 121 | { |
117 | // If the attachment point isn't the same as the one previously used | 122 | attachPos = Vector3.Zero; |
118 | // set it's offset position = 0 so that it appears on the attachment point | 123 | } |
119 | // and not in a weird location somewhere unknown. | ||
120 | if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint()) | ||
121 | { | ||
122 | attachPos = Vector3.Zero; | ||
123 | } | ||
124 | |||
125 | // AttachmentPt 0 means the client chose to 'wear' the attachment. | ||
126 | if (AttachmentPt == 0) | ||
127 | { | ||
128 | // Check object for stored attachment point | ||
129 | AttachmentPt = (uint)group.GetAttachmentPoint(); | ||
130 | } | ||
131 | |||
132 | // if we still didn't find a suitable attachment point....... | ||
133 | if (AttachmentPt == 0) | ||
134 | { | ||
135 | // Stick it on left hand with Zero Offset from the attachment point. | ||
136 | AttachmentPt = (uint)AttachmentPoint.LeftHand; | ||
137 | attachPos = Vector3.Zero; | ||
138 | } | ||
139 | 124 | ||
140 | group.SetAttachmentPoint((byte)AttachmentPt); | 125 | // AttachmentPt 0 means the client chose to 'wear' the attachment. |
141 | group.AbsolutePosition = attachPos; | 126 | if (AttachmentPt == 0) |
127 | { | ||
128 | // Check object for stored attachment point | ||
129 | AttachmentPt = (uint)group.GetAttachmentPoint(); | ||
130 | } | ||
142 | 131 | ||
143 | // Saves and gets itemID | 132 | // if we still didn't find a suitable attachment point....... |
144 | UUID itemId; | 133 | if (AttachmentPt == 0) |
134 | { | ||
135 | // Stick it on left hand with Zero Offset from the attachment point. | ||
136 | AttachmentPt = (uint)AttachmentPoint.LeftHand; | ||
137 | attachPos = Vector3.Zero; | ||
138 | } | ||
145 | 139 | ||
146 | if (group.GetFromItemID() == UUID.Zero) | 140 | group.SetAttachmentPoint((byte)AttachmentPt); |
147 | { | 141 | group.AbsolutePosition = attachPos; |
148 | m_scene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemId); | ||
149 | } | ||
150 | else | ||
151 | { | ||
152 | itemId = group.GetFromItemID(); | ||
153 | } | ||
154 | 142 | ||
155 | SetAttachmentInventoryStatus(remoteClient, AttachmentPt, itemId, group); | 143 | // Saves and gets itemID |
144 | UUID itemId; | ||
156 | 145 | ||
157 | group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos, silent); | 146 | if (group.GetFromItemID() == UUID.Zero) |
158 | 147 | { | |
159 | // In case it is later dropped again, don't let | 148 | m_scene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemId); |
160 | // it get cleaned up | ||
161 | group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); | ||
162 | group.HasGroupChanged = false; | ||
163 | } | 149 | } |
164 | else | 150 | else |
165 | { | 151 | { |
166 | remoteClient.SendAgentAlertMessage( | 152 | itemId = group.GetFromItemID(); |
167 | "You don't have sufficient permissions to attach this object", false); | ||
168 | |||
169 | return false; | ||
170 | } | 153 | } |
154 | |||
155 | SetAttachmentInventoryStatus(remoteClient, AttachmentPt, itemId, group); | ||
156 | |||
157 | group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos, silent); | ||
158 | |||
159 | // In case it is later dropped again, don't let | ||
160 | // it get cleaned up | ||
161 | group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); | ||
162 | group.HasGroupChanged = false; | ||
171 | } | 163 | } |
172 | else | 164 | else |
173 | { | 165 | { |
174 | m_log.DebugFormat("[ATTACHMENTS MODULE]: AttachObject found no such scene object {0}", objectLocalID); | 166 | remoteClient.SendAgentAlertMessage( |
167 | "You don't have sufficient permissions to attach this object", false); | ||
168 | |||
175 | return false; | 169 | return false; |
176 | } | 170 | } |
177 | 171 | ||
@@ -237,8 +231,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
237 | if (AttachmentPt != 0 && AttachmentPt != objatt.GetAttachmentPoint()) | 231 | if (AttachmentPt != 0 && AttachmentPt != objatt.GetAttachmentPoint()) |
238 | tainted = true; | 232 | tainted = true; |
239 | 233 | ||
240 | AttachObject( | 234 | AttachObject(remoteClient, objatt, AttachmentPt, false); |
241 | remoteClient, objatt.LocalId, AttachmentPt, objatt.AbsolutePosition, false); | ||
242 | //objatt.ScheduleGroupForFullUpdate(); | 235 | //objatt.ScheduleGroupForFullUpdate(); |
243 | 236 | ||
244 | if (tainted) | 237 | if (tainted) |