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author | SignpostMarv | 2012-10-06 22:27:20 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-10-29 23:38:59 +0000 |
commit | d7ffcace8f596d9b0cf84f1e8cbe4e2d6a71baef (patch) | |
tree | 4a1b8d67ce3598e6874826cc1fb8bed30c80d128 /OpenSim/Region/CoreModules | |
parent | transposing LoopSoundMaster to Sound Module (diff) | |
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adjusting parameter order of PreloadSound to be more logical
Diffstat (limited to 'OpenSim/Region/CoreModules')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs index 4912ed8..5a560d8 100644 --- a/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs +++ b/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs | |||
@@ -224,7 +224,7 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
224 | } | 224 | } |
225 | } | 225 | } |
226 | 226 | ||
227 | public virtual void PreloadSound(UUID soundID, UUID objectID, float radius) | 227 | public virtual void PreloadSound(UUID objectID, UUID soundID, float radius) |
228 | { | 228 | { |
229 | SceneObjectPart part; | 229 | SceneObjectPart part; |
230 | if (soundID == UUID.Zero | 230 | if (soundID == UUID.Zero |